
Hardcore 2D game with a fascinating and unusual mechanics, where you have to defend the base from annoying saboteurs.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is amazing. From the gameplay to the lore, this game is for casual and hardcore gamers alike. The lore is extremely rich and deep and it will keep you invested. I recommend this to anyone.
[b] P. S. If you have difficulties in the walktrough, this guide will be very useful: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] Wanting to make money by bringing mobile games to Steam [/h1] In short: a crappy mobile port that has no business being on Steam, especially as a paid game. In detail: from a technical standpoint, it's as lazy as it gets—the game doesn’t support wide resolutions, so all the empty space on the sides is just filled with a camo texture. The graphics are primitive, but the real nightmare is the sound. The audio literally hurts your ears, and with the same looping music, it starts to get annoying after just a couple of levels (same goes for the two weird boss fights. Though they appear in other screenshots, I didn’t even have a boss health bar!). Gameplay-wise, it’s a standard but super bare-bones Tower Defense with nine levels (there’s a 10th secret level too, but who cares?). The goal is simple: click to place a tower on a lane, upgrade its stats, and use boosts so enemies don’t reach your base. The problem is, there’s barely any content. The whole playthrough takes at most 50 minutes, and all the upgrades unlock way too fast with hardly any effort (I guess only levels 6-9 can’t be cleared without fully upgrading to three stars, but I’ve finished all the main stuff). But the main complaint isn’t even about the length, it’s about how it actually plays. The whole thing comes down to mindless spamming of cannon attacks. Ideally, you have to mash the 'FIRE' button even before the enemy appears on screen, otherwise, you just can’t take them down. Even with full upgrades, some units just charge straight ahead in big waves and soak up damage like they’re immortal. You can see it’s done on purpose to somehow make the clunky mechanics more challenging, but in reality, it’s just exhausting and annoying. If they had added a few more levels and actually worked on the balance a bit, this could’ve been a decent game. As it stands — it’s an empty, awkward mess in a questionable military style that you really don’t want to recommend. And sadly, it’s from our own Russian developers. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3612049014 [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]
Don't buy it, don't spend a penny on it, if you get it for free, don't accept it. Cannons-Defenders: Steam Edition 0/10 Heisen
♪ヽ(・ˇ∀ˇ・ゞ)
Even Tetris games were more fun.
A decent tower defense game with enjoyable strategy elements. Good for fans of the genre.
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü 🔲 Çok Kötü ✅ Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat ✅ 0 - 10 Saat 🔲 Belirli Bir Oynama Süresi Yok
rer
¿Recomiendo jugar a este juego? NO
Cannons fire like party poppers, every enemy wave feels the same, and I still don’t see the strategy here.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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