
Shining Plume is a tale filled with adventure, joy, sorrow, friendship and love, from Warfare Studios (Vagrant Hearts, Valiant: Resurrection).
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
rpg maker o/
The earth is 4.6 billion years old and we managed to exist at the same time as this masterpiece.
Short version: This is a fun little RPG that is highly recommended to those who like turn-based combat and Working Designs-style scripts. Details: The game does have some major weak points, one of them the lack of an instruction manual or tutorial. While I didn't find the controls too hard to figure out, I see that some of the negative reviews for the game were written by people who clearly did not know about the run button or thought the mouse is the only control option. In actuality, Shining Plume supports mouse, keyboard, or USB controller, with USB controller being the best option and mouse by far the worst. Another major weak point is the balance. It's not just a matter of the game being way too easy; it's a matter of all the fearsomeness the story builds up in the bosses going down the drain because their strongest magic attacks do single-digit damage to characters with triple-digit HP. Even the final boss can barely scratch your party. You might think I over-leveled, but in fact I avoided a majority of non-boss enemies, completing the game with no one above level 14. Defensively the enemies are uninteresting as well; elemental weaknesses have little effect, so just use regular attacks on non-boss enemies, use your character's strongest special attacks on bosses, rinse and repeat. Finally, the dungeons are lacking in mazes, puzzles, and traps to give them character. Mostly you run around enemies (encounters are touch-based), grab items from chests, and that's it. But all that feels forgivable because of the excellent story content. Shining Plume is set in a fantasy version of feudal Japan, and ironically is steeped in more Japanese tradition and folklore than any Japanese-made RPG I've yet played. The setting is consistent and immersive. The plot starts out conventionally enough, as you take control of a samurai tasked with protecting a beautiful and good-hearted princess. But the game plays with nearly every convention it introduces, while still treating all of them respectfully. I'll say no more to avoid spoilers. Finally, the script evokes the Working Designs translations of the mid-1990s in its use of pop culture references, anachronisms, and breaking the fourth wall in the name of humor. However, unlike most Working Designs scripts (perhaps a better comparison would be to the TV series Moonlighting) it pulls the remarkable trick of doing these sorts of jokes without taking away from the story's dramatic potency. The humor is at times uproarious, but it doesn't stop you from feeling the somberness of the protagonist's fatalism, the menace of the assassin Naga, or the warmth of Akira's compassion. The cast all have distinctive, compelling characterizations which are never broken. The game also benefits from some beautiful character art, atmospheric music, and fast pacing (my first playthrough took just 6 hours). Plus, in spite of the balance issues, the gameplay is just plain fun. I advise against getting Shining Plume as a standalone purchase. Shining Plume 2 is in essence not a sequel, but the conclusion to this game. So unless you like the idea of being left with a cliffhanger, take advantage of the Shining Plume bundle.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aventura RPGMaker de lo de siempre, apenas la jugue, no innova y aburre, rescato que tiene cromos que dan algo de valor al titulo
kart düşürmelik oyun
这是一款使用RPG Maker制作的单人游戏,由独立开发者推出。这类游戏通常以有限的预算和资源为特点,因此它们的优点和缺点都非常明显。 游戏的画面风格保持了RPG Maker的传统,采用了像素艺术的方式呈现。虽然游戏的画面可能不如现代3D游戏那样精致,但其独特的艺术风格和色彩运用,为玩家带来了一种怀旧而温馨的感觉。对于喜欢像素艺术的玩家来说,这一点可能会成为游戏的一个加分项。 故事情节和角色设计是Shining Plume的一大亮点。游戏中的角色都有自己独特的背景故事,且剧情发展较为丰富。开发者对于角色之间的互动和故事线索的铺陈做得很到位,能够让玩家沉浸在其中,体验到一段充满挑战和奇遇的冒险旅程。 战斗系统相对传统,玩家需要通过战斗来推进游戏的故事。游戏中的战斗具有一定的策略性,不同的敌人可能需要不同的战斗策略来应对。此外游戏还包含了一些独特的元素,如技能学习和装备升级,这些为战斗增添了多样性。 尽管Shining Plume在某些方面表现出色,但其游戏性却有些令人失望。游戏中的某些任务和内容可能会让玩家感到重复,缺乏创新。此外游戏的操作感和用户界面设计也有改进的空间,有时会让玩家感到不便利。 总结:这是一款具有潜力的独立RPG游戏,其独特的艺术风格、丰富的剧情和有趣的战斗系统为其赢得了加分。然而游戏的某些方面,如游戏性和操作体验,仍有待提升。对于喜欢传统RPG游戏的玩家来说值得一试,但它的不足之处也可能成为玩家体验的障碍。在购买前,建议玩家们先了解一下游戏的内容和特点,以确保它符合个人的游戏口味。毕竟作为一款小众独立游戏,Shining Plume可能需要一定的时间和耐心来发现其真正的价值。
A decent samurai-inspired plot crippled by dreary dialogue, poorly-developed, sometimes borderline intolerable characters and sloppy controls. Enemies dart quickly and are hard to avoid, so you are constantly forced into repetitive battles. It's essentially your typical RPGMaker fare; a commendable albeit futile effort in recreating a solid jRPG, yet nothing distinguishing it from others. It's not particularly terrible; I just did not enjoy the experience.
Лимонный пирог! Вкусный, нежный лимонный пирог к чаю – порадуйте гостей. Темная основа — песочное тесто с какао, светло-желтенький верх — взбитые яйца, сливки, цедра и сок цитрусовых. Продукты (на 6 порций): Мука — 1 стакан Сахарная пудра — ½ стакана Масло сливочное, охлажденное, нарезанное маленькими кусочками — 6 ст. л. Какао-порошок — ¼ стакана Яйца крупные — 3 шт. Сахар — 2/3 стакана Сливки жирные, для взбивания — 1 стакан Цедра и сок 1 лимона Цедра и сок 1 лайма Соль (морская) 1.Просейте муку, сахарную пудру и перемешайте со щепоткой соли. Добавьте какао и масло. Разотрите масло с мукой пальцами так, чтобы получились мелкие, как хлебные крошки, комочки. Добавляйте понемногу ледяную воду (1-2 ст. л.) и перемешивайте тесто до тех пор, чтобы оно отставало от стенок миски. Заверните тесто в пленку и поместите в холодильник на 30 минут. 2.Разогрейте духовку до 200 градусов. Раскатайте тесто на посыпанной мукой поверхности и выложите его в форму (20 см) с прямыми, низкими бортами и съемным дном. Срежьте излишки теста. Покройте тесто в форме пергаментом и заполните грузом (сухой фасолью, рисом или специальным грузом для пирогов). Выпекайте 15 минут. Уберите груз и бумагу. Уменьшите температуру духовки до 170 градусов. 3.Хорошо взбейте яйца с сахаром. Добавьте сливки, цедру, сок лимона и лайма. Взбейте до однородности. Выложите на основу пирога и разровняйте поверхность. Выпекайте лимонный пирог 30-35 минут. Остудите лимонный пирог до комнатной температуры. Приятного чаепития!
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please dont
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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