
Explore a dangerous planet that's different every time and try to survive! The Galactic Union's job for you is clear: research the alien wildlife -- for science! However, researching may include lasers, explosions, hungry aliens, space sushi, and other similarly delicious-or-terrifying hazards.
Modeled estimate, not a reported figure. How we estimate →
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Explore a dangerous planet that's different every time and try to survive!
The Galactic Union's job for you is clear: research the alien wildlife -- for science! However, in this case, researching may include lasers, explosions, hungry aliens, space sushi, and other similarly delicious-or-terrifying hazards. In-between missions, use scrap metal you've collected to upgrade your stats.
With the amazing miracle of Science, you too can discover more than 200 incredible lost technologies such as the Bucket or the Action Figure. Collect them all to stock your space station with piles of toys, weapons, and creatures, like the hoarder you've always wanted to be.

Look, we all love aliens. But they don't always love us back. That's why we invented DOMESTICATION. The era of pet aliens has been one of many slimy, tentacled tummy-rubs... but next, we discovered a new problem: sometimes our pets wanted to go other places, do other things, or die prematurely. That's why we invented CLONING, to bring back our pets whenever we miss them. Science! Solving problems, every day.

Completely Procedurally Generated Levels
Everyone gets the same Daily Challenge - compare your progress with your friends
Class system - each clone skin has a different advantage
Whether you survive or die, you'll come away better than you started!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Portuguese - Brazil*, Russian*, German**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
we need chinese, we need chinese, we need chinese. 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。 爱人如己,目前就这,看以后追评。
A very fun little game. It could've largely benefitted from player mods or balancing patches for some mechanics (shovel makes blight a non-issue, as you can dig away the access to the starting area).
Horrible game.
nothing but frustrating grind with idiotic game dynamics, game progress based on sheer luck instead of skills
3/10
👍
[h1]ТУП изна[/h1]
J'ai joué à ce jeux il y a 10 ans et j'ai beaucoup aimé, sans vraiment me rappeler pourquoi, mais j'en garde un bon souvenir global. Il devait pas être si mauvais.
[h1]最初のダンジョンの時点で難易度表記Hardってなんだよ[/h1] 実際やってみるとバランスがめちゃくちゃ 無限モードは階層を追うごとに敵のステータスに倍率がかかるので、 深いところまでいくと元から強いやつがさらに強化されて即死攻撃してきたりするようになる 一方でプレイヤー側にもぶっ壊れアイテムがある (テレポート系・地形壊す系アイテムを使って敵を場外に落とす、特定の属性のダメージ無効化など) という大味調整のため、高難易度に悩まされる段階から雑に暴れられるようになっていく過程が面白い。 無限モードを除いては1回が短いので軽く遊べるのも良い点。 ただし間違っても定価で買うゲームではない・・・
An easy thumbs up for me, I got it for a buck and a half, which feels about right, and I am having fun. I would consider it a casual game, of sorts, you die a lot, spend a bit of money on stuff, then go back down, but it's all good so far and I am enjoying the variety. At the start I think there are two classes, you get to unlock more I think, I can see at least one more in shadowy form, so far the difference is minor. Their level seems to be the number of upgrades you have spent on each one. Pretty basic. I wish I wasn't so obviously the cause of the blight, makes me feel a little bad, but all in all, having fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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