
Train unique samurai, embark on missions, and play the cards dealt each run on an epic roguelite adventure in the Legend of the Five Rings universe. Each defeat opens new strategic skill tree options and more powerful cards to face the growing threat in the Shadowlands.
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About



You are the commander. Your role is to focus on the big picture, make the big decisions, and let your forces handle the execution of them. Make impactful decisions on how to guide the expedition's journey through the Shadowlands, who to bring, what cards to equip, what new paths to unlock and build your strategy to achieve your long-term goals.

Gather and equip both ability and item cards to your samurai, making them even stronger as you progress. Building powerful synergies/combinations between your party members will be crucial in determining the outcome of each battle.

Recruit new samurai, unlock new classes, level up and improve along different paths to grow your party stronger for each run. As your party grows in ability and size, you will be better equipped to face the dangers that lie deeper in the Shadowlands.

Deploy your scouts wisely to reveal the secrets of each path and determine the best route through the treacherous Shadowlands. Each path presents unique opportunities and challenges, offering greater rewards or more formidable adversaries. As you delve deeper, the surroundings become increasingly twisted, corrupt, and intricate.

See your glorious planning pay off as your samurai execute your strategies in battle, without the need for real-time micromanagement. Positioning, who you send into battle, and what abilities and items you equip will shape your party's ability to be victorious against the many enemies you face along your journey.

