
In this story-driven detective thriller, a young Sherlock Holmes struggles to prove himself as he navigates an exotic, dangerous island in the Mediterranean to investigate the mystery of his mother’s death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 4.2Kreviews | 77% | — | $4.2M |
| $44.99 | 2.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10, seriously one of my favourite games of the entire frogwares sherlock series a few pros - the game is stunningly beautiful. the design of the world, the textures, the lighting, it's a fun open world with lots to explore and i could genuinely spend hours just looking around at all the details and picking up the side quests (get the side quest DLCs if you are also a sherlock nerd and want the lore and references) - the story, i love this sherlock and i adore the character of jon, getting to see them both as sherlock navigates from being a smug young genius to learning some hard truths is engaging and incredibly heart wrenching at times, with enough humour beats to not make it feel utterly depressing - the cases, while at first i had some issues about a few case conclusions feeling a bit open ended, the game does also go to painstaking lengths to say 'hey, that's the point!' sherlock at this point in his story believes he is the arbiter of truth, how far are you willing to go to stand by that principle? spoilers: [spoiler] what do you do when the investigator, the protagonist, is a unreliable narrator with unchecked mental health issues and gaps in his memory? it may not always feels satisfying from a mystery game point of view to have no definitive culprit, but that's part of this sherlock's arc, a young sherlock who believes everything is quantifiable finding a case that he is too proud not to 'solve' without all the answers. i get the complaints but disregard them anyway for the delicious character conflict [/spoiler] now some cons.. - the mechanics can take a bit to get a hang of. i can't tell you how many times starting out i wandered aimlessly around a crime scene before i realised i didn't have the right evidence pinned, or needed to brute force an eavesdropping segment. you get there is the end but the tutorial certainly has a way of humbling you - the combat, now i know i certainly wasn't looking to play for the combat anyway but it is.. bad. like genuinely a QTE simulator with a lot of running in circles waiting to reload and lining up NPCs with environmental items. not what i would call a satisfying combat experience but also, if i wanted gripping combat i would not be looking for it here anyway and there isn't a [i] huge [/i] amount of combat to perform regardless - there are some elements that feel unfinished/unpolished, which with more capital and better resources i feel like frogwares would have absolutely developed more on, stuff like limited ambient voice lines, janky character models for NPCs, the combat (again) and the clothing mechanic to have people of different backgrounds offer you information which can feel more like guesswork at times. admittedly as a frogwares/sherlock fan i adored this game and loved the vision regardless, but i can see people bouncing off the game because of these elements if they're not fanatics overall, i say give it a chance! buy it in sale (or respectfully give frogwares all your money so they can build on this with a bigger budget next time pls) and if you're a fan of the sherlock mythos, i genuinely believe you'll get a real kick out of it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
| $44.99 |
| 567ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Excellent jeu
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Mal olan oynamasın.Aklı yetmez
游戏的画面非常好,而且细节满满,看起来非常的真实,建议把初始鼠标视角灵敏度降低一半,这样视角就不会很晃,我很喜欢在里面慢慢的逛,看风景。里面设计的故事也是像之前的作品一样给出了多种不同的剧情路线,另外搜查探案的过程很自由,像开放世界,没有那么线性的感觉,让人很有沉浸感,可以放慢节奏,慢慢思考和推理,推荐购买,尤其打折时豪华版也非常便宜,物超所值
Sherlock Holmes games shouldn't have combat, full stop. Even if you have to engage enemies for certain story bits, this combat is ♥♥♥♥♥♥♥ terrible. I don't understand how the developers thought a pistol was the best weapon to disarm someone and then handcuff them. This is also pretty darn impossible to do when there are 5 of them shooting and hitting you in a small space, and you can't dodge or hit for ♥♥♥♥. The imaginary boyfriend is annoying and pretty useless with providing hints. Some of the side missions are interesting, but when you have to engage in the imaginary portions and figure out the timeline, some of them have the worst hints, or nothing at all to suggest what is correct, which leads to trial and error. They are so bad that I have to look up a guide or a video if I don't want imaginary boyfriend writing how bad you are in HIS journal because you had to resort to trail and error instead of being the absolute genius you're supposed to be.
Jestem na nie, ponieważ uważam że pewna moja znajoma która opisała główną postać Sherlocka Holmes'a ma słuszną rację jeśli chodzi na temat wyglądu, powinna być lepiej staranniej zrobiona tak żeby przyciągała uwagę, oraz miała w sobie to coś czyli ten ''Braw'' z języka Szkockiego.
Primeira vez que decidi jogar um jogo nesse estilo e definitivamente foi uma grata surpresa. Personagens bem trabalhados, história e plot final muito bem desenvolvidos e escolhas bem interessantes. A gameplay é bem legal porém como não sou acostumado com esse tipo de jogo demorei a pegar muitos conceitos. Por outro lado minha principal critica vai ao fato de as soluções dos casos terem muito pouco impacto no mundo geral na minha concepção, acaba que eu senti que as escolhas finais de cada missão não passassem de meras cordialidades para eu ir pra próxima. Dito isso gosto de todo o resto do jogo e quando o terminei fiquei extremamente satisfeito com o final e o jogo em si, vale a pena jogar.
Sry but this game isnt good. So much disorientating characters and popping from one room to another without walking. First case where i decided to stop playing really sucks! Controls are like bait clicker developers cant implement the blur right which no1 needs :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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