
Shogunaria is an action-adventure RPG that takes elements from old school classics like Zelda, YS, Neutopia, Golden Axe Warrior, and Diablo. Select one of the 4 characters and take on a series of dungeons filled with traps and enemies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal
Engagement
Reviews
I love this game.
That was a wonderful time! I really loved this game! It's a top down action adventure game with some RPG elements. Super fun from beginning to end! I highly recommend it!
Previously en Manqueando... "Elderand", que estaba super recio. Y en el episodio de hoy de Manqueando... "Shogunaria". Mira que cosa más cuca os traigo hoy. Un juego corto, sencillo y la mar de entretenido. De esos que puedes echarle un rato si no tienes nada que hacer, y que te puedes ventilar en 1 o 2 tardes. Nos encontramos con un rpg muy muy pero que muy ligero al estilo Zelda. Podremos elegir entre 4 personajes con los que enfrentarnos al malo de turno. Mataremos enemigos y subiremos de nivel, pudiendo elegir aumentar vida o magia. Nada más. La historia es tan básica que ni la voy a comentar. No hace falta más tampoco. El control es correcto, la música tambien, la duración es de unas 2-3 horas, la dificultad es baja, y la rejugabilidad viene de la mano de los diferentes personajes con los que puedes jugar. Debo decir no obstante, que solo he jugado con uno de ellos. Hay español entre los idiomas a elegir. Y me gustaria poder decir más, pero es que no hay mucho más que decir. Es un juego corto y sencillo, pero entretenido. De modo que le voy a cascar el 6 que se merece y lo voy a recomendar, especialmente si buscais algo ligero que os aparte de los souls-like y esas cosas. Y en el próximo episodio de Manqueando... "Infernax".
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 28 reviews with recorded playtime.
ESPAÑOL: Ha sido una grata sorpresa descubrir, entre el catálogo de SEEP, un juego que recuerda al estilo de The Legend of Zelda: A Link to the Past. Lo cierto es que el juego me está encantando. Cuenta con una banda sonora que encaja perfectamente y unos gráficos en pixel art que se ven increíbles, con ese inconfundible toque artístico que SEEP logra imprimir en cada uno de sus títulos. Es un juego accesible y amigable, en el que avanzas de forma pausada pero constante. A medida que progresas, subes de nivel y te enfrentas a nuevos desafíos que añaden obstáculos interesantes en tu camino como héroe. Los jefes finales están muy bien diseñados, y algunos incluso me han hecho sudar, pero con un poco de práctica y paciencia se pueden superar. La canción que más me gusta es la del Pantano Rosa. ENGLISH: It has been a pleasant surprise to discover, among SEEP's catalog, a game that resembles the style of The Legend of Zelda: A Link to the Past. Honestly, I’m loving the game. It features a soundtrack that fits perfectly and pixel art graphics that look amazing, with that unmistakable artistic touch that SEEP manages to infuse into each of its titles. It’s a friendly and accessible game where you progress slowly but steadily. As you advance, you level up and face new challenges that bring interesting obstacles to your hero’s journey. The final bosses are very well designed, and some have even made me break a sweat, but with a bit of practice and patience, they can be overcome. The song I like the most is the one about the Pink Swamp.
Nice simple game, worth it's price. The gameplay is a bit on the simplistic side and there aren't many meaningful choices to make. Best enjoyed if you want something where you can just play and not think too much.
This is a fairly simple Zelda esque game with 4 playable characters to choose from. Unfortunately all the playable characters are almost all identical, all that changes is they have different ranges for attacks, and two unique special moves. All of them have access to the same items and upgrades, so it seems like a waste to prolong the game further. It will take you about 8 hours to get 100% achievements. It's not bad, but treat this review like a 6.5/10. You could do better, you could do worse.
I own and have played almost all of the SEEP catalogue, but this one is my favorite. Such a charming, well made, bite-sized action RPG. Wish there was a sequel.
A short action/adventure RPG that was over very fast! + The game has a fuzzy homemade feel about it. I can grasp the idea and love behind the project. + Each area had it's own theme and music. + Each character has their own intro/ending and their weapons and skills vary. - The game is very short. - The game quickly becomes repetitive and around the second "dungeon" the pattern becomes so obvious that you just want to run through the maps/"rooms" and hurry to the next room (to get to the boss). - The dungeons are just a maze (go somewhere and hit a switch then backtrack, repeat more and more for each following dungeon) to get to the boss and contains no useful findings or items. - The learnable "skills" are mostly optional/useless. They don't make anything easier or have any smart/useful uses.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $278 | 2 | 100% | $5.99 | |
| $67 | 2 | 50% | $1.99 | |
| — | 0 | — | — | |
| $71.5K | 1.5K | 82% | $2.99 | |
| $5.5K | 44 | 98% | $3.99 | |
| $2K | 9 | 67% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $659 | 55 | 85% | $0.79 | |
| $656 | 69 | 97% | $0.99 | |
| $664 | 74 | 96% | $0.99 | |
| $653 | 66 | 95% | $0.99 | |
| $665 | 55 | 84% | $0.99 | |
| $652 | 50 | 90% | $0.99 |