
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1、没有自动存档。现在基本很难再找到一个完全没有自动存档的游戏了吧。忘记存档了,然后被几个低我等级的小怪左脚踩右脚,疯狂暴击,直接一回合团灭。然后我一看上一次存档时间。。。。。算了,放弃了吧。(我记得P4还是P5,死了还可以当前战斗重新再来,非常体贴) 2、基本可以算没有剧情,就是单纯刷刷刷的游戏。我本来是因为玩了P4\P5而慕名来的,结果很失望。亏我还额外补齐了DLC。 3、游戏一大半时间都在赶路,真得感觉心累。 4、基本只有阿特拉斯的粉丝能玩得下去了吧。 5、最后,美人鱼很可爱,很漂亮。
Atlus has once again delivered an outstanding RPG experience with Shin Megami Tensei V: Vengeance. The game builds on an already excellent foundation with expanded content, improved storytelling, and engaging gameplay that keeps every battle exciting. The world design, challenging combat, and incredible soundtrack showcase the level of care and creativity Atlus is known for. It's also a pleasure to experience and learn about the many mythologies represented throughout the game, with demons and deities drawn from cultures around the world. For both longtime fans and newcomers, Shin Megami Tensei V: Vengeance is a fantastic example of why Atlus remains one of the best RPG developers in the industry.
10/10 would play again 10/10 would recommend 10/10 would tell a friend
You would think that the repackaged and upgraded version of the game would include all the demons, right? Thankfully, Atlus continues to surpass everyone's expectations and once again lock the best demons in the game behind paid DLC (just like they did with the original SMT V!). Atlus proves that they have learned nothing from their failures with V because Vengeance still suffers from the boring environments, painfully bad story, and unrewarding endings that base V did. In Vengeance's story, Yoko is completely hamfisted into almost every cutscene and has nothing to say other than "hm... but the world is bad!", even when it is completely inappropriate to do so. I beat both Creation of Canon and Creation of Vengeance, Demi-Fiend, Shiva, and Satan just to see what was good about this game. After 80 or so hours, all I can say positive about this game is that the gameplay is quite nice, but becomes repetitive once you gain Murakumo, and that demon fusing/collecting demons in this game is quite nice. 5/10 I'd rather kick rocks on the side of the road.
i love god and boobs
真女五这游戏给我的第一感觉,其实不是“好玩”,而是“神秘” 和其他大部分jrpg不同的是 真女五的世界很诡异,东京已经变成废墟,到处都是黄沙、废墟,还有一堆长得很抽象的恶魔。有一种很独特的氛围感 战斗是这游戏最核心的部分 弱点系统是这游戏的精髓。打中弱点能增加行动次数,被敌人抓弱点又可能直接被秒 很多Boss战都会想要先回血还是找弱点速杀,只要判断差一次就可能灭队了 这种压力让战斗比较有存在感,虽然前期刷起了略显无聊但是后期仲魔配好队之后就会显得好玩 仲魔养成也很杀时间。 需要不断抓仲魔、合成、继承技能,再继续合新的。刚开始可能只是想随便合成一下开图鉴,后面慢慢就开始研究属性搭配、技能组合、抗性覆盖 而且仲魔数量也特别多,有很多神话、宗教里的角色 地图探索比想象中舒服 虽然整体是大箱体结构,但自由度挺高,到处都能绕来绕去。地图高低差很多,有时候一个宝箱看着就在旁边,实际得绕一大圈 剧情属于比较神秘,感觉直接删了也没什么影响,我打完后对剧情一点印象都没留下来 不过这游戏也确实挑人 首先它是主打战斗和探索,难度比p系列高 剧情内容也比p系列少得多 很多Boss强度都挺高,得研究弱点和配队打起来才轻松 还有就是重复劳作感 有的人可能会不喜欢频繁整理仲魔、调整技能,玩久了会累 不过如果对上胃口,还是非常容易沉进去的
Alto juego, aunque siempre me da weba sacar los 100000000 finales que tiene...
Idun my waif
Not as good as SMT IV or SMT III, but still a really good JRPG that does the "Become God" power fantasy really well. The music is superb, the gameplay is much more forgiving than SMT III and IV but the boss fights are still really challenging the first time you encounter them. Also, the game is really simple in terms of its story direction, which I think is a blessing because I am so tired of game devs trying to "sUbVeRT ExpECtAti0ns". If you want to fight for the Throne of God and become the new Big Man, then that is exactly what you will get . If you want to simp for the new female character that they added in Vengeance, then you will get exactly what you want if you are a good little submissive boy. Loads of QOL improvements are added and to be honest it adds so much value and fixes issues that I did not even notice on my first 100+ hour playthrough on the original Switch version. Lots of content, lots of gameplay and really good value for the package you pay for. (Do not mind my hours played, platinumed this on PS5 in 2024)
搭配豪华版的御魂把等级控制在和主线接近的水平省去了很多重复的刷刷刷,让整个游戏流程变得非常流畅。我认为游戏的长板在于大地图的探索以及仲魔的合成培育,随着主线推进不断合成仲魔、搭配技能的正反馈让人欲罢不能。美中不足的是身为JRPG,乏味的主线剧情如同鸡肋一般食之无味,好在长板对我来说足以兜住剧情方面的短板。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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