
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 626 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
Better Than Persona
bao
不是特别推荐游玩。对我而言游戏最大的问题就是缺乏驱动力,主线剧情本身淡如水,仲魔在其他ATLUS家游戏也都是见过的老朋友,大世界里面塞几个未满真的没有让人推进的欲望。每天打开这款游戏就有种食之无味弃之可惜的感觉。 仲魔培养系统或许后期拿到强力的仲魔再开始培养会比较有意思,但是前期更换仲魔唯一的理由就是他们的数值不够,不得不换。
[h1] SMTV siempre fue mejor que P5R [/h1] De los mejores SMT para empezar por ser el de los juegos de atlus con mejor jugabilidad, flojea a su historia pero su punto fuerte es la exploración y la libertad que te dan para ir a tu bola sin preocuparte por nada más que en tus demonios
我觉得真女神转生5复仇只看玩法就是当今最好的回合制战斗游戏,尤其是hard模式,关闭御魂,几乎可以让你拥有魂类游戏的那种挑战难度和快感,游戏里高达300个仲魔使得每个人都有自己的配队思路,前期可以看攻略后期可以自己去尝试新的玩法和通关路径,两个模式6个结局大大提高了可玩性,是一款真正意义上战斗爽的游戏,虽然剧情被人诟病,但那也是相较于If的女神异闻录略显的单薄,但我个人会觉得作品所要讨论的核心命题,以及作品的美学内核却显得更加深刻,以至于让人着迷,作品中的五个结局指向的是对于系统的维持,是下一个循环的开始,。唯有而真结局所指向的是打破世界的底层逻辑,任何试图坐上王座的人,不过还是按照法之神既定的系统进行,唯有跳出这个系统,才能让那个被代际传递的命题真正终结。除此之外如果你仔细研究会发现真女神转生的世界观能够完美嵌套进游戏底层玩法,一切都是能自圆其说,这些设定精致且协调,至少我在游玩过程中总会停下来去研究。 说完有点聊聊缺点,显然游玩之前你需要对游戏玩法做好准备,游戏的核心玩法是箱庭探索,恶魔收集,回合制战斗,探索部分非常看人,因为地图的层次会让你觉得自己身处重庆,还好有云上视角,这是复仇的改进,但即使如此也非常挑人,甚至会让人觉得是负担,游戏战斗部分具备很高的难度,即使是简单模式如果你没玩过也会很吃力,高难度模式,更是只要被路边小怪偷背身就要读档的存在,同时如果你追求的是女神异闻录那种纯粹的当日本男高的代入感,那么我不推荐玩真女,因为这个游戏很难给你那种基于日历系统的高校生生活。但也正是因为真女的代入感一般使得他是一款可以随意上手就能玩的很爽的作品,任何时间任何地点都可以,你不需要像女神异闻录系列那样,必须玩进去才能感受到快感。
改完錢錢,就能開心遊玩,合成可愛寵物
This game has consumed my life. My Switch 2 is covered in dust while I abuse my Steam Deck to play this at 60fps @ 10w.
作为回合制玩家觉得挺好玩的,仲魔也都挺好看。剧情确实平淡一些,但是仲魔之间的对话还挺有趣的。
不好玩,不刷级很难玩
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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