
Shantae's adventure comes full circle in this long-lost sequel!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solid game, especially for fans of the series! I'd say Pirates Curse or Half-Genie Hero are better places to start this series, just to get a feel for the gameplay loop and humor. Even if you're not acquainted with the series though, this entry is a really fun time!
久々に日本語が無くなったんですね。じゃあ、日本語実装して遊んでから再度おすすめレビュー書きますよ。英語の勉強になると思ってリスキーリベンジもパイレーツオブカースも我慢してやりましたけど、身についてないから結局翻訳サイトでちまちまネタバレしながらプレイするしかなかったんですよ。もういいんですよ、多言語の勉強なんて。
I really needed to play a new Shantae game! I just wish WayForward could make a port for PC of original Shantae...
The premise has the Half Genie Hero venture into a mysterious cave where Risky messed up the continel arrangements of the world, including Sequin Land, and it's up to her to find the Relic Hunters to help reorganize the planet. Story-wise, it doesn't rewrite the urgence of the lore and not as important as Pirate's Curse, but serves as a good segway between GBC and Risky's Revenge. Characters are enjoyable as always, and the antagonists are fun. In terms of art, it's a good mix of the GBC and Half Genie Hero while also incorporating Seven Siren's style in its own way. They look really nice and make good use of the pixel art in gameplay. It uses Shantae's GBA sprites as opposed to the Pirate's Curse sprites that got used not once but twice. Most music is a remix of the GBC with new ones added in. They're a blast to enjoy. As far as gameplay goes, it's solid. You get Shantae's signature hair whip and belly dance transformations. They're similar to the GBC transformations, but have more to utilize in terms of attacks and abilities, which were significantly limited in Risky's Revenge and practically non-existent in Pirate's Curse. The difficulty is also pretty good, though some parts of it can be a bit repetitive at certain points. But to be fair, they're not as overly repetitive as they could've been. Replay value is spot on as well, and arguably more well developed than most games in the series. I can only imagine how it would've been if it got released in 2005. But seeing how Shantae has garnered a bigger audience today than back in the 2000s, this game's release is well earned.
Shantae Advance: Risky Revolution — это очень ламповая игра. Прекрасное пиксельное оформление!!! Музыка ретро-игр в стилистике арабских композиций. Восточная красавица Шантэ всё ещё огонь!!!🔥 О дивный восток! О сказочный край!)))
I got hooked almost immediately, it really feels and plays like any of the modern Shantae games but with the old pixel art style. My only complain is that there is no map, and I got lost frequently.
An amazing game so far can't wait to finish it
Typical Shantae game. Fun gameplay, great visuals, good music.
Bastante adictivo el intentar obtener todos los coleccionables. La ausencia de mapa como los juegos de antaño sí que te hace intentar poner atención a tu entorno. Sólo que hay un problema curioso. Yo juego con una laptop y una pantalla extra, y no sé por qué, en la pantalla de la lap el juego en sí se me trataba y los menús iban fluidos, y en la pantalla grande externa me iba bien el juego y los menús se me reducía el rendimiento. Tenganlo en cuenta.
[b]260611時点で日本語非サポート表記になってますが一応日本語あります[/b] 海外発2Dアクション「Shantae」(GBC)の、長らく制作がお蔵入りされていた続編。 実際にGBAで動作するゲームソフト版も発売されており、Classic Modeの画面がそちらの内容に準拠しています。 シリーズファンならお蔵入りになった作品があるというのが語り継がれていたので、それが長年を経てお披露目されたという価値があるのは間違いありません。 ただあくまでGBAのスペックで再現できる内容に留まっているので現行のシリーズよりボリュームは少なめ。 アクションのシステムやメインキャラの活躍も完成こそされていますが初代や現行に対して真新しいわけではなかったので「GBA時代からこんな世界観が考えられてたんやな」と感心しながら読み進める、みたいな方向の楽しみ方がちょうどいいんじゃないでしょうか。 あと実績にも関わるクリアCGを見返す画面が見当たらなかったのでスクショ推奨。 初回プレイ期間中に日本語設定が追加されたのでそちらでやってましたが、固有名詞や口調が揺れてたりシリーズ他作品と統一されてなかったり、まあなんというかクオリティ面がお約束という感じでした。もっと日本でも有名になってその辺の認識が確立されるとええですねってずっと思ってる。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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