
You are a British WW1 soldier, trapped in an endless looping trench. Inspect your surroundings and report anything that is out of place. Will you escape? Shellshock is a short anomaly hunting experience (-30 minutes) inspired by liminal spaces and psychological horror.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a British soldier during WW1, trapped in an endlessly looping trench. To get out, you will need to reach the final trench by identifying any anomalous changes that were not there before.

Carefully inspect the trench — things may not be as they seem!
If you spot an anomalous change, you have something to report. Go Left!
If you have nothing to report. Go Right!
Shellshock is a short anomaly hunting experience (up to 30 minutes) inspired by liminal spaces and psychological horror. If you correctly Identify any changes in the trench you will progress to the next loop. If you do not correctly identify a change or you think there was a change when there wasn't, you'll go back to trench 0 and start again. Your goal is the reach the final trench and escape.

There is nothing to report in the first trench.
Walk through all following trenches and look for changes.
Take your time. Pay attention.
Some changes are easy to spot; others are more difficult.
The trench is short, but the differences are randomised in each loop — sometimes there are no changes at all.
Once you are sure whether there is a change or not, exit using the appropriate door.

Playtime is around 10–30 minutes depending on difficulty.
Difficulty level determines which trench number you must reach to escape.
Simple controls:
WASD – Move
Mouse – Look
Shift - Run
CTRL - Crouch
Controller supported
Anomalous changes in the trench will only occur once.
Anomalous changes will reset once all anomalies have been identified.
Anomalous changes can be manually reset from the options menu.
Some changes may include upsetting or graphic content related to themes of war and injury.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You are doing yourself and the game a disservice if you stop playing it after reaching trench eight (8). I got there in the first run but it was only after playing it for several more rounds that I began to fully appreciate what the game has to offer in terms of content. Sure, I want to be right, but Shellshock tells me about the importance of being wrong. And, as others has pointed out before me, the folly of looking for anomalies in a world gone mad.
the game was super short it took me 11 minutes to finish the game and all i did was walking so it was not fun
Good, short anomaly game. The graphics are great and the anomalies weren't complicated.
very good game, good graphics, great atmosphere, looking forward to see if they develop the game and add more features or anything, id like to see a checklist board to see what weve found so far maybe towards the end of the trench before we make the choice to go left or right
Good anomaly game! The setting is interesting and the game handles very well for an indie Unreal Engine title, which is rare to see! Very simple gameplay like anomaly games should be, with a couple game modes which is nice!
とても良かった。 [spoiler]たまに見かける、オーロラのかかった空、昼間の雲一つない空が心にグッときた。どんな国でも、どんなに酷い状況でも、空は綺麗なんだよなって。[/spoiler]
A tad too short. Managed to complete it in 3 minutes. Anomalies were very obvious and not very scary. Still recommend the game though!
This was a pretty awesome anomaly game. GREAT JOB. Watch My Gameplay https://youtu.be/uDCus42hwGU
i honestly loved this game. The visuals are stunning, the atmosphere of the game is great. I made it to level 55 without missing and found all the anomalies. I honestly would have loved a few jump scares within the game. Still would recommend.
Pretty simple anomaly game, it looks great and is optimized. My only issue is that anomalies were a bit too easy, other than that; I had fun and the game is quite cheap.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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