
Signs of Life is a sci-fi survival sandbox platformer with a combination of procedurally generated and hand-crafted content. You'll explore mysterious locations, mine blocks for resources, and meet strange (and some familiar) creatures, some of which don't even want to kill you and eat your corpse.
Modeled estimate, not a reported figure. How we estimate →
About
Signs of Life is a sci-fi survival sandbox platformer with a combination of procedurally generated and hand-crafted content. You'll explore mysterious locations, mine blocks for resources, and meet strange (and some familiar) creatures, some of which don't even want to kill you and eat your corpse. Along the way, you'll be able to craft armor, weapons, gadgets and more to assist you in surviving in an inhospitable environment.
Sensing that an apocalyptic war was imminent, the United Nations executed a last-ditch plan to save what they could of the human race. Two spacecrafts were launched: a massive colony ship called the Hephaestus and a smaller, faster scout ship called the Hermes. The destination was a recently discovered earth-like planet with the potential to harbor life located roughly 14 light-years away. The Hermes reached the planet first in order to establish a presence in anticipation of the arrival of the Hephaestus.
Four years later, as the Hephaestus approached its destination a faint signal was detected from a nearby asteroid. Against their better judgement, the crew of the Hephaestus decided to investigate, and in doing so set in motion a chain of events that would ultimately lead to their destruction.
The good news is, you managed to survive by hitching a ride on a small escape pod just in the nick of time. The bad news is, everyone you knew and loved is dead, you have nothing but the clothes on your back, a standard issue multi-function wrist laser and a faulty artificial intelligence companion named AGIS. Oh, and the human race is probably doomed.
Probably.
An expansive world with a combination of hand crafted and procedurally generated content.
Online Co-Op Multiplayer
A bunch of weird alien creatures.
Some familiar creatures.
Chickens.
Mining, hunting, gathering.
Gobs of ores, materials and animal organs you can use to...
Craft all kinds of weapons, armor, gadgets, furniture, etc.
Signs of Life is now close to release. We have finished most of the content we originally planned for the 1.0 release, and we're currently tying up loose ends and tightening up the game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I started following this game back when it came out... A long road ago (where I thought the game had been abandoned for a while) only to be surprised when NEW STUFF keeps popping up! More things to do, storyline, a whole cybernetics system! Amazing stuff! The gameplay takes a little while to get used to, and the unique interface and inventory aren't entirely intuitive... but once you get the hang of it, it's clear why that's what is used! Starting again from scratch with all the updates was a fun experience and really did surprise me how much has changed from early release. I'm a big fan, now if you'll excuse me, I need to go kill a giant [REDACTED] by kicking it in the ass...
genuinely the worst game I have ever played
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In a world where it seems 90% of Early Access games become abandonware or money grabs please just support this game they're still updating it even after many years, thats more than I can say for what seems most games on Early Access.
There were definitely Signs of Life, too bad we had to show them that it is Man who is made in God's image.
gracias por la actu, te amo Sweet Dog Studios.
I love playing this game every few years. Thank you.
Still need some tuning. I suppose that a few puzzles needs some hint, but is really fun.
Esse jogo é bem legal apesar de levar tempo para atualizar, eu diria que ele é praticamente um jogo de florescimento tardio, vale a pena.
They updated again.
За 13 лет всё ещё в раннем доступе и нет даже попыток добавить перевод, хотя бы на основные языки. Дя плохо владеющими наглицким, крафт будет сильно замороченный (хотя и с знанием языка он перемудрён). Когда-то задумка автора понравилась, но не похоже, что он когда-нибудь доведёт игру до релиза. Это, судя по всему, ещё один мёртвый проект.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $970.4K | 2.7K | 33% | $14.99 | |
| $15.8K | 71 | 83% | $9.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
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| $501K | 1.4K | 75% | $14.99 | |
| $123.1K | 214 | 58% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $300.2K | 2.6K | 88% | $4.99 | |
| $300.4K | 430 | 93% | $13.49 | |
| $300K | 406 | 74% | $29.99 | |
| $300.5K | 1.9K | 94% | $7.99 | |
| $299.8K | 426 | 70% | $39.99 | |
| $300.6K | 422 | 62% | $19.99 |