
Shadows is the next chapter in the Heretic Kingdoms saga. Experience an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. Take on the role of the Devourer, a demon that swallows the souls of the dead and then brings them back into the mortal realm as his puppets
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 449reviews | 59% | — | $319.9K |
| $8.99−70% | 111ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A bit hard here and there, but maaaan, this game is fun
Słabe i nudne, w dodatku niedokończone.
fajna tylko czasami wychodzi do windowsa ale swietnie sie gra
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Polish, Russian, French, Spanish - Spain*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decidi comprar devido a Kult: Heretic Kingdoms, em tempos joguei-o por causa de uma edição da revista extinta da bgamer. Aconselho Shadows: Heretic Kingdoms a todos os fãs de RPG, mas por favor, comprem a série toda. Jogabilidade acessível e história muito interessante.
Ich habe jetzt noch nicht lange gespielt, aber das Spiel macht von Anfang an einen sehr guten Eindruck. Vor allem die deutsche Sprachausgabe ist brilliant. Mal sehen was ich nach etwas mehr Spielzeit sage, aber schon mal sehr vielversprechend!
Nawet fajnie się gra, odskocznia od D3 :)
Ein an sich ganz nettes RPG, leider aber auch sehr instabil und mit häufigen Abstürzen geplagt, die Schnellspeicherfunktion wird somit zum Lieblingstool des Spielers. Wer darüber hinwegsehen kann, bekommt ein ansonsten recht solides RPG, welches von der Steuerung nicht ganz überzeugen kann, von der Story her aber schon.
Na wstępie dlaczego w 2025 roku nie polecam (chociaż gra sama w sobie jest ciekawa): gra "Shadows: Heretic Kingdoms" zawiera tylko połowę historii (Book I: Devourer of Souls) i niestety nie wydano drugiej części - autorzy wydali pełną historię (Book I + Book II) w innej grze "Shadows: Awakening", dlatego może lepiej jest sięgnąć od razu po tę drugą grę. Jest to gra typu action RPG dla jednego gracza, w której w danym momencie kierujemy jedną postacią wybraną z czteroosobowej drużyny. Główną postacią jest demon, który porusza się w świecie dusz, a pozostałe postacie (jego zebrane dusze) poruszają się w świecie rzeczywistym. Część rzeczy można zrobić tylko w świecie rzeczywistym, a część tylko w świecie dusz. Przełączanie się między postaciami jest sprawne i widać, że ten element został dopracowany przez autorów. Doświadczenie jest wspólne dla wszystkich postaci - po osiągnięciu nowego poziomu doświadczenia punkty umiejętności można dodać również postaciom, które nie znajdują się w drużynie. To co dodaje klimatu, to dialogi, które są w pełni udźwiękowione oraz cut-scenki. Plusy: + mechanika walki + grywalność + klimat + pomysł przełączania postaci + pomysł świata dusz/świata rzeczywistego Minusy: - crafting - praktycznie nie ma sensu, - przy wymuszonej kamerze ciężej rozpoznać i atakować wrogów, którzy znajdują się u dołu ekranu
Início do jogo é bom, depois vc fica travado em um mapa pois não pegou um item quase invisível que só aparece quando mata o boss em forma de alma(e estava usando arqueiro). Nas partes difíceis que obriga a farmar um pouco de grana pra equipar o time, não tem monstro no mapa pra continuar o farm de gold, nem itens com valor bom de venda. Enfim, o jogo é pra quem tem tempo pra gastar com isso. Andar pelo mapa é lento, matar os 3 chefes que estão nas quinas do mapa toma quase 70% do tempo de jogo. Se oq disse acima vc não se importa, pode comprar sem medo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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