
Take the helm of a variety of different ocean vessels from small sport boats all the way up to large commercial vessels. Dynamic seas, Day/Night cycle, RADAR, GPS, "IALA A" Buoyage with NavAid/AtoN lighting systems provide a realistic sailing environment. VR & Non-VR modes supported.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
In no way is this worth £15, More like £3.99. Its cool for about 10 minutes. Only 3 boats and a pretty limited map. The water never really gets frantic, the marine life is a joke as they don't react to anything, racing is tedious and the delivery mode is a fast add on to give you reason not to get bored, but it does not save it. Its mega boring and very overpriced. Avoid until a realistic price tag as mentioned above
this is a game iv been waiting for in vr,great boat physics and so relaxing to play.always been a fan of power boats and this one has great water effects.the game needs the islands improved and better race courses but its still work in progress.looking forward to further updates
Great game. Good graphics, gameplay, boat selection, etc. However when playing in VR mode for some reason, there are many performance issues. If these could be fixed then this game will be a regular thing that I play. Overall great game and idea.
I’ll start off this review by saying I’m not really that interested in powerboats :) but rather the ships present in this game, I have played literally hundreds of games about ships and thanks to VR and the devs skill in bringing the world and ships to life i’d say this game is the closest I’ve ever really felt to being onboard a ship in the context of a game. Although you are standing still you literally feel like you are staggering sometimes and seem to feel the movement of the ship underfoot when watching the waves. The controls are pretty generic across all vessels at the moment and the developer has stated that this is to be addressed soon and once this is implemented it will level up the already great realism and ‘being there’ feel dramatically. The dev has implemented a mini world with various islands from different regions of the globe which is a great idea the islands are within 5-10 mins sailing distance of each other which feels about the right balance in terms of the game. One thing missing from a lot of ship simulators is an economic model and that is present here, oldies like me will fondly remember the old dos & Amiga game ‘Ports of Call’ and many have wished for a 3d game which emulated that old classic, this game does that, but even better… it’s in VR :) Hopefully the future will bring success for the game and even more features like buoyed channels, damage & repair, AI traffic, ice floes, rope physics etc. I do wonder if ‘Powerboat’ label will see the game overlooked by the ship sim community I hope not as it has a lot to offer and build upon and a hardworking and committed dev who has already released many updates and has great plans for the game’s future development.
Right now the best boat simulator there is, its what ive been looking for years and finally found it. graphics are awesome, physics are good and overall its fun and makes me want to have a boat even more!! 10/10
I think this is Great Game: - good graphics, - V.R work great, - Nice environment, - Free Roam - Career mod - good physics The developer are really listen to users and responsive to there request I think its the best boat simulator for V.R that i see.
I want a good game like this but it's really quite aweful in VR. Terrible graphics with bad performance that can't be justified with how bad it looks. I hope you guys start again cos the physics seem good.
This is an awesome VR boat simulator, you get a variety of boats and environments, and you also get the excitement of changing weather, and missions! A fairly ambitious feature set, and a superb entry into the VR boating simulation genre. I loved that the water can go from calm to huge swells, I managed to get blown out to sea in the motorboat! Beware the high seas, as it could be uncomfortable for those sensitive to motion sickness. If you need a real nautical simulation fix, make this game your first port of call.
This one will be huge! The developer is actively upgrading the game and also receiving feedback from the community really well, hopefully, It will be one Euro Truck Simulator from the Seas
Hello virtual Mariners, I have been a huge fan of Nautical Simulation, since way back on my old Windows XP machine. I sill own (as that PC) VStep's Ship Simulator 2008 and Ship Simulator 2008 Collector's Edition, both on DVD's. Later on came Ship Simulator Extremes, European and World Ship Simulator, via OS Windows 7/64 Professional. I was fortunate to have practically no technical problems on Ship Simulator Extremes and the others, simply because of my O.S is still on stable W-7. Maritime Search and Rescue and Ship Handling Simulator came afterward. Which brings me to my latest discovery, of magnificent Powerboat VR. Must specify that yours truly, is not in VR mode for PBVR. The dedicated Developer Jimmy Arcade Limited, is very focused on the smallest details. That's why this simulation (not a game in my book) is so close to reality. The immersion factor navigating in free play, or managing fuel, ballast, loads of cargo, or transporting passengers, is just like the real thing. I must point out that while in Free Play, I got caught by significant swells on the open sea. After a few minutes of this washing machine cycle, I was close to having seasickness and reach out for some well needed Gravol in my bathroom. The simple solution to stop this uneasy feeling, was to drop anchor and stop the engine. Just enjoy the sights and sounds (near a buoy) for a few minutes, and you will be fine. This overall feeling is a huge testament of the ever so important, immersion factor. Since I was never afflicted with air, ship, and ground travel issues, this is quite impressive indeed. I had the privilege of being part of the certification process (Beta), to test and confirm the compatibility of Windows 7/64/Pro. Jim the Developer, was extremely available and lightning quick to apply modifications. A true reference of picture perfect technical assistance. He even added some of my suggestions without hesitation. The rhythm of updates, are the proof of this dynamic progress that went through, as days and weeks went by. This Developer has set the bar sky high, to anyone who wants to duplicate this quality of customer support. All these efforts by all concerned, have permitted the access of a very handy guide, available on it's Steam store site. I strongly suggest to all virtual Captains, to read and study this indispensable guide. Having partially owned a semi-inboard Chris-Craft sport boat in the early 80's, the price of purchasing PBVR is practically loose change in comparison. Money well spent for sure, without the steep cost and responsibilities, that entail boat ownership. I almost forgot to mention, that my trusted wired controller/gamepad Thrustmater GPX LightBack and Logitech F310, are fully compatible. In my modest opinion, controllers are indispensable for the full enjoyment of this awesome Nautical simulator. So long fellow virtual Captains.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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