
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.86/day in the week to Jul 23 → 19.86/day in the week after.
About
Itching for some more good ol' Kung Fu action? The free Arenas expansion adds multiple
hours of gameplay that will put your Kung Fu to the test. With 5 new game modes, 15
dynamic locations and 120 challenges, gear up for spectacular combats, brutal opponents,
and endless opportunities to refine your moves.
Whether you choose to play as a male or a female character, in Sifu, you will ponder that
question on your path for revenge, hunting down your family’s assassins. One against all, you
have no allies, countless enemies, and a mysterious amulet to bring you back to life every time
you die. Yet, be warned! Your secret weapon comes with a hefty price to pay: aging and its
consequences.
Your enemies don’t wait their turn, and they don’t broadcast their intent. Dodge, parry, strike,
use combos and be like water making its way through captivating environments. Learn how to
master your art, whether by fighting through the underbelly of a nightclub, scrambling through
a refined gallery to avoid getting surrounded, or vertically navigating a towering office building.
Careful positioning and clever use of the environment to your advantage are key to your
survival. Use everything at your disposal: throwable objects, makeshift weapons, windows, and
ledges... The odds are stacked against you, and you will be offered no mercy.
Kung Fu is mastery through practice, a path for both the body and the mind. Learn from your
mistakes, unlock unique skills, and find the strength to master the devastating techniques of
Pak Mei Kung Fu.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 28.9Kreviews | 92% | — | $15.7M |
| $49.99 | 24.7Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1530 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo difícil do diabo, uma hora eu to sendo molestado e outra também. Vacilo um segundo e pego uma rasteira ou uma tacada de vara bem na cara e tira metade da minha vida. Ja cheguei no segundo chefe com 60 ano, pé na cova já, Mas antes desistir dessa vingança e viver do INSS. O jogo é bom e recomendo, mas tem que ter paciência pra jogar.
The game is pretty good and can be finished in under 4 hours on the lowest difficulty and probably in 20 hours in medium and around 40 hours in highest difficulty. The story is decent, the gameplay is really enjoyable but can be very hard, you just need to learn the combos and how to parry at the right timing. The only "issue" in the game has to be the camera, its just terrible... At every corner when you're in a corridor, the camera just goes nuts and just turn around, some times during fightsn it does the same things, luckily it doesn't happen everytime.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*, Turkish +2 more
| $39.99 |
| 5.1Kratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sloppy Trash Rating: 0.5 / 5 Stars Price: $12 (And I still want a refund) No. Just ♥♥♥♥♥♥♥ no. This game is an absolute trash can, and the garbage parry system is the entire reason why. I honestly cannot understand how this game has positive reviews. Are we playing the same thing? I hit the parry button, the attack lands, and absolutely nothing happens. It literally feels like the game is ♥♥♥♥♥♥♥ with me just to piss me off. The game flat-out refuses to register inputs half the time. I love parrying. I have mastered and genuinely enjoyed the mechanics in games like Elden Ring, Clair Obscur: Expedition 33, Sekiro: Shadows Die Twice, Bloodborne, Dark Souls, and Demon's Souls. Those games have amazing, responsive, and rewarding parry systems that actually work when you press the button. I know how to time a parry. But you can't master a system that is fundamentally broken and unresponsive. The Museum boss was the final straw for me. I am officially done. Her fight is an absolute joke. She spends the entire time running away, forcing me to backtrack just to unlock a specific skill to even deal damage to her because the basic mechanics are so useless. Even then, my parries only registered maybe 50% of the time. It is horrible, frustrating, and incredibly tedious design. I only spent 12 dollars on this piece of ♥♥♥♥ and I still got ripped off. Save your money and your sanity. Avoid this garbage.
Very fluid and fun, the graphics are pleasing to look at and the story is interesting enough. The only thing there is to complain about is the amount of content, more levels would make the game even better.
Can we get a multi-player 1 on 1 game of this ???
очко разрывает
melhor combate da história
oyunu basta normal mondan varoşlardaki boss gelemesken KOLAYA geçince 3.arena geldim 62 yaşidayken
Beats me like my stepfather did.
pros: great game 10/10 cons: will show to a friend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 26 | 42% | Free | |
| — | 0 | — | — | |
| $710K | 1.4K | 85% | $16.24 | |
| $4.5K | 43 | 70% | $2.99 | |
| — | 0 | — | — | |
| $2.3M | 2.5K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 11.5K | 98% | $29.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.7M | 37.8K | 96% | $19.99 | |
| $15.7M | 15.9K | 77% | $39.99 |