
Relive the award-winning classic that redefined the brick-breaking genre. Shatter returns in stunning 4K resolution running at 120fps, with a modernised UI, and multiple visual improvements. Re-experience the highly acclaimed original soundtrack, remixed and remastered in 5.1 surround sound.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Hungarian, Japanese +21 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'd been excited about Shatter Remastered Deluxe for months, but only after its release did I learn thanks to other users that it's not a remaster of the original but rather [i]of a mobile port.[/i] Why anyone would choose to take such a circuitous path for a modern re-release of this arcade classic is quite beyond me, but the result is obvious and predictable. I made a back-to-back comparison of the original 2010 Steam version of Shatter and this new "Remastered Deluxe" release, and it's a clear downgrade. Everything simply looks and sounds cheaper and thinner, and there's a bizarre and unforgivable choppiness to performance. I waited 12 days before testing to allow time for patches while staying inside the refund window, and it's still a dramatic disappointment. Shatter is a wonderful game, but this is not the version of it that you should play. Buy the 2010 release here on Steam, give its .xml file a quick edit in Notepad to cover your modern resolution, and enjoy a vastly superior product to this so-called remaster.
In comparison to the original, it's just a badly done mobile game you'd expect for under a dollar. Music stutter is the most glaring problem. It looks worse than the original, the levels are only slightly different looking. If you've never played the original and want a good arkanoid game, do get the original (I do recommend that one). I see they're not improving anything in this version.
I love Shatter. Probably the best Arkanoid-like ever made. And I think it is a must own title. I however cannot recommend the "Remastered Deluxe" version as it is a hollow and misrepresented inferior game. The issues are immediate to anyone who's played and loves the original game. The upgrade to 4K is nice, but the new graphics are actively worse, gone are the background atmospheric animations, all the items and bricks seem more simplistic, and lower polygon. The whole game feels sterile when compared to the original. This is a graphically simpler game, which is insane as Shatter is over a decade old now. The options menu is limited, and there is no support for new rendering techniques. This is a game where Ray Tracing could have been a literal game changer, As would have been HDR. but this is a bare bones port with little to no consideration given to the platform it is being released on. A common complaint I have with PikPok PC games. Mouse controls are tight and responsive, with no detectable mouse acceleration, and you're able to remap the silly default controls to use you mouses additional buttons. Controller support is also great, but this game is not one that should be played with a controller in my opinion. The music mix is awesome, but so too is the original's. The difference in audio quality it subtle at best (to my very layperson ear(s)), and I cannot comment on the 5.1 mix as I am deaf in one ear, but I don't hear much if any of an upgrade in audio quality. As for performance, its a rock solid 120 fps @4K. But the original also runs at 120fps even if it is officially limited to 1080p/1200p. You can however run the original at 4K with a simple config edit. (C:\Users\**username**\Local Settings\Application Data\Sidhe\SH). Simply change the resolution in the "application_parameters.xml" and you're playing at whatever resolution you like, although the menu doesn't dynamically scale. It's a shame PikPok (Sidhe) never updated the original with a basic patch to allow their config to naively support higher resolutions. An extremely simple update that would have been appreciated. Even so the original looks and feels better. Then new UI is an adapted touch screen interface, and not designed ground up for KB/Mouse or Controller, and it shows. It's not a huge deal, but demonstrates where the design was initially focused and pivoted very little to get this version on Steam. This is a mobile port, not a PC remaster which is a shame because I really hoped PikPok would actually leverage the PC's capabilities here, but instead they seem to have done the bare minimum. If you own Shatter already don't bother this is not worth your time or money. If you like brick breaker games, Shatter is great, but this is the inferior version. So unless you need native in-game options for 4K support stick with the original, not this slightly shinier but noticeably less artful rehash. PikPok needs to do much better with their PC releases. Simply dumping their mobile games on PC with minimal work on UI and controls is frankly just not good enough. And the gall to name a game "Deluxe" because it is on PC and not mobile is bordering on outright dishonesty, and is at the very least disingenuous. You don't see Sony for instance labeling the PS5 version of God of War Ragnarok as the Deluxe version simply because it looks and run better on that hardware. Refunded.
