
Graphics! Guns! Glory! Get ready to drop into a devastatingly real depiction of the battlefield as you and your team take on a relentless foe. It Takes a War presents a new vision for the team-based tactical shooter genre.
Modeled estimate, not a reported figure. How we estimate →
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About

From the creator of THE CORRIDOR comes It Takes a War - a team-based shooter with VISCERAL gunplay and RELENTLESS action. Throw yourself into RELENTLESSLY VISCERAL combat where survival is entirely dependent on communication.
There is no 'i' in 'team', but there is in VICTORY!
If possible, we recommend making sure you have enough time to play a full It Takes a War game in one session as not to disappoint your teammates. A single play of It Takes a War consists of around 45-60 minutes of playtime.

A devastatingly real depiction of the battlefield. You won't believe your eyes (or ears)!

Define your playstyle via one of three totally unique combat classes - play your way!

Revolutionary 'Voice Chat' allows you to connect with your team in real-time, sharing intel and strategies on the fly. OVER!

Ultra Realism - cutting edge graphics will transport you to the frontlines of battle... and beyond!
Realistic weapons - take down a well-armed foe with an assortment of very nice and very real-looking guns!
Communication is key - connect with your team in real-time via 'Voice Chat'!
Pure Combat - absolutely nothing under the surface to distract from VISCERAL TACTICAL ACTION!

Note: No generative AI was used in the making of this game or its associated assets.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I played "It Takes a War" before I played "It Takes a War". Please only read my review if you already played the game. [spoiler] A lot of years ago I was active in the darkest corner of counter strike. I was a cheater. The cheating scene is a very hostile place with people doxing each other, talking ♥♥♥♥ about each other and generally being very bad persons. I got into a fight with some other guy, we even made videos about each other just to hate. One day I decided to stop this, I thought its useless and stupid and talked to the other guy. We started talking, becoming more chill and even shared personal stuff about each other. He told me that he wants to study (I think it was medicine but im not sure) and that he has actually pretty smart plans for his future. Nothing you would expect if im honest, after all we were all a bit stupid for cheating, talking ♥♥♥♥ and being bad people. I got a climpse into his real life ... it was a little one but it was a climpse. This little talk gave each of us the humanity back. It wasnt hard to break out of this hate, it was acctually the easiest thing on the planet. We both apparently wanted it. We wrote some time after this but it was never super long or deep but we knew each other. Some months (or arround a year im not sure anymore) later I recived a phone call from another online friend who knew him as well. I still rember his words: "Skilletor is dead." I remeber asking if the had a car accident, it was the first thing coming to my mind, but he told me that he was shot. Apparently his sport-shooter step-dad had mental issues and problems with his mom and killed both him and his mother then commiting suicide. His two younger brothers were with his dad this day and survived because of this. I tell this story out of two reasons. The first one is especially related to this game: Everyone we interact with online has a real life, real problems and real dreams. They are not just entitys. When Skilletor and I stopped hating each other we especially confirmed this to both ourself and to our opposite. This game shows especially this barrier and between online life and real life in form of a door on the map in the game. The second is not specifically related to this game: You never know how long the life of someone you know will be. Tragic things happen. From the day I recived the message of his death arround 10 years ago I always remeber exactly this. I am very very happy that he didnt leave us with having a bad impression of myself. I am glad that we both found the courage to stop this. I will always remeber him well and even after arround those 10 years I still regulary need to think about him. A person I never saw in real life. A person existing only in some chatlogs and a voicechat, but a real human being with a dream he could never achive. This game hit me so hard when I started realising that its about online and real life and bad behaviour in video games. It even hit harder when the steam messages in the game started popping up and I recieved a message from him. I never removed him as a steam friend and never will. Seeing his steam profile afterwards in the gallery with the note "last online 6 months ago" was even harder, because it made me remeber that arround 10 years have passed. I am in slight tears writing this. Thank you for creating this game, this is a very important lesson ... even for me who played this kind of "game" bevore I even played it. In my frist playthrough I didnt even notice the bad behaviour of the other three folks regarding colch because its so "normal" in video games and the internet. This game showed me (again) to always be aware that were all real and not a profile. [/spoiler]
my teammates ♥♥♥♥♥♥♥ suck omg go play something else
Beautiful game with a beautiful story. I recommend everyone that's been present in the age of skype/teamspeak/early discord play this. The gameplay is amazing too. Great shooter in general
when people say that games are art they're always on some ♥♥♥♥♥♥♥♥ like the Last of Us Part II. This is what games as art actually should be.
I dont get the point of playing a very bad singleplayer shooter that wants to simulate a online experience when .. i could just play online? and have real interactions? Well, gameplay / gunplay is 2/10. Not fun, lags etc. Bots will always be edgelords in some way and talk absolute AI trash. The only thing i found funny was the speech recognition (voice to text) works quite well in english. (other languages wont work at all) but thats it. would not recommend
genuinely beautiful [spoiler] i love this game as the conflict between people, as someone who has been through very similar conflict and stuff, i espically like sophie/soph33, i see myself in her, and we both have OCD and take sitraline. beatiful game, it almost made me cry, and the cherry on top being the whole goldsrc/source style, as someone who mods for those engines, and has nostalgia, it made it feel a lot more, personal(?), amazing game. [/spoiler]
It takes a war to say farewell.
Beautiful game.
Short but sweet. It's got a very interesting concept and story. Definitely recommend this to people who like games with meta aspects and/or good messages in them.
The gunplay is really nice!!! Groundbraking stuff
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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