
Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 7.5Kreviews | 86% | — | $5.2M |
| $17.99 | 397ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
encuentro que es un juego bastante bueno, simple y facil de entender para jugar. Recomendado.
Oyun mükemmel birşey ama sadece 4 kişi olması kötü yapabilirseniz 8 kişiye falan çıkartın
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $17.99 |
| 177ratings |
| 82% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esperaba que este juego fuera novedoso, de batallas y estrategia pero es todo es todo lo contrario, el juego es de captura la bandera y nada mas, el online esta muy abandonado y es repetitivo y aburrido, además de la capacidad de solo 25 soldado como limite con lo cual yo considero que era lo mas importante
오디세이를 재밋게 봤다면 당신이 남자라면 당신이 리더라면 피가 끓을것이다
its very good game
Das spiel ist selbs auf einfach zu schwer ab der 5. Mission
don't buy this game. it is hard for all the wrong reasons. let's talk about the fifth level, you are seiging a castle. 1vs1, wouldn't be too hard if it wasn't for: 1) the 2 different flags inside the castle, allowing the enemy to infinitely spawn soldiers even after you fight your way trough the doors and conquer the flag. 2)reinforcments. you have 3 flags around the castle and every few minutes a few soldiers will come from outside the map and attack them, cool idea, but they come too often meaning while you take time to break the doors, fight, conquer the first flag, reinforce, and push to the scond flag, youwill be forced to abort the assoult to fight off the reinfocments as if they conquer your flags you will not have enough gold to keep the assoult. also after about 40 minutes they will all attack at the same time with full armies. meaning you will be outnumbered 4 to 1 3) your enemies don't seem to have gold restrictions meaning they will just keep spawning soldiers. there would be even more stupid reasons that make this game hard but i wanted to talk about something else. this developer also made a game called formata, i used to see it on youtube and as soon as i got a pc i wanted to play it, just to find out it was abandoned, well this game is basically just a reskin of formata but withot some coool features, as a core in tour main base that would have you lose the game if it happened to be destroied and the ability to actually manage you units from a top view and to take control of every unit so that you culd spawn back into an active battle to keep managing your armie. i'm sure there is a way to beat this game and maybe i'm just not seing it, but this kind of difficulty is just not fun.
Nice small game but not worth more than 5 bucks. It gets very monotone after a few games and is just teadious work rather than challenging. Maybe if they flesh out the game mechanics much more it may be different but for a game that has been released multiple years ago i doubt it will be in the near future...
it was good but i refunded it sorry. But I suggest adding more Formations and making the Testudo seal any crevices and friendly shields cover each other. The Testudo has a major flaw at the front and I keep dying to it. Good game anyway! edit: nvm i cant refund ts cus i played over 2 hrs. please add more formations and make the testudo better by sealing the front crevice which i die to sometimes edit 2: pls add a free dlc that gives cheat menu for unlimited soldiers and money. it disables when you click multiplayer edit 3: idea: make the testudo seat the front crevice by the front row crouching and the second row putting their shields on top of theirs when static
ai does ring around the rose it is TRASH
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 95% | Free | |
| $302.8K | 957 | 63% | $9.99 | |
| $2.6K | 12 | 100% | $5.99 | |
| $87.4M | 154.1K | 98% | $19.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.2M | 9K | 92% | $24.95 |