
A classic survival horror experience set in a dystopian future where humanity has uncovered a dark secret. Unravel a cosmic mystery, escape terrifying creatures, and scavenge an off-world government facility as Elster, a technician Replika searching for her lost dreams.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 17 → 21.6/day in the week after.
About










Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 34.6Kreviews | 97% | — | $14.2M |
| $19.99 | 6.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1466 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game with an incredible story, incredible characters, and an incredible world. 10/10. 100% would recommend to anyone who likes psychological horror.
A tasteful, unique blend of [i]Silent Hill[/i] and [i]SOMA[/i] with a sprinkle of [i]Crow Country[/i]... This game has its aesthetics and sound design on point. Gameplay was a little frustrating, but I can chalk that up to poor resource management, impatience and general skill issue lol The ending that I got was very nicely poignant. My experience was admittedly a little underwhelming, what with the overwhelmingly positive reception of the game, but I do feel compelled to give this game another shot, now that I got a better hang of it. I am not going to lie... This game felt more like [i]Silent Hill[/i] than [i]Silent Hill f[/i] did LOL
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 16.88/day in the week to Jul 21 → 24/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, French
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Elster
Tuff
keyslop
I didn't really like this. The ps1 presentation is cool, but this has probably the worst map design/enemy encounters of any classic survival horror game I've ever played. It's difficult in an annoying way, not a fun one. The elephant in the room too; the story is silent hill 2 + ex machina + lesbians, or something. The writing team imitating contemporaries in the most non-linear, annoying way possible was the final straw. So many other games have done this better (including silent hill), and this did nothing but evoke a massive eye-roll out of me. I can usually push through a bad game that has some other aspect going for it, but not this one. Other games do this type of thing better, and the video essayists saying otherwise need to get on glassdoor or something. Check out some other games, this one is mid.
Coool
peak
잘만들긴햇는데 개인적으로, 너무 취향이아니다... 공략보고 힘겹게 엔딩까지봣는데. 사힐+바하합친느낌인데 맵복잡한데다, 퍼즐도너무많고,난이도도 미쳣음.. 인벤토리도 짜증나게 적어서, 창고세이브왓다같다하게만듬 아이템은 한번집으면 버릴때무조건파기박게안돼고 진짜 ㅋㅋ; 막먹기도애매하고이래서; 총도맘대로못쏘고 탄약도적게주는데다가, 대부분 싸움은피하는게 좋음.. 바하에서 짜증나는 딱 그 느낌 짜증 몹도 죽여도나중에부활하고, 스트레스+피곤함; 공략안봣으면진자 하루죙일걸렷을듯;; 사힐은 영상으로만 봣는데 인벤토리문제는없는데, 퍼즐이 더 심하다고, 진짜사기전에 좀 자세히 알아 보고 사야 할듯..; 액션겜좋아하는데 호러느낌이강하네 일단 갑툭튀,놀래미 같은거는 없어서 맘에듬 16번죽는 도전과제 하다가 난이도박구니가안돼나보네 하 ㅋㅋ.. 난이도 고정하고 세이브로 다시 하니까됌 쩝; 그리고도전과제 바로바로 대부분 뜨는데완료하면이겜은 종료해야뜸;; 백합,퍼즐,호러 취향이면, 추천함.
im crine
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $14.2M | 154.1K | 84% | $6.99 | |
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| $14.2M | 55.9K | 99% | $14.99 | |
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| $14.1M | 12.5K | 94% | $39.99 | |
| $14.1M | 86.5K | 79% | $8.99 |
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| $5.1K | 20 | 100% | $9.99 | |
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