Very disappointing and underwhelming, thus far. Must be a quick cash grab by the publisher, if I had to guess. The good: The new additions to the music are nice, but still rather subtle. (I have the beautiful crystal blue vinyl of the original game's OST in my collection, but still no vinyl player.) The bad: Everything else about this edition of the game... is either essentially the exact same, or somehow worse. The UI and menus are overly plain, bland, and unexciting (especially compared to the original, as far as I remember). The joystick sensitivity seems to vary wildly between levels, and is a lot more sensitive in general--excessively so. The Game Over screen is unclear, and does not include an obvious Quit/Exit option, if any. I could find no toggle in Settings for WIndowed/Fullscreen. Etc. etc. The ugly: Worst and foremost, the visual micro-stutter mentioned by other reviewers is very real. Wait for a fix, and THEN wait for a sale, while you discover or revisit the original $2 USD MSRP Steam version of Shatter in the meantime. A classic, likely the best and most notable brick breaker since good ole Arkanoid. Full disclosure: my first 30 minutes were played on Deck. I'm confident these issues persist across devices regardless. And even if they don't, I'd be better off playing the original on Deck instead, because it functions even better. As of now, I myself have 90 more minutes (and two more weeks) to consider refunding this deluxe de-master, especially if a fix for the microstutter doesn't come quickly enough. Shouldn't have been in at launch in the first place.
I rarely refund games and I wanted to like this but it is very visually broken. Sure, it runs at 4k 120fps but there's something wrong with it. It looks like frame pacing issues but measurements don't record that. The ball and general animations are just so jittery yet the transition between stages is smooth as butter. The music also sounds great via 5.1 however, the original game runs flawlessly even though it is in stereo sound! Play the original game if you want 4k 120fps - albeit with a small UI at that resolution (config edit). I think the original even looks better? *edit* OK, so I bought the game on the series x and that game suffers the same issue. There are aspects of the game that are running at 120fps (transitions, hud slides, explosions) yet the ball, moving blocks and shards are very jittery. Very distracting and I can't believe that nearly all of the "professional" reviews out there have not picked up on it??? I'll keep the xbox version - I hope it gets fixed.
[b]如果你没玩过原作,那建议直接去买原作,搜shatter就可以。如果你玩过原作,那更没必要买这个所谓的“复刻”。这复刻他妈的复刻了个勾八,都特么给我气笑了。[/b] [h1]运行效率?[/h1] 原版游戏Steam上最高画质能把我笔记本165hz跑的满满的,复刻版上限疑似120还跑不满,Steam的帧率显示118左右但是鼠标控制bat(就是击球的板子)的移动和小球的移动明显帧率不足,可能连60都不到。跟原版165帧跑满的手感完全不一样,那种跟手的感觉一去不复返了。 [h1]画面细节?[/h1] 这个所谓的复刻版阉割了很多画面细节,譬如说原作的砖块是3d渲染且有透视的,越靠近版边的砖块越能看出有透视角度。就像是在看一个水晶透明的键盘键帽一样,能看到砖块里复杂的层次。复刻版里也不知道是不是3d渲染反正透视全没了。原版砖块被打碎之后留下的碎片是字母“s”形且套了一个好看的蓝色辉光。这些碎片如果被长时间堆积在版面角落,会逐渐聚成一团,还有碎片碰撞的音效。这些到复刻版全没了,变成了死气沉沉的“碎片”,乍一看还以为是哪个手游的素材。我还指望他们能给不同颜色的砖块的碎片也染上不同的颜色呢。原版背景还有一些自由移动的粒子效果,你的bat的吸和喷除了会带动版面上的物体移动,也会带动这些版面外的粒子移动。这个复刻版居然也没了。除此之外还有一些boss的外形也有小改动,原版boss的发射物说实话就稍微有点容易看不到,这个复刻版修改之后甚至更严重了。 [h1]音乐?[/h1] 音乐说也重制了,不知道重制在哪里,也没看官方卖复刻ost。游戏内,关卡BGM确实有一点点变化,但是一没有原曲好听,二不知道为什么音量还不大。复刻BGM一般最多是高清化提升下音质,又不是特别久远的那种家用机游戏。你把人家音乐本身给改了是几个意思啊?方向不太对吧。有些地方甚至直接把一些音轨给删了? [h1] 到底复刻了些啥? [/h1] 目前少数算的上“复刻”的,只有场景稍微颜色丰富了一点。分辨率确实能拉到4k了,原版最高1080p。再就是整一些排行榜,大概也没人看,都瞎玩瞎点的谁还在乎那点分啊。 反正就照着原作游戏UI风格,美术设计,要么就是各种画蛇添足,要么就是把人家做的好好的东西一下子给砍了。明明把特么原版游戏稍微改一改分辨率,修一修bug,再稍微打个折混个Steam首页就完全可以了。
