
Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 7.1Kreviews | 87% | — | $5.2M |
| $17.99 | 397ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
自己一套规则,AI一套规则,纯1挑多,拉不出屎的可以来玩,帮你把屎揍出来
整体不错,80人民币有点贵,个人认为画风不错,玩法单调(建议增加兵种,道具,剧情),人数上限少,节奏太快。
gra jest ogólnie spoko, ale moim zdaniem jest za mało mechanik, które by pozwalały na rozmieszczenie wojska (zrzygałem sie)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $17.99 |
| 177ratings |
| 82% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 926 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's very unique, fun and interesting game however I ended up refunding it because I felt like it will be boring after 4-5 hours of total gameplay because you just repeat the same thing. But it's good enough to try it out!
机制很简单,ai太弱了扔长矛加坐收渔翁之利随便赢。和朋友pvp大概会很好玩但我还没试
A+ idea/concept but the execution leaves a lot to be desired. Not much for tactics, upgrades are kind of limited, not much content to make battles different, combat is clunky.
Good game but i would say the battles in the campaign are to long most campaigns should be 15 min while the major battles can maximum be 30 min. Good game but needs some tweaks.
zarąbista gierka
хватило 1 катки, чтобы понять, что в этой игре 3 вида воина и весь геймплей - догонялки от флага к флагу
super spiel kann ich nur weiter empfelen
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 3.7K | 95% | Free | |
| $302.8K | 957 | 63% | $9.99 | |
| $1.1K | 5 | 100% | $5.99 | |
| $87.2M | 154K | 98% | $19.99 | |
| $1.1M | 7.6K | 81% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 31.9K | 95% | $4.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 4.1K | 70% | $34.99 |