
Explore a dangerous planet that's different every time and try to survive! The Galactic Union's job for you is clear: research the alien wildlife -- for science! However, researching may include lasers, explosions, hungry aliens, space sushi, and other similarly delicious-or-terrifying hazards.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore a dangerous planet that's different every time and try to survive!
The Galactic Union's job for you is clear: research the alien wildlife -- for science! However, in this case, researching may include lasers, explosions, hungry aliens, space sushi, and other similarly delicious-or-terrifying hazards. In-between missions, use scrap metal you've collected to upgrade your stats.
With the amazing miracle of Science, you too can discover more than 200 incredible lost technologies such as the Bucket or the Action Figure. Collect them all to stock your space station with piles of toys, weapons, and creatures, like the hoarder you've always wanted to be.

Look, we all love aliens. But they don't always love us back. That's why we invented DOMESTICATION. The era of pet aliens has been one of many slimy, tentacled tummy-rubs... but next, we discovered a new problem: sometimes our pets wanted to go other places, do other things, or die prematurely. That's why we invented CLONING, to bring back our pets whenever we miss them. Science! Solving problems, every day.

Completely Procedurally Generated Levels
Everyone gets the same Daily Challenge - compare your progress with your friends
Class system - each clone skin has a different advantage
Whether you survive or die, you'll come away better than you started!

Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sıra tabanlı uzay temalı roguelike olarak tabir edebilirim tüm türlerin içinden geçmişler olmamış haliyle
Really, this is a pretty fun game for the first game Kitfox Games made. I am really quite impressed. Shattered Planet is a fun distillation of game mechanics with just enough story to provide motive and add to the fun. Highbrow AAA game development it does not pretend to be, but there is a beauty to the artisan delivery of fun on a solid pewter platter of skill. Shattered Planet allows me applaud Kitfox for their own sake, where I before only knew them by association.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Portuguese - Brazil*, Russian*, German**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game, but it's basically endless. It gets a bit repetitive. It's hack and slash, and there are multiple characters you can play, multiple pets you can have.
Игра имеет свою неповторимую атмосферу. Визуал лично у меня вызывает стойкую ассоциацию с иллюстрациями Евгения Мигунова к книгам Кира Булычёва (про Алису) и Евгения Велтистова (про Электроника). Неторопливое развитие, приятная графика, некоторые шмотки и оружие это отсылки к известным вселенным с ироничным описанием. Бывает содержимое рюкзака и обстановка уровня стимулируют находить необычные решения. ЛОПАТА ИМБА!
Shattered Planet is an inventive and atmospheric roguelike from Kitfox Games that combines exploration, survival, and a dash of absurd sci-fi humor into a compellingly unpredictable experience. The premise is deceptively simple: you are a clone dispatched by the Galactic Union to explore the fragments of a mysterious, broken world that is steadily being consumed by a spreading cosmic blight. Every expedition you undertake is a dangerous one-way trip, and when you die—as you inevitably will—a new clone is printed to continue where the last left off. This structure captures both the mechanical loop of roguelike games and the existential strangeness of a science fiction story where identity and mortality blur into routine experimentation. It’s a concept that feels both tongue-in-cheek and quietly philosophical, perfectly suiting the game’s blend of humor, challenge, and unpredictability. The heart of Shattered Planet lies in its procedural generation and its roguelike mechanics. Each journey takes you across a map of floating land fragments that rearrange themselves with every attempt, forcing you to adapt your strategy anew. The blight—an ever-encroaching force that corrupts and destroys everything in its path—serves as both a thematic backdrop and a gameplay timer, ensuring that you can never stay still for too long. As you explore, you’ll scavenge for scrap metal and crystals, the game’s two main currencies, which are used to improve future clones and purchase better gear. Combat plays out on a grid-based system that values tactical movement and risk management over pure reflex, and the randomness of loot and enemies keeps the experience fresh from run to run. Each death carries weight, but it also feeds into the next life, giving players the sense of a slow but tangible progression that offsets the sting of failure. The tone of the game is where Kitfox’s creativity truly shines. Shattered Planet never takes itself too seriously, filling its universe with bizarre creatures, curious technology, and humorous data entries that flesh out its world with charm and absurdity. The codex entries you unlock while scanning new lifeforms are both funny and informative, revealing glimpses into the strange logic of this shattered ecosystem. This world feels alive, not because of its graphical fidelity, but because of its personality—the sarcastic humor, the gleefully weird item descriptions, and the unpredictable interactions between alien fauna and your own experiments. Beneath the humor, though, there’s an undercurrent of melancholy. The endless cycle of cloning, exploration, and death hints at futility and repetition, suggesting that your efforts may never truly mend what’s broken. It’s an impressive tonal balance for a small-scale indie title, marrying the joy of discovery with a quiet sense of existential dread. Visually, Shattered Planet adopts a clean and colorful art style that favors clarity and charm over complexity. The tile-based environments, though simple, are visually distinct, with each biome offering unique hazards and a clear sense of identity. The alien designs are strange and imaginative, walking the fine line between cute and grotesque, while the environmental effects—like the creeping spread of the blight—convey tension with minimal visual clutter. The soundtrack complements the setting with eerie, ambient melodies that build atmosphere without overwhelming the senses. The music and visuals together cultivate an otherworldly sense of detachment, as if you’re observing the last flickers of civilization from a distant, sterile vantage point. It’s an aesthetic that reinforces the game’s themes of isolation and persistence, immersing you in the lonely rhythm of exploration and decay. While Shattered Planet succeeds in concept and atmosphere, it isn’t without its rough edges. The pacing can sometimes feel uneven, with moments of repetition that dilute the excitement of discovery. Despite the procedural variety, after many expeditions the maps and encounters begin to blur together, revealing the limitations of its generation algorithms. The resource economy, too, can feel grindy; you often need to collect large amounts of scrap and crystals through repeated runs before significant upgrades are unlocked. This sense of slow progression may frustrate players looking for faster rewards or more immediate depth. The game’s origins on mobile platforms are also evident in certain aspects of its interface and control scheme, which feel functional but not always fluid on PC. Yet for all these imperfections, the core loop remains satisfying, and the steady trickle of upgrades provides enough incentive to keep venturing back into the unknown. The strength of Shattered Planet lies in its ability to merge systems-driven gameplay with strong thematic cohesion. Every mechanic, from the blight’s encroachment to the fragile mortality of your clones, reinforces the central idea of impermanence. The procedural world, constantly shifting and decaying, becomes a metaphor for the futility and beauty of exploration itself. Each clone’s death is not an end but another data point in a grand experiment—a commentary on how progress is often built upon failure. It’s rare for a roguelike to express its ideas so consistently through both mechanics and mood, but Kitfox achieves this with subtle confidence. The result is a game that feels as much about curiosity and persistence as it is about strategy and survival. Ultimately, Shattered Planet stands out as a thoughtful and endearing entry in the roguelike genre. It offers a satisfying blend of tactical depth, humor, and atmosphere, with enough variety to sustain hours of experimentation. It may lack the polish or complexity of more modern successors, but its originality and charm make it memorable. There’s something deeply compelling about watching your clones march into danger over and over again, knowing that each failure contributes to something greater—even if that “something greater” remains distant and abstract. Shattered Planet captures that blend of futility and fascination that defines the best roguelikes, where every death feels like a small step toward understanding a world that refuses to stay still. Rating: 6/10
I like this game
It has been ten years now since I played this game but I still have the best memories!I
Sem muita funcionalidade, mais do mesmo...
It's okay for what it is. I think it's a bit overpriced, but if you can get it on sale for under $5 it'd be worth it. After a couple hours, I don't know, I was just left feeling like I was doing the same exact thing over and over with zero variation. Which is sad, because there are a lot of game mechanics in place that should prevent that, but the core gameplay loop nullifies all of it. It's a recommend from me, but in the 5/10 kinda way. Someone would really love this, but that someone isn't me. There's a lot that is good here, it just falls a little short.
Bug sugli achievement che non ti consente di essere completato in maniera corretta. Il gioco è anche un simpatico passatempo. Il mio giudizio è negativo perchè i programmatori lo sanno ma non supportano più il prodotto, che viene venduto ad un prezzo assurdo. Comunque non è il primo gioco che mi capita non supportato e con dei bug anche più gravi. In questo caso si bloccano i contatori e tranne per la forza e la mente del clone che potenzi fino a 80. Gli altri non si sbloccano più . I profili con questo gioco completo qualche dubbio me lo lasciano.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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