
Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 7.5Kreviews | 86% | — | $5.2M |
| $17.99 | 397ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fast and fun!
to hard for me
It's a pretty fun game that i enjoy playing this game so i would definitely recommend tying this game out.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $17.99 |
| 177ratings |
| 82% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
RG FBRKJTHJ ESNET V HTRUKRK
Shieldwall ist ein sehr unbalanced Spiel. Ich musste in der 4. oder 5. Mission eine Burg einnehmen, die es wirklich in sich hat. Die KI hat gefühlt 100 Verteidiger und bekommt zusätzlich alle fünf Sekunden Verstärkung. Dadurch ist die Mission schon ziemlich schwer. Nachdem ich es dann nach ungefähr zehn Versuchen endlich geschafft hatte und dachte, dass ich die Mission nun abgeschlossen habe, musste ich feststellen, dass in der Zwischenzeit alle meine äußeren Punkte eingenommen worden waren. Die KI hatte dort zuvor überhaupt nichts gemacht und auch nie eine Truppe gespawnt ,aber plötzlich standen an diesen Punkten drei verschiedene Armeen mit jeweils über 20+ Soldaten. Dagegen kann man dann eigentlich nichts mehr ausrichten. Das Spiel macht vom Grundprinzip her wirklich Spaß, aber das Balancing ist an dieser Stelle einfach schlecht. Gerade die Kombination aus extrem vielen Verteidigern, ständig eintreffender Verstärkung und plötzlich auftauchenden Armeen macht die Mission eher frustrierend als herausfordernd.
joa geht nh
还不错,需要一些头脑风暴不然玩不下去。
like the game its very easy
fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 3.7K | 95% | Free | |
| $302.8K | 957 | 63% | $9.99 | |
| $2.6K | 12 | 100% | $5.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.2M | 9K | 92% | $24.95 |