
Void: Edge of Existence is a Souls-like, Dark Fantasy inspired, Action RPG. You'll experience corrupted zones, lost powerful items, hidden domains providing you're able to completed the Trials placed in 3D Souls-lite combat. Hard Hitting Mobs, Difficult Bosses, Scaled Enemies.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Game has been great so far!! What few issues i've ran into were fixed same day!! Dev is very open to suggestions from people in the discord. Seems like there is a lot of things planned for this year to add new and exciting things to the game! Replay is good if you find yourself getting stuck on a boss you can always reset and start over to farm more skill points to make yourself even more powerful. Overall I highly suggest picking this up at $6 you will defiantly earn your monies worth
When I was sent a key for this game after watching some gameplay videos, I did not expect to be writing a review that wasn't at least a reserved recommendation but my time with Void was unfortunately rough. The opening voiceover and first couple characters are charmingly voiced by the developer himself, but unfortunately the game takes forever to let you do anything, putting anime style still shots over the plodding opening monologue and then putting the player into the game to listen to an NPC convo that lasts about five minutes and just features two characters rooted in place trading volleys of dialogue. Then, once you get free, you can click on a nearby wall to get a list of what the button prompts 1-4 on your screen do (2 attacks, a dodge, and some ability that didn't make clear its effect, maybe a buff?) but they disappear too fast and often appear on top of one another. Not only that, but these inputs have to be completely controlled via 1-4 keys. There's no mouse usage in combat, just mouselook in general. This decision's wild in and of itself, but the dodge move is also once of these four inputs so you'll have to hold your hand in this awkward way to have one finger on dodge and another on the other key at all times. Combat itself is super awkward. The very first enemy spawns in a narrow pathway atop a ledge and won't jump down into the arena just beneath him to fight you so you have to awkwardly try to jump and hope he moves so you can get up to his level to start whacking him. The hit detection's spotty and the guy is so tall his health bar is offscreen unless you keep looking up to check it before leaning the view back down to make sure you're hitting him with your attacks. And every time he gets hit, we hear a wimpy "urgh" which considering how many times you gotta hit him, is a lot. Then the first boss can kill you in about three hits and your health regenerates so slowly that it makes the fight last I'm guessing an easy 30 mins or so. I found one strategy that sort of worked and that was using the number key 4 attack I think it was and then immediately hitting 2 to dodge but even that had a spotty return after awhile and after 30-45 mins of banging my head against a wall, I had to tap out. And that's if you can get the game to play nice with you. One time I hit a random number key and the game reset me to the main menu and I heard a friend of mine hit Escape and instead of pausing, the game kicked him back to the menu and lost his progress. When I loaded back into the game, I had to sit through the long opening cutscene again as it was unskippable. In fact, most every time I died, I somehow had to sit through this cutscene. Until one time I didnt for some reason. Hitting X on a save station doesn't have any immediate feedback it worked either, although my next death let me respawn at this point, so guess it worked. Overall, this one's just needing a lot of love. Watching gameplay got me excited but the actual mechanics of playing it myself were very awkward, the game had numerous weird quirks that lost me progress, and that big first boss, though kind of cool looking, is just the spongiest I've ever seen, there's no depth to the fight at all beyond whack and dodge, whack and dodge, and God help you at doing that enough times and avoid getting clipped once or twice and having to wait ages for your health to regenerate. Screenshots tell the tale of a game with a fun art style a la Immortals: Fenyx Rising and I imagined a similar feel to combat, but alas, was not to be.
Could be a better game if you would get random BoE drops from the skeletons at the start to the Void Guard. I could barely kill the mobs because the range was bugged out sometimes and wouldn't hit the mobs. As well as no mini-map or a map overall that you get at the start which makes the beginning for new players a bit difficult to play as you don't really know what the mobs do or give or how to obtain certain items. I would rate this game higher if there was a clear goal on what to do from start. Storyline part / intro was great loved the storytelling (from the little I got....), but I will continue to play and try to beat the game if it is beatable! Enjoyment 4/10 Gameplay 4/10 Sound / Storytelling 6/10 Viable for new players 3/10 Overall a 4.2/10 from me.
First... a disclaimer. I've played very few games. I'm loyal to the same game most of the time, so getting into new games... It's not something I'm used to. Void was pretty easy to figure out - after my first death. I like the manga and the graphics. It's not super complicated, but then this is not a $100-game. First I went soul searching. Died at the first gap, then figured I could use Space to jump, just like in any other game, but it wasn't mentioned... haha, so I didn't think. Then I got further but didn't pay attention to my health bar when I met a mob. Right... Got some points and lost another soul shard. Then I tried Rift mode. Simpler in some ways, but I think the difficulty level could be better for beginners. Sometimes there is one mob, fine. At other times you're suddenly surrounded by mobs. And oh, yours truly died miserably again. Overall, I find it a fun and challenging little game. It's one you can play if you have 5-10 minutes and don't have time to get into more complicated games.
This game is very buggy kinda self explanatory because it’s a really new game overall gameplay is good 1 thing i would really like Is a skip button for impatient people like me. 7/10
The story premise of this game is very interesting, but I am really not a fan of the combat. The trash (non-boss) mobs deal far too much damage, and their attack patterns aren't telegraphed, so there is little chance to avoid them unlike the boss mechanics. Also, the attack abilities have little to no range, which makes it very difficult to kite multiple enemies. Furthermore, dying can actually take your soul shard score into the negatives, which makes it very difficult to progress in the game at all if you get behind early like I did.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| 100 Cats Belgrade | $743.8 | 63 | 90% | $0.69 |
| My Neighbor Neko | $748.4 | 53 | 70% | $0.99 |
| Atomic Girls | $749.1 | 121 | 76% | $0.99 |
| Last Escape | $743.1 | 60 | 68% | $0.49 |
| Nyasha Valkyrie | $742.7 | 116 | 75% | $0.99 |
| Black Jack Story | $750.3 | 50 | 76% | $0.99 |