
Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 7.5Kreviews | 86% | — | $5.2M |
| $17.99 | 397ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is frustrating and not fun. All the campaign maps are just about tricking the AI pathfinding because it is flanking objectives. The game mechanic has potential, it's just completely ruined by terrible maps that make sure to spawn the team on your flank and basically penalizing you for winning a battle.
Fun game needs controller support for pc!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $17.99 |
| 178ratings |
| 82% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
난이도가 있다고 들었는데 요령이 조금 생긴 후부터는 딱 적당하고 괜찮았습니다. 특히 최적화가 좋아서 게임을 켜자마자 로딩이 없다보니 가벼운 마음으로 한 스테이지 한 스테이지 플레이하기 좋았습니다. 도전과제도 악랄하지 않아서 좋았습니다.
It's a fun strategy game.
Super fun
un muy buen juego es tedioso en algunas campañas pero lo hace interesante
i really like this game i recommend for you to buy it
It's a really tactical game, only recommended for players with tactical experience.
so bad
es macht spaß
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 3.7K | 95% | Free | |
| $302.8K | 957 | 63% | $9.99 | |
| $2.6K | 12 | 100% | $5.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 7K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 4.1K | 70% | $34.99 |