
Eugene must battle aliens and the undead in search of a truck rim, as it seems to be his ticket home.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shotgun Legend is an action role-playing game that aims to recreate the charm of a classic console game. Yes, one look and it's clear which one we're talking about if you're old enough to remember. Let's get that out of the way now.
Story:
Eugene stumbles through a portal along with a truck rim. He finds himself in a strange land taken over by an alien race. Armed with his shotgun and an arsenal of alien technology, he must find the rim, as it seems to be his ticket home.
Features:
10 dungeons to explore
8 active items and 8 passive items to collect. 16 in total.
A unique take on multiplayer where an item allows a second player to join in that share their health with yours. Potentially increasing damage dealt, but damage taken as well.
Minimal hand-holding. Relive that old school feeling of having to figure out where to go and what to do on your own.
Eventually dual wield shotguns!
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The controls can be very frustrating to deal with and the old-school Zelda vibes carry the experience. Overall, the game loses its charm after the first couple dungeons and just feels kinda bland. 100% achievement completion boils down to collecting every monster card (that drop from monsters at a chance) and finding every item upgrade (which are hidden in the world). It's possible to obtain everything during your first playthrough, and even if you missed something, it's possible to still get everything during post-game exploration. Overall, it's easy to 100% this.
Неудобная правда: почему «Ранетки» сделали для неформалов больше, чем Stigmata, Amatory и Origami вместе взятые. Пока вы переслушиваете "сентябрь" вы забываете истинных легенд 2007-го. Судите сами: Аматори слушали те, кто уже "в теме". "Ранетки" же приводили в неформальную культуру людей с улицы. Они были той самой "первой рок группой", после которого человек шел покупать кеды и открывал для себя пост-хардкор. До них рок в России был мужским клубом, а "Ранетки" показали, что девчонка с барабанными палочками - это круто и нормально. Именно на волне "Ранеткомании" магазины типа "Castle Rock" или "Рок-бункер" делали кассу на значках и напульсниках, выживая и давая вам возможность покупать мерч ваших любимых узкожанровых групп. А пока "тру-металлисты" снимали пафосные клипы, "Ранетки" в прайм-тайм продвигали идею живого бэнда. Отсюда и Stigmata - воспринимается как локальный культ. А "Ранетки" как культурная экспансия, которая сделала слово "неформал" понятным каждой бабушке у падика. Без них неформальная культура загнулась бы в два раза быстрее». Для поколения зумеров и поздних миллениалов «Ранетки» стали таким же символом «верни мне мой 2007-й», как и группы потяжелее вроде Amatory или Jane Air, просто для другой, более широкой аудитории.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⭐⭐⭐⭐⭐
Esse jogo foi uma baita surpresa positiva, me imaginei nos anos 90 nos tempo de Nintendinho, esse jogo seria perfeito naquela época, você conversando com amigos como pegou determinado item e como faz para progredir. A Gameplay é simples mas tem uma boa dificuldade que vai crescendo com o tempo e evolução. Por exemplo, parei no possível boss final, mas vi que não tenho habilidade para passar dele, já fui muito humilhado. Quem gosta da pegada de dungeon retro vale a pena demais, preço honestíssimo.
if god doesn't exist then who made this game?
挺好玩的,花了六个小时通关了。注意最后boss在level 10 ,level10就在出生的那个地点背后的洞窟里,需要两个炸药开路。而且必须要打完level1到9集齐完整的rim才能进去level10。PS:一定要去地图左边拿cedric的猎枪,这样就有两把无限发射的初始武器了,同时按住威力可以×2.
Я вообще случайный ключ заюзал..
Tava era doido quando comprei
totalmente de acuerdo al precio, mas disfrutable de lo que pense y perfecto para mi pc patata
Players by region
Where this game's players are, estimated from review languages.
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