
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 10 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 12.9Kreviews | 92% | — | $12.2M |
| $59.99 | 5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love it. It's new story arc has far better characters + development than the original one from the Switch.
很有意思的jrpg,但是没什么剧情,就这个战斗刷怪爽。虽然都是男高中生,但是想要体验生活推进coop什么的还是去玩p5,为了剧情或者体验来的慎入因为一直在刷怪,把东京塔之前的仲魔都收一遍就可以左脚踩右脚右脚踩左脚的合出来许多仲魔,但是感觉引导做的有些薄弱,有些地方的迷宫额也有点4000+ 我呸神人剧情
好玩!距离成为纯正のATLUS凯子又进一步! 除了剧情哪都好,尤其是战斗太爽了,跑图也有意思,少有的能沉下心跑图。 准备好了吗,胧一闪要来咯🤭。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 48.4K | 93% | $9.99 | |
| $12.2M | 85.8K | 78% | $7.49 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.3M | 24.4K | 95% | $24.99 | |
| $12.1M | 32.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.6M | 82.9K | 92% | $59.99 | |
| $5M | 5.3K | 87% | $49.99 | |
| $77.4K | 267 | 82% | $9.99 | |
| $62.6K | 123 | 68% | $19.99 | |
| $61.1K | 322 | 79% | $8.99 | |
| $462.4K | 955 | 66% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
| $59.99 |
| 842ratings |
| 96% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gracias square enix
Y O U N G M A N . . . ˢaʸyʸ ˢaʸyʸy [fun fact] 𝒦𝑒𝑒𝐻𝑒𝑒! 𝐼 𝒽𝑜𝓅𝑒 𝓎𝑜𝓊 𝒷𝓇𝑜𝓊𝑔𝒽𝓉 𝑀𝒶𝒸𝒸𝒶! Takes about an hour to get going, and then boom ... 80 hours straight. About to start NG+. I need that 100% demon compendium.
Shin Megami Tensei 5 Vengeance is a masterclass in gameplay. Where it lacks in story, it makes up in gameplay. The customization is ENDLESS and every build for the protagonist is viable, even status ailments are now pretty viable. You are also able to individually raise the stats of your demons or level them up fast with an item. It is also possible to give your demon almost any skill, given that you have the correct essence(which can also be farmed!). It truly allows for limitless potential in team building! As a long time SMT fan, the Netherworld is also very beautiful. The demons feel alive and you find demons exactly where you would expect to find them (for example, Mermaids near water, bird-like demons on high places, horse like demons in big open fields). The story is lacking but for me that is more of a feature than a complaint! This was, and still is, the perfect game to just kinda chill to. Exploration was also really fun with a lot of sidequests that add to the overall worldbuilding. The music is absolutely amazing. It also ran flawlessly on my PC and I have heard that this game is very well optimized. If you are a fan of JRPGS or even remotely interested in this game, I HIGHLY recommend it.
Gioconeeee!!!
玩起來還行吧 沒甚麼精力破多周目 但就是量多管飽 劇情很尷尬 節奏沒有抓好 劇情黨就不推薦這款了 本家跟分支persona 本家就很黑暗又不是王道展開 所以就滿吃電波的 把它當寶可夢玩就好 戰鬥養成是沒話說的好玩 看來本家比較注重這塊 看著網路上幾刀朧一閃扁人修羅、撒旦、濕婆 還有一些五花八門的斬殺 自己做感覺好累但看別人打就爽 後期的話只要弄個萬能或貫通招 劇情boss就隨便打 若喜歡鑽研戰鬥 那這款就很推 不過我還是比較喜歡persona就是 沒社群就很無聊
This game doesn’t really have much of a story and the characters are about as two-dimensional as you can get (they’re more caricatures than actual characters) but it all comes together in service of a vibe that they probably wouldn’t achieve if they’d done anything differently. It feels very deliberate and it ends up creating what feels like a fever dream. The story is one of the only criticisms I see, but I think critics miss the point. I came to this series late, but I loved this game. Each decision that the team made when they created this game serves to somehow make the game even more niche, but it’s all so perfectly executed that it sort of transcends its niche audience. It’s like a Pokémon-style creature collector crossed with the best JRPG combat mechanics that you can find, crossed with the difficulty of a Souls game, crossed with religious esotericism, crossed with some of the most over-the-top fan-service you can find. There’s nothing else like it, really. SMT, Persona, and Metaphor are more than just game series, they’re like their own genres and SMT is the most unique of them.
Very interesting game, i love the core mechanics, it is classic SMT, the story has quite a few dry moments but is genuinely intriguing. I do think the ending can feel a little empty/overwhelming, at least with the ending i got. The difficulty was quite nice, i played on normal, there was only a singular frustrating part, around level ~25 there was a boss that felt much harder than the rest. Still a solid game, i recommend it to any JRPG fans, 8.5/10. I don't want to compare to persona, as SMT is its own entity, but I do think its similar enough, yet different enough to be fresh and exciting, with more focus on mechanics over characters and story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.