
You are a British WW1 soldier, trapped in an endless looping trench. Inspect your surroundings and report anything that is out of place. Will you escape? Shellshock is a short anomaly hunting experience (-30 minutes) inspired by liminal spaces and psychological horror.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a British soldier during WW1, trapped in an endlessly looping trench. To get out, you will need to reach the final trench by identifying any anomalous changes that were not there before.

Carefully inspect the trench — things may not be as they seem!
If you spot an anomalous change, you have something to report. Go Left!
If you have nothing to report. Go Right!
Shellshock is a short anomaly hunting experience (up to 30 minutes) inspired by liminal spaces and psychological horror. If you correctly Identify any changes in the trench you will progress to the next loop. If you do not correctly identify a change or you think there was a change when there wasn't, you'll go back to trench 0 and start again. Your goal is the reach the final trench and escape.

There is nothing to report in the first trench.
Walk through all following trenches and look for changes.
Take your time. Pay attention.
Some changes are easy to spot; others are more difficult.
The trench is short, but the differences are randomised in each loop — sometimes there are no changes at all.
Once you are sure whether there is a change or not, exit using the appropriate door.

Playtime is around 10–30 minutes depending on difficulty.
Difficulty level determines which trench number you must reach to escape.
Simple controls:
WASD – Move
Mouse – Look
Shift - Run
CTRL - Crouch
Controller supported
Anomalous changes in the trench will only occur once.
Anomalous changes will reset once all anomalies have been identified.
Anomalous changes can be manually reset from the options menu.
Some changes may include upsetting or graphic content related to themes of war and injury.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 69 reviews with recorded playtime.
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This was a great experience from start to finish. The graphics are absolutely stunning, with a lot of attention to detail that really helps build the atmosphere. Every environment looks fantastic and feels polished. The gameplay is smooth, responsive, and never frustrating. Everything works as it should, allowing you to stay immersed the entire time. The pacing is solid, and the game does a great job of keeping you engaged throughout. It's a fairly short game, but it's well worth the price. The overall quality is impressive, and it's clear a lot of care went into making it. My only complaint is that I wish there was more of it.
i honestly loved this game. The visuals are stunning, the atmosphere of the game is great. I made it to level 55 without missing and found all the anomalies. I honestly would have loved a few jump scares within the game. Still would recommend.
do not buy this game, I beat this game in 2 minutes its a joke
took me 10 min wont refund mid game w ai
good idea and well executed worth it 100%
Хорошая оптимизация, даже на моей 1060 3гб идёт неплохо
Even for such a quick playthrough, I must say I had fun playing it, the story and ending is simple yet sad at the same time. In short it is a WW1 related game where you search for anomalies, nothing mind blowing yet it doesn't have to be to remind us and make you feel bad for those who expierienced it and for those who fallen. Money well spend.
its very short, i completed this game in 10 mins, but its also 3 bucks so you cant complain. its alright.
гра хороша атмосферна але коли починаєш вдивлюватися на солдат вони не кліпають, у всіх лиця одинакові але якщо не вдивлюватися то гра дуже файна
Simple concept executed well. If you spot a difference in the trench, which can be sprinted through in 10 seconds, you walk through the "Something to Report" door, and if you don't spot a difference, you walk through the "Nothing to Report" door. It took me just under 2 hours to get all three trophies, which is just right for a $3 game. Some of the differences are glaringly obvious and some are pretty subtle. So the first mode, "Get to Trench 8", can be beaten pretty quickly (especially if you find a bunch of easy to spot differences), and the 2nd mode, "Get to Trench 20" will take a bit longer as you start spotting new changes. The final mode, "Find Them All", can be pretty challenging. Before walking through the "Nothing to Report" door, you'll be second-guessing yourself and retracing your path just to make sure you didn't miss something. Even then, you might still get it wrong. For such a simple idea, the paranoia can set in thoroughly.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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