[h1] Shatter Downgraded Deluxe[/h1] C'est le même jeu en moins beau, plus gourmand et avec de gros problèmes de frame pacing. L'original passe en 4k sans soucis d'ailleurs. Le seul point positif, c'est le 120hz, mais vu comment ça tourne... "Remastered Deluxe" pour un downgrade. Bravo la team, et même à ce petit prix, je préfère récupérer ma tune. Bisous.
NOTE: Several negative reviews here were posted before they fixed the game. I own the original on Steam and PS3, and this remastered version is good. Soundtrack is great too. It works perfect with a Xbox Series X controller.
[h1] A bit of a mix between brick breaker and pong. Push and pull your balls to crush every block. Many different levels set in different shapes like square, circle, vertical or horizontal. Each world have 10 stages and the last one is unique boss battle. Gameplay is cool and remind of some awesome old school arcade games, simple but good. Music will make your head thrust back and forth like a locomotive. Overall release the steam and play shatter. [/h1]
Shatter: Remastered Deluxe - это переиздание игры 2010 года. Я люблю арканоиды, и редко найдётся достойный проект в этом жанре. У Shatter 2010го года не получилось меня увлечь настолько, чтобы я хотя бы прошёл "сюжетку". Мне пришлось запустить старую версию, купленную когда-то очень давно, чтобы ощутить эту разницу, т.к. при запуске ремастера спустя много лет я не заметил никакой ощутимой разницы, как будто так и было. Но нет. Игра поменялась. Во-первых, оказывается, старая версия не дружила с высоким разрешением, максимум FullHD. Да и честно, графика (что удивило) была сильно хуже. Поэтому да, картинка в Remastered Deluxe стала лучше, четче, без лишней мишуры и розовых соплей. В то же время, как будто стала минималистичней. Что-то поменялось, но я не могу этого доказать. Можете изучить эти изменения сами, но они точно-точно есть. Во-вторых: я в шоке, но в старой Shatter ракетка игрока не реагирует на микродвижения мышью, словно есть "мертвая зона", как у геймпадов, а может и заточена под геймпады была изначально. Но играть в старую версию тупо невозможно именно по этой причине. В переиздании этот момент исправлен (или не допущен, если игру сделали с нуля). Ракетка послушно двигается и чувствует движения мышью, контроль игрока на ситуацией - прежде всего. Режимы помимо "сюжетки" были в обеих версиях игры (на время, босс-раш, бесконечный уровень), в том числе и кооперативный режим, так же как и steam-достижения (кажется, что здесь чуть-чуть снизили кол-во очков для их получения). Меню стало более интуитивным и красивым. От игры получил удовольствие, и это - хорошо! А по скидке 90% - сам боженька велел взять. Странно, что у Shatter: Remastered Deluxe сильно хуже оценки, ведь это довольно достойный представитель в жанре. Да, со своими приколами, но физика хотя бы работает, уникальные плюшки в стиле "сдувай и притягивай" отличают эту игру от других арканоидов, но не делают её хуже. [spoiler][url=store.steampowered.com/curator/6858508]Посмотри отзывы на другие игры ^_^ [/url][/spoiler]
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