
Shogun Showdown is a turn-based combat game with rogue-like and deck-building elements. Position yourself and attack at the right time, upgrade your tiles and combo them to get ready to face the Shogun!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 6.2Kreviews | 96% | — | $1.1M |
| $14.99 | 550ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Highly recommend; first night i got this i played till like 4AM losing track of time. Very fun and addicting
ちょっと気を抜くだけでダメージを食らってしまう難しさが楽しい。 手札の使う順番をずっと考えたりするから意外と疲れるのが難点。
A fun, turn-based game where you clear out various stages or levels to progress between different shops, bosses, and etc. on an overworld map - though you are only ever presented with 2 options at a time, culminating in a fight with the final boss. There are a variety of synergies and strategies, though it does suffer a bit as some rogue-lites do, where the more you progress, the more niche or harder to use "cards" or tiles as the game refers to them are unlocked which can dilute a run with more often than not, less than great options, especially in higher difficulty runs where you are usually looking to come across a handful of stronger or key utility options to increase your chances. Wish bosses would display their numerical HP, instead of an abstract HP bar, as sometimes guessing wrong by 1 damage is all it takes to lose a battle. There's not much of a story to speak of, has more of an arcade-like feel to it in that regard. The art and music were effective, though the pixel art might not be for everyone. Overall I'd recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 524ratings |
| 96% |
| — |
| not modelled |
| $7.49−50% | 91ratings | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| Free−100% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 245 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
像素风格的走格子肉鸽,可以的
魂类+回合制+肉鸽,一开始玩会很难,武器升级太吃运气,武器切换攻击顺序很难每次都成功,失误不仅没切换顺序,还会损失一回合,在一个低容错且高惩罚机制的游戏里很影响游戏体验,也许整局内允许一俩次回档,游戏整体体验感会跟好,多次游玩后,对于熟练游戏却没击败最终Boss的玩家来说,第一章关卡又有些简单和浪费时间,但这款游戏依旧是精品,值得反复游玩。
+
游戏本身还不错,但是打印章比较折磨。
me like game, me play game
逆天刷怪公式,好几把,好几把了!正常情况都可以无伤,结果呢,5个格子1号位置刷个金色枪兵,2号、4号个刷一个突击兵,无不无聊?!
Addictif
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $1.4M | 3.6K | 92% | $14.99 | |
| $742.4K | 2.4K | 91% | $12.99 | |
| $142.3K | 454 | 67% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5.5K | 91% | $14.99 | |
| $1.1M | 1.5K | 92% | $29.99 | |
| $1.1M | 3.5K | 99% | $9.99 | |
| $1.1M | 854 | 76% | $34.99 | |
| $1.1M | 10.4K | 47% | $5.99 | |
| $1.1M | 1.3K | 62% | $39.99 |