
Bobby from Team HOT GUNS has a job to locate and secure the legendary Money Tree.
Modeled estimate, not a reported figure. How we estimate →
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About
has a job to locate and secure the legendary Money Tree, but as it always happens in this kind of nonsense stories - he's not the only one looking for it.Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я сюда пришёл, чтобы нормально пострелять! Ждал классический экшн-шутер с настоящими мужиками, вроде полковника Кастера и Джеронимо! А получил юмористическую платформер-головоломку, где приходится бегать за банками с желе. Так ведь? Тоже мне, экшн-шутер! Ублюдки хреновы, я шёл на перестрелку!!! Как в вестерне. Макаки, вашу мать, только время отняли. Кучу времени отняли! Сюжет в игре — это юмористический трэшачок. Вначале казалось, что это лёгкий экшен-шутер. Но как только начал собирать все банки желе на уровнях — игра превратилась в хардкорную головоломку. Геймплей напоминает старые добрые аркады: нужно пробегать уровни, как в Super Mario. В основном всё сводится к прыжкам, но чтобы убивать врагов прыжком, нужен специальный костюм. Также на уровнях разбросано оружие, но оно бесполезное: ношение замедляет скорость героя и уменьшает высоту прыжка. Поэтому приходится придерживаться правила: хочешь пройти уровень — бросай оружие. Есть также механика, позаимствованная у Mario: разбивание блоков головой, только для этого нужен шлем (усатый итальянец отлично справлялся и без шлема, в отличие от нашего смуглого парня с афро). На уровнях разбросаны деньги — между уровнями можно закупаться, но я в этом особого смысла не увидел. Люди, делавшие игру, явно с прямыми руками — всё выглядит простенько, но достойно. Напоминает старенькие игры на Dendi вроде Super Mario. Дизайн уровней очень продуманный — уровни хорошо сбалансированы, иногда приходится поломать голову над правильным прохождением, что делает игру более увлекательной. Музыка отличная, озвучка прикольная. Ретро-графика яркая и приятная, отлично дополняет атмосферу и создает ощущение ностальгии. Подытожу: Shootout on Cash Island — действительно хорошая инди-игра, которая выделяется среди множества дешёвых платформеров благодаря качественной музыке, отличной графике и интересному геймплею. Отмечу, что пройти её довольно сложно, но это только добавляет ей интереса. За такую смешную цену можно провести пару увлекательных вечеров. Олдам точно зайдёт! :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Spanish - Spain, Polish, Russian, Simplified Chinese, Thai, Portuguese - Brazil, German, Czech
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yea, it's a good game. It's clear that the creators of this game like goats. Pros: + gameplay + colors + goat love + black plumber Cons: - there are no goats
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
The Game kinda Mario
Разработчики взяли за основу старую игру Марио, добавили пушек, добавили заданий для ачивок, обновили флору и фауну, приправили черным юмором и получился Shootout on Cash Island. Игра звёзд не хватает, но получилась вполне приличной. Неплохой геймплей с элементами головоломки, удачно подобранный саундтрек. Игра на несколько вечеров для любителей платформеров.
Black Mario with afro and red sunglasses, he also got GTA weapons. My GPU fan goes out of control for a 2D game with big pixels.
[h3]"Money can't grow on trees"[/h3] MFER... you have not seen what I've seen
Kinda fun, reminds me of BROFROCE
Maneiro
EEEEEEETA JOGUINHO BAAAAUM gostei
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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