
Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.6Kreviews | 89% | — | $2.7M |
| $3.75−75% | 1.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I absolutely adored this game, I feel like they did a great job translating Shadowrun's system into a game and make it more bare-able (tabletop players know what I'm talking about). The story is great and the gameplay is really interesting. I really feel like I'm in the Shadowrun Universe, it's so good.
A solid continuation to the first game. Story was longer and a bit more cohesive, and overall definitely corrected some mistakes from the design of the first game. A couple of new minor bugs, but nothing that can't be worked around with minimal effort. If you liked Shadowrun Returns, you'll definitely like Dragonfall.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favourite of the Shadowrun trilogy, all 3 are pretty good, worthwhile cRPGs. Recommended If you are into the Shadowrun/Cyberpunk setting. A lot of reading and fun tactical combat. Dragonfall for the characters, story. Hong Kong was a breeze, cool missions. Returns was short but sweet.
It's ok. 2D graphics are good. Music is adecuate. Dialogues and narration use more words than they need. It has so many secondary missions that they delay the main quest. Inventory management could be less restrictive (swap with stash or characters). Characters are ok, but they could still be better. Average.
The game itself is alright, but its very buggy and likes to lock your computer up frequently. This can lead to a lot of lost progress since they don't let you save the game whenever you want either. When it hangs, it takes a while just to get task manager up to try to kill it, while the window tries to hide everything including task manager.
7.5 / 10 Created as an expansion to the first game, Dragonfall eventually became its own entry in the series. In my opinion, the biggest improvements this game has over the original are the overall scope, story & companions, with combat being its main downside. - Scope: Game is a lot bigger than the og. Now you have side-missions and optional objectives, great stuff all around. - Story: Objectively speaking this is a better story than the one in Shadowrun Returns. I think most people would agree that [spoiler] killing a freaking dragon [/spoiler] is more interesting than [spoiler] avenging the death of a random drunk that you have met for 5 minutes [/spoiler]. However, personally I prefer the story from Shadowrun Returns due to its pacing. Dragonfall's story just feels too 'grand' from the get-go to me. I prefer when cyberpunk stories have more mysteries in them and don't lay everything on you at once. - Companions: This time you have permanent companions with unique skills that progress with you the further you get in the game. These companions also have their own missions most of which are pretty good (Glory's story in particular is amazing). - Combat: Mostly the same as in Shadowrun Returns, not very fun in my opinion. Also, this time around there is TOO much of it. Both Shadowrun Returns & Hong Kong have a lot of situations that allow you to skip combat, and there are not many mandatory fights. In Dragonfall however, there are entire levels focused only on fighting. On highest difficulty, especially, this can be a miserable experience.
it's good
Was It Good? 3/5 Did I Like It? 2/5
Good Shadowrun food for old chummers like me. Enjoyable, if you are a fan of the franchise, though the game mechanics could be a chore sometimes.
The best story of all the games in the trilogy, and the companions are pretty cool too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.1M | 3.9K | 62% | $9.99 |
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