
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 621 reviews with recorded playtime.
Reviews
Themes across 619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This might be the worst game ever. I just lost one and a half hours of progress because mc got one hit from an early game quest mob. There is no indicator or anything informing you that you get reset to the last point where you save the game. Loosing quiet literally everything you did. Allies, demons you caught, things on the map you discovered, levels you grinded. There is not a single game out there that straight up just deletes your progress because you died. If i would want that i would play rogue from the ♥♥♥♥♥♥♥ 90s the classical torture simulator. This has nothing to do with making the game hard its just straight up annoying especially if you have no idea that this is a thing.
Que no haya autoguardado ni despues de derrotar a un jefe es simplemente ridculo
ストーリーは並みだが戦闘と仲間の育成が楽しかった。 「創世の女神篇」と「復讐の女神篇」を1周ずつクリア。 真・女神転生Ⅲ以来のメガテンでしたが楽しめました。 システムは真・女神転生Ⅲとほぼ同じターンバトルですが、過去作のように不意打ちで全滅したりすることはありません。難易度設定もあるので簡単すぎず難しすぎず適度な難易度で楽しめます。 ストーリーは可もなく不可もない感じですが、ルートを自分で選べるのでシナリオ面でのストレスは感じないと思います。 今作の特徴として「写せ身」でスキルを継承できるので、序盤の弱い仲間でも終盤まで活躍できます。 専用スキルを持つ仲間もいるので、仲間の育成という点ではかなり楽しめました。
I really wanted to like this game but it's just not for me. I'm a fan of Persona 5, so I was looking forward to this game. However, even though I enjoyed the combat system, the lack of an engaging story or interesting characters makes the game unenjoyable for me. If you're looking for a game with good strategical depth and interesting fusion mechanics, this is it. If not, then skip this game.
На даний момент найкраща з SMT. Музика як завжди дуже крута, запам'ятовується і хочеться її прослуховувати окремо. З мінусів нескінченний грінд :(
非常优秀的游戏,畅快有趣的游玩体验,让我重新认识了另一个ATLUS。 游戏地图做得非常扎实,地图的探索体验让人欲罢不能,复仇新加入的游戏机制进一步减轻了受苦体验,保留了地图探索的趣味性。相应也做出了地图上恶魔的生态,支线也是量大管饱,文本质量非常高。 另外游戏画质跟ATLUS家过去的游戏相比是降维打击,邪道空灵的美术与宏伟壮阔的场景相得益彰,在虚幻引擎加持下很多重要场景能够用过场动画展示,即使镜头拉近也没有出戏的感觉。 希望ATLUS再接再厉,总结P5和SMTV的长处,与时俱进地提升自己的技术水平,做出更优秀的P6和SMTVI。
御魂とSafetyはあった方がストレス少ないかも。合体レベリング合体レベリング…それが楽しい。
If i had to describe sex as a person who has never experienced it, i would say it's like this Shin megami tensei V: Vengeance, i'm like 20 hours in it including the demo and its a masterpiece, the story is confusing, leaving a lot to think by yourself, characters that represent two different ideals that are very well constructed, demons so well designed that make u believe this world is actually real and it happened sometime in history, ts is so good i will yell people to play it. All the time spent to this moment is 100% well invested
young man...
atlus18码了,一个主角死了就直接gameover的游戏居然不给自动存档,无敌了
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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