
Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.6Kreviews | 89% | — | $2.7M |
| $3.75−75% | 1.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was It Good? 3/5 Did I Like It? 2/5
Good Shadowrun food for old chummers like me. Enjoyable, if you are a fan of the franchise, though the game mechanics could be a chore sometimes.
The best story of all the games in the trilogy, and the companions are pretty cool too.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game. Duh.
Dragonfall is my favorite Shadowrun title. It feels more polished than Shadowrun Returns and more fun than Hong Kong. Personally, I think the choices you make feel more impactful and you have more of them to make. I'm having more fun playing this game than I did the others. It's kind of like Baldurs gate lite with full fleshed dialogue that you kinda have to be in the mood for to read. Combat is a bit tedious at times but what I find pushes this title forward for me in terms of enjoyment is the hand drawn looking textures, fun (yet