
Battle your way through a twisted graffiti world where your prowess in puzzle solving makes the difference between life & death!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very weak platformer, you can find free ones that are much better than this.
Sideway New York is a 3D rendered 2D platformer set on the streets of New York where you are an edgy graffiti kid from the streets which makes you edgy so you like to put kiddy scribble graffiti tags on stuff. You get stuck in a 2D graffiti world so you have to run along the sides of buildings and graffiti stuff while you platform. Graffiti sure is edgy and street. Anyway this is a tolerable enough console port but the game crashes when you pick UHD resolution. The platforming isn't all that great and platforming is an old, mostly dead genre as 3D graphics were invented a couple of decades ago.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jouer à Sideway équivaux un peu à acheter un jeu AAA sachant que le gros du jeu sera en DLC. Frustant en gros. Car bien que le jeu est des qualitées à mettre en avant, il est gaché par une finition en mousse rendant le jeu chiant. Théoriquement à 30 FPS sur Pc ( portage console ), le jeu était la pluspart du temps à 23 FPS sur ma machine. Venant d'un Alienware on peut penser à une blague mais non, ce clamp de FPS est belle et bien une honte. Je ne sais pas s'il sagit d'un manque de temps au développement ou d'une politique commerciale foirée de l'éditeur mais ce genre de cas dans l'industrie me gave. Passer de 6 mois à 3 ans pour sortir un jeu non optimisé sur pc ( ou sur console) est juste un gachi de prod, et quelque chose de non professionel. Car en plus de détruire le jeu, il prive les joueurs d'un titre accrocheur. Car oui, on va pas se mentir : en dehors de cela le jeu est bon. Indéniablement original, bien amené,clair, il aurait tout pour lui (outre qq pbl de lisibilité et une OST non loopée demandant à être enrichie). En conclusion, non je ne vous recommende pas de jouer à ce jeu car bien qu'il soit bien pensé, sa finition n'est pas acceptable. Amis développeurs, pensez à optimiser votre jeu avant de le sortir sous peine de finir comme ce titre !
2(3)D Platformer. Sehr gute (360) Controller Unterstützung (leider nicht im UI) Einzigartig (und schwierig) alleine durch die andauernden Perspektivenwechsel. Für Collectathon Fans bestimmt reizvoll. Ich fand die Instagib Dornen nervig. Nicht schlecht aber imho zu Try/Errorig.
Good premise, but the game runs like trash. Horrible Framerate.
Tags: Platformer Additional Tags: Delete Local Content & Remove from Library TLDR: Very interesting at first glance. But mechanically flawed and frustrating. A poor platforming experience. Quickly becomes tedious, and when looked at face value, the whole concept makes no sense. Concept here is that you are a graffiti boy stuck on 2D plane of walls while 3D environments rotate as you go from wall to wall. Really cool. It gets worsened by a lot in that you do not look at all like a graffiti but rather like a flash-game 2D sprite. The platforming is very loose and floaty, the design of level is one where platforms go in opposite direction and rotate around the building's sides and ceilings making it not only very disorienting but also, in my case, left me trapped at the bottom of a building with no way to back to access the rest of the levels anymore. You would had thought that a game like this could had easily implemented a mehcanic where characters can walk on all four sides of a wall, it is not like graffitis are bound by gravity. Actually the longer you think about it the more stupid this game becomes. The music seemed to consist of two music tracks of about 3 minutes each alternating with each other. But each track was very repetitive in and of itself, including one where a guy just says Yo Yo Yo Yo, Yo Yo, Yo Yo Yo for 3 minutes solid. No sound effects to speak of. Xbox 360 pad was detected correctly
Floaty controls
Awful framerates and floaty, imprecise controls.
Un jeu action-plateformer qui vaut clairement le coup. Une réalisation sans faille, une bonne bande son, un gameplay au poil. Pour 10€ vous ne prenez aucun risque.
세상세상 이렇게 쓰레기 게임 처음봄...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.9M | 53.4K | 95% | $29.99 | |
| $22.4M | 72.9K | 97% | $14.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $16.3M | 41.3K | 94% | $14.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $8.8M | 21.9K | 89% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.3K | 52 | 63% | $19.99 | |
| $26.3K | 54 | 63% | $14.99 | |
| $26.3K | 128 | 79% | $7.99 | |
| $26.3K | 100 | 97% | $9.99 | |
| $26.3K | 97 | 97% | $5.24 | |
| $26.3K | 170 | 55% | $7.99 |