
An adorable bite-sized adventure from the creators of A Monster’s Expedition - explore the facility, avoid the live electricity, and repair the malfunctioning reactor.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Time is running out and the reactor is on the brink of meltdown. Explore the facility and manipulate the many electrical hazards and locked doors to find a way deeper, towards the source of the problem. Your only tool: a mechanical grabber-arm allowing you to lift and move boxes from afar.
Think hard, because the reactor core could go into meltdown at any moment.
Note: The Electrifying Incident is a small, bite-sized experience - about 30-90 minutes for most players.
A short and adorable new adventure from the team behind A Monster’s Expedition and A Good Snowman is Hard to Build.
Elegant puzzle design with escalating complexity.
30-90 minutes play time, ideal for a single play session.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
省流:省流 (以下为详评:假结局过于简单没什么设计。真结局我在同一个地方卡死3回,缺乏大地图整体宏观调动,得背地图。我在社区看到了12+,地图设计实在过于优秀,能省这么多!音乐一开始上来觉得刺耳难听,后边变了就好多了,成为了不错的背景音)
Short puzzle game by Draknek, based on the dev's earlier free puzzlescript game [url=https://alan.draknek.org/games/puzzlescript/cyber-lasso.php]Cyber Lasso[/url]. I've loved several Draknek games in the past, but didn't enjoy this one. I generally don't care about price, but here the main game is just half an hour and not particularly insightful or interesting, and the postgame is longer but to a large extent due to tedium, not cleverness. Speaking of, while the postgame features some interesting puzzle challenges, it commits the two cardinal sins of sokoban puzzle games: first, allowing players to enter an unsolvable state without noticing or recourse (except for a weirdly-behaving undo), and second, having the puzzle solutions be largely based on execution, rather than insight. In this particular case, at worst you have to repeat the same long stretch of tedious sokoban moves like 4-5 times. If that's not a waste of time, I don't know what is. Besides that, I also don't like the Monster's Expedition theming, as the games are nothing alike, Electrifying Incident is just a far inferior experience, and this ultimately feels like a case of riding on another game's coattails. And while the art style is fine, I'm otherwise disappointed that this game doesn't provide more UI support for its puzzle challenges. (I've had this particular criticism of lots of Draknek games.) For example, the postgame desperately needs a minimap or ability to zoom out beyond a single screen. Overall verdict: Not recommended. Play [url=https://store.steampowered.com/app/1052990/A_Monsters_Expedition/]A Monster's Expedition[/url] instead.
무난한 변형 소코반 게임인데, 분량이 너무 짧아서 추천하기엔 미묘
Не, ну игра проходится. Задумка классная, но что бы пройти на хорошую концовку нужно быть гением. Я не гений, поэтому пошел в руководсвтво. У игры уникальный концепт. Рекомендую.
very fun game, reminds me of portal.
[h1]Instead of Thousands Words... Zzzap![/h1] [b]Key features[/b] [list] [*]Short puzzle, [*]Start the reactor... (c) [*]You can sacrifice yourself! (or not) [/list] [b]Small, yet Satisfying[/b] In The Electrifying Incident you drag boxes from one room to another, place them to open new areas and frequently bend your claw. That's all for the gameplay mechanics. https://steamcommunity.com/sharedfiles/filedetails/?id=3755682289 You can undo your previous step(s). There's no rush or timer. Extra efforts will be needed to unlock a secondary ending, so prepare for a re-run!
Très court mais très sympa, à avoir en promotion. Le finir soi-même est clairement faisable, mais préparez un guide pour le dernier succès.
Turns out I like being electrocuted.
엔딩, 깨달음, 다시 시작. 마지막 도전 과제로 머리가 짜릿해졌습니다. 도전 과제 100% 달성에 너그러운 게임입니다.
Experiencia muy corta para realmente ser recomendable, entiendo que el "mini" está en el título, pero la verdad. Tiene una buena idea y una buena presentación que pudo ser bien explorada y trabajada con un par de vueltas, una lástima.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Shikkoku no Sharnoth | $17.4K | 73 | 88% | $16.99 |
| CBT With Yuuka Kazami | $17.4K | 1.5K | 97% | $0.49 |
| BastionOS | $17.4K | 152 | 98% | $3.30 |
| Dungeon Vixens: A Tale of Temptation | $17.4K | 179 | 80% | $5.99 |
| NEOMORPH | $17.4K | 696 | 76% | $0.99 |
| Dark Prospect | $17.4K | 103 | 68% | $6.99 |