
Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #76, worst CN #98 · 12 markets collected
US · last 30 days
About
Genres
Engagement
Reviews
Themes across 302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I accidentally played 7 hours straight after picking it up...now i'm 13 hours in, covered in gunk, my stomach hurts from too many melties. I'm sweetening well.
好玩是好玩 但是如果不是特定卡牌打最终boss就太难了,与人物成长线完全不匹配。而且我发现了一个很严重的bug虽然我就是靠着bug通关的。只要你的手速够快你的手牌就不会进弃牌堆你就可以一直放,所以你就可以用满级挚爱一直叠层,0体力无限叠加打4的倍数直接秒杀boss。不使用bug的方式就是用弃牌抽三张的方式把宇宙恐怖给下掉。反正我想不到其他方法可以打败boss,固定套路才能打最终boss本身就非常无趣
Très bon roguelike, on attend la version francaise
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s incredible ! The two phase system (explorations / fighting) are both interisting and complementary (some actions you do during combat will help your exploration, and some actions you do in exploration will improve your fight, etc) and the graphismes are out of this world, playing this on steam deck oled at night it feel like I'm on shroom(and gloom) myself ! If you found the graphisme interisting and you played, and liked, a deckbuilder game before (balatro/STS/etc) you'll love this one, trust me !! The only "critic" I would have is that currently the game is keyboard and mouses only, and altought it translate pretty well on the steam deck, there are some times where I need to drags the cards using the touchscreen when I need to drag it from one end of the screen to the other, so I wish a gamepad option will come on this game ^^
If you Like Inscription worth every cent. Buy It, Review, Replay.
Хз чего многие так накинулись на игру в раннем доступе, ожидая какого-то ультимативного экспириенса и баланса. Особенно смешат сравнения со StS, мне кажется тут вообще про другое игра и в другом темпе. По итогу нравится, как переработали механику второй колоды в лагере. В самых ранних билдах были вопросы для чего вообще все это. Играется чилово конечно и в этом свой вайбик. Заметил еще, что многие QoL штуки подвезли по сравнению с последней демкой, но и недоработок достаточно пока. Главное, чтобы не забили ♥♥♥ на игру и продолжали допиливать. Фудндамент норм заложили, осталось мясом обрасти и дотюнить. И как бы не превратиться в ♥♥♥♥♥♥ гриндилку-дрочильню, с 20-кругами сложности и прочей залупой. Хотелось бы плавной метапрогрессии с открытием новых карт и возможностями которые они дают, чтобы была гибкость и новизна на повторных забегах. Сейчас есть вопросы к некоторым моментам и как их решают разрабы, но надеюсь это временные костыли (привет дебаф-картам на ластах). А так ♥♥♥♥♥ можно всяких штук нарастить на этот скелет. Очень хочется верить, что у разрабов есть видение конечного продукта. Покупать пока что чисто ради поддержки стоит, всяким минмаксерам и дрочилам точно мимо на данной стадии.
It's okay, it has a lot of room to improve. You're reading this review so you're probably a fan of roguelike deckbuilders. If that's the case it might be worth checking out, but for general gamers? no way, not in it's current state. [b]Pros:[/b] • Amazing visuals • Good soundtrack • Pretty unique mechanics • Some characters are pretty fun [b]Cons:[/b] • Needs more optimization • Some of the characters are boring and underpowered • The paths aren't really randomized so you can pick the same route each time, this seems to be a design choice for some weird reason •Seems like there are maybe 3 intentional combos you're supposed to chase after and most other options aren't viable right now, balance needs some serious work • Some of the cards and text in the game are weirdly wholesome when the rest of the game is working to create a specific mood and it's off putting and unfitting. [b]Neutral[/b] •Runs are way longer than other games in the genre
Fun game, good aesthetics. Since it's EA I'll give it a pass on terrible gpu optimization
If you like slay the spire you will love this. Each run feels unique and different and even more so with each character. I cant wait to see what the coming soon maybe passives option and new biome have to offer. Worth the money all ready and i've only "won" twice so far.
Yup ⋆ Everything I hoped it would be! Worth the wait 𓍊𓋼𓍊𓋼𓍊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.7K | 7 | 14% | $10.99 | |
| $570 | 0 | 100% | $19.99 | |
| $227 | 2 | 100% | $3.99 | |
| $10.6K | 62 | 95% | $5.39 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.8K | 1.4K | 94% | $24.99 | |
| $459.8K | 1.4K | 87% | $16.99 | |
| $459.9K | 3.5K | 94% | $14.99 | |
| $459.8K | 1.2K | 62% | $14.99 | |
| $459.7K | 944 | 80% | $19.99 | |
| $460.1K | 1.8K | 86% | $6.99 |