Legend of the Five Rings (L5R) is a shared gaming universe set in Rokugan, a rich fantasy setting inspired by the samurai cinema of Akira Kurosawa and the history and folklore of Japan, China, and other Asian nations. In Rokugan, shapeshifters, dragons, and gods walk beside mortals, and warring samurai clans clash for power and prestige, duel for love and revenge, and defend against the demonic invasion of the Shadowlands. Since the collectible card game debuted in 1995, L5R has been adapted into a Living Card Game, several tabletop roleplaying games, board games, novels, art books, and a graphic novel. Shadowveil: Legend of the Five Rings is the first-ever video game set in the realm of Rokugan.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There's nothing to really do in this game. It's an auto-battler. I thought it would be turn based combat where I would be making decisions about what to do as the battle progressed. Nope. You sit there and watch the game play itself. I love this setting, but I wanted a GAME to play in this setting. I can't recommend.
Played the intro. Girlboss acting like a man. Closed program.
plz kor
One of the most addictive games in the genre. Familiarity with the L5R world isn't necessary, but it is enriching.
Shadowveil: Legend of The Five Rings is a roguelite strategy game that successfully combines autobattler mechanics, tactical squad management, RPG progression, and deckbuilding-inspired systems into a surprisingly layered experience. Developed by Palindrome Interactive and published by Palindrome Interactive, Amplifier Studios, and THQ Nordic, the game takes place within the long-running Legend of the Five Rings universe and focuses on the Crab Clan’s desperate struggle against the horrors emerging from the Shadowlands. While the idea of mixing autobattling with tactical RPG mechanics may initially sound overly complicated, Shadowveil manages to blend its systems together in a way that feels rewarding, strategic, and highly replayable once players fully understand how everything connects. The gameplay revolves around leading a squad of warriors through dangerous expeditions into corrupted territory while gradually improving the group through cards, abilities, upgrades, equipment, and new recruits. Battles unfold automatically once combat begins, but nearly every important decision happens before the fight starts. Players must carefully position units across hexagonal battlefields, assign abilities, manage synergies between classes, and prepare formations capable of surviving increasingly dangerous encounters. This emphasis on preparation gives the game a very different rhythm compared to traditional action-focused roguelites because victories are determined more by planning and strategic understanding than by fast reflexes. One of the game’s strongest features is its tactical positioning system. Terrain bonuses, chokepoints, elevation, and unit placement all have a major impact on how battles unfold. Some units perform best on the front lines absorbing pressure, while others rely on positioning advantages to maximize ranged attacks, support skills, or area control abilities. Watching a carefully constructed formation execute a successful strategy automatically can be incredibly satisfying because every successful encounter feels like the result of thoughtful preparation rather than random luck. The autobattler mechanics work well precisely because the game gives players meaningful control over strategic setup before combat begins. The class variety adds another layer of depth to squad building. Different warrior types specialize in completely different combat roles, ranging from aggressive berserkers and heavily armored defenders to tacticians, scouts, support specialists, and supernatural hunters. Combining these units effectively becomes one of the game’s central challenges. Some squad compositions focus on overwhelming enemies quickly through aggressive offense, while others prioritize survival, crowd control, status effects, or trap-based tactics. Experimenting with different formations and synergies remains consistently engaging because even small adjustments to squad composition can dramatically affect the outcome of difficult encounters. The roguelite structure complements the strategy systems extremely well. During expeditions, players collect cards, passive bonuses, equipment upgrades, and new abilities that gradually transform their squad into a far more capable fighting force. Failed runs still reward progression resources that unlock additional units, upgrades, and long-term improvements back at the watchtower hub. This creates a satisfying balance between immediate run-based progression and broader long-term advancement. Every failed expedition still feels meaningful because players usually leave with stronger options and a better understanding of how different mechanics interact. One of the most impressive aspects of Shadowveil is its worldbuilding. Even players unfamiliar with the Legend of the Five Rings setting can quickly appreciate the game’s dark feudal Japanese-inspired fantasy atmosphere. The Shadowlands feel genuinely dangerous and corrupted, filled with grotesque creatures, ruined landscapes, and supernatural threats constantly pressuring the Crab Clan’s defenses. Dialogue and character interactions help establish a strong sense of duty, sacrifice, and military discipline that reinforces the game’s tone. The setting feels more grounded and culturally distinct than many generic fantasy roguelites, giving the game a memorable identity beyond its mechanical systems. Visually, the game adopts a stylized watercolor-inspired art direction combined with expressive character portraits and detailed environments. The presentation has a slightly painterly quality that helps the world feel atmospheric and mythological without sacrificing battlefield readability. Enemy designs are varied and unsettling, while the battlefield effects and animations make combat visually engaging despite the lack of direct player control during fights. The art style may initially seem understated compared to more flashy strategy games, but it gradually becomes one of the game’s strongest aesthetic features. The soundtrack and sound design also contribute heavily to the atmosphere. Traditional-inspired music blends well with darker orchestral elements, creating a constant sense of tension and looming danger throughout expeditions. Voice acting helps give the main characters personality, and quieter moments between battles reinforce the feeling that the Crab Clan is fighting a desperate war against overwhelming corruption. The game does an excellent job of maintaining mood and immersion even during slower management sections. However, Shadowveil is not without flaws. The autobattler mechanics will likely divide players more than any other aspect of the game. Since units act automatically once combat begins, players occasionally have to watch carefully planned strategies collapse because of questionable AI decisions or poor target prioritization. Some battles feel frustrating not because the strategy itself was flawed, but because units behaved unpredictably during critical moments. Players who strongly prefer direct tactical control may struggle to fully enjoy the game’s automated combat structure. The learning curve is another issue. Shadowveil introduces numerous interconnected systems involving cards, positioning, formations, classes, upgrades, masteries, and resources, but the tutorials do not always explain these mechanics clearly enough. Early defeats can feel punishing until players fully understand how positioning and squad synergy influence combat outcomes. The amount of information players must manage simultaneously may overwhelm newcomers during the first several hours. Balance and pacing occasionally become inconsistent as well. Certain unit combinations and upgrade paths are dramatically more effective than others, making some strategies noticeably dominant once discovered. Enemy variety also begins to feel repetitive during longer play sessions, especially once players settle into optimized squad compositions. Some runs become far easier or harder depending on early rewards and upgrade opportunities, which occasionally creates uneven difficulty progression. The interface also has rough edges. Roster management, menu navigation, and squad organization can sometimes feel clunky, especially during extended sessions where players constantly swap units and compare upgrades. Technical issues such as long loading times and occasional bugs further contribute to the feeling that the game could use additional polish in certain areas. For fans of strategy roguelites, squad-based combat, and fantasy settings inspired by samurai mythology, Shadowveil offers a strong blend of replayability, tactical experimentation, and immersive atmosphere. It may occasionally struggle with balance and interface polish, but its strategic depth and unique setting help it stand out as one of the more interesting hybrid strategy games released in recent years. Rating: 7/10
Fantastic game! I loved every minute of it except for when my computer crashed one morning while I was starting it up. My laptop powered off during start up and since then I get a "Fatal Error" message and the game will not work. I tried asking for a refund; but to no avail. After 2 hours of gameplay, they will not refund you. Customer support does not exist. I've tried everything to fix this error; but, nothing is working. I've tried uninstalling it and reinstalling it, I've updated my BIOS drivers, C++, no corrupted files. Anyone have a fix for this?
My favorite game setting with my least favorite auto-battler.
Recommended for anyone who likes the L5R lore.
Si te gusta Leyenda es muy recomendable
어느 단계 이상으로 발전이 힘드넹
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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