
“SHOCK TROOPERS 2nd Squad”, the sequel to the NEOGEO fan favorite 2D top-down view action shooting game, returns to the missions on the Steam battlefield!
Modeled estimate, not a reported figure. How we estimate →
About
“SHOCK TROOPERS 2nd Squad”, the sequel to the NEOGEO fan favorite 2D action shooting game, returns to the missions on the Steam battlefield!
Progress through the bullet hell, and put a stop to DIO's evil plans!
・ARCADE:
Pick up one of the four mercenary characters available, and fight your way through the bullet hell to put a stop to DIO, a terrorist organization who is threatening the world's leaders to submit to their will.
・MULTIPLAYER:
Connect to Steam and clear missions with a brother-in-arms far away via the Online Co-Op Play feature.
Engage with a fellow countryman or foreign ally, and try to eradicate the terrorist threat known as “DIO”!
・LEADERBOARDS:
Check your current rank & score in “SHOCK TROOPERS 2nd Squad” at any time, as well as those of your friends and other top troopers!
・SETTINGS:
Configure all types of video options, controls and volume sound settings to your preference for the most pleasant “SHOCK TROOPERS 2nd Squad” experience ever.
*The language display can be chosen and changed at any time from the "language" tab in Properties.
** WILL NOT RUN ON Windows XP **
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]唾棄すべき最悪の移植[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> 1998年にゲーセンで稼働してリアルタイムで遊んでいた作品。 ワンコインでラスボスまで行けるほど好きになったので「久しぶりにやってみるか」と買ってみたが、操作性の悪さが致命傷。 読み込みも無駄に長く、ボタンの反応も悪く、動きも硬く、ゲームとして成立していないレベルの粗悪品は思い出をぶち壊すには十分すぎるほどでDotemuの悪名高さを身を以って実感した。
The fps keeps dropping and flickering, so much so that I've started to have epilepsy.
A bad port. I've tried playing this game on my steam deck, on a PC with a 1080 and a 970. Tinkered with the settings and no matter what, the game is stuttering and I am experiencing extreme frame rate loss. Which is super strange because it's not like this should be a demanding game. If it worked, I might recommend it - but it doesn't. I would suggest playing the 1st shock troopers. I had no issues with that one.
Don't be fooled by the mixed reviews! This game is an absolute 10/10. The slow-downs people talk about are just the natural slow downs that happened back in the day for very ambitious games like this that were graphically intensive for the Arcade machines at the time. I used to play this in the Arcade. SNK games were notorious for being ambitious and taking up a lot of memory to run up to the point of lagging. I think it just added a bit to the charm with some of their games. It's not game-breaking and it's barely noticeable. To me it comes naturally because that's just how I played these games.. This is normal no different then the scanlines you can emulate on retro games. It's just a style thing. If you don't like it.. well, maybe real retro arcade gaming isn't for you and that's ok! But at least understand what's going on, this is just part of how some games used to be.
[h1]*Literalmente el boss es un rascacielos...*[/h1] ¡que mamada!, es el mejor boss de la historia, me encanta; y que buenos cumbiones bélicos hacían antes con las limitantes de la época. [h2]>A Grandes Rasgos:[/h2] Pues... este titulito es la secuela de un jueguito arcade de la era del metal slug (osea tragamonedas en parte); parte de los beneficios que uno recibía por ir por las tortillas y quedarse con el cambio, que en ese entonces estaban de "a peso" las maquinitas, si bien nunca lo jugué en su momento, si lo llegué a ver en estas maquinitas. Ahora bien, lo malo: es un título incompatible con procesadores actuales; si tienes más de 3Ghz, te va a crashear al final, así que es de esas veces en las que es mejor buscar otras opciones, y por otro lado lo bueno: al menos es un esfuerzo (muy mediocre) para preservar jueguitos retro. [h3]>En Sumario:[/h3] +El gameplay está bien logrado; es un top down shooter arcade de la vieja escuela: tienes a tu prota mamado y prota chichona, te avientan en una misión para salvar al mundo llena de balas y dificultad cuyo único fin es que te aprendas las stages o bien le metas monedas (créditos), en una odisea bélica simpática de los 90's tardíos. +La banda sonora es 10/10, muy temática y correlacionada. +La cantidad de detalle en el pixel art y arte es increíble, prueba de que se hacían las cosas con amor antes; desde los retratos que cambian con el daño que recibamos a las animaciones de estado. +Es genialmente absurdo; el mayor boss: un edificio literal. -Como mencione al inicio de la presente: te va a crashear el final boss si tienes una PC relativamente actual. -La longevidad no es remarcable (es un título arcade) 30 minutos, en 5 stages, aunque la diversión es asegurada, siempre y cuando busques algo simple para jugar= camina dispara y salta. [h2]Concluyendo:[/h2] Pues... siempre se agradece tener a la mano jueguitos retro, sin embargo en el presente caso es un gran fail, más de Dotemu, que no se le conoce por hacer malos trabajos... al menos se debería mejorar el presente para tenerlo 100% funcional; pues es interminable en equipos actuales, además de que la pantalla se corta si tienes la escala arriba del 100% por el monitor, así que ojo; solo lo recomendaría para amasar y darle visibilidad al interés sobre este tipo de jueguitos que hoy en día son cultura. [code]Si encontraste útil o divertida esta reseña, considera seguir mi mentor de Steam: [url=store.steampowered.com/curator/33788137] [/url] es gratis~♥ y me ayuda mucho a la hora de redactar. Ojo, mi mentor es NSFW solo mayores de edad.[/code]
Unfortunately, after playing Shock Troopers: 2nd Squad, I now know why there are only two Shock Trooper games – but, it feels less like it's the game's fault and more the fault of the game's title. See, despite this being billed as a sequel, this game honestly feels as though it was made by an entirely different team for an entirely different franchise. But there is one thing that stayed the same – and that's the core gameplay. You're still mowing foes down in a top-down shooter fashion, but everything surrounding this has changed. The first thing I noticed was the complete lack of a story. Granted, the original wasn't exactly an award winning novella, but the cutscenes were a nice change of pace and showed off the game's awesome pixel art. Here, the most you get is a poorly translated one-liner when finishing a level (my favourite being "I hate to jam with ham dancers.") On the topic of pixel art, the next noticeable thing is the step down in artwork. The game almost feels like a GBA game at times with how washed out the colour palette is. It also uses 3D artwork for the backgrounds, which is the exact same critique I levied at the later Metal Slug games for looking ugly and jarring. On the gameplay front, there's one big problem I have – the amount of characters. The original game had 8 characters, 3 of which you could switch between at once. Thanks to their different special weapons it gave the game a nice variety. Here though, there are only four total – to make up for the lack of variety there are vehicles you now get in and shoot on occasion, but I honestly don't feel that was worth the trade-off. At the end of the day, this game is still fun. But it's biggest sin is being a follow up to the original – making a more repetitive game with less content and pitching it as a follow up is just disappointing no matter how you look at it, which is a shame.
Not as Good as the Original. I loved the first Shock Troopers, but Shock Troopers: 2nd Squad just doesn’t hit the same. The biggest downgrade is the gameplay. The original Shock Troopers felt fast, intense, and smooth. Movement was tighter, weapons felt more satisfying, and the overall pacing kept you on edge. In 2nd Squad, everything feels slower and less responsive. The fixed direction shooting really hurts the flow compared to the run-and-gun freedom of the first game. The level design also feels less creative. The first game had more variety and memorable routes, while this one feels repetitive and more linear. It’s not terrible, but it definitely lacks the charm and replay value that made the original so addictive. Graphics are slightly updated, but honestly, that’s not enough to make up for the weaker gameplay changes. If you’re new to the series, it’s still playable. But if you’re a fan of the original, this sequel might feel like a step backward. Overall: Disappointing compared to the first game.
我想起那天夕阳下的奔跑,那是我逝去的青春
играть неприятно эта гнида просто лагает
Muy lindo juego. Parece un arcade común, pero es un bullet hell. Las animaciones y el arte son geniales. Lástima que está mal porteado y se ralentiza seguido, parece injugable. Por esa sola razón no lo recomiendo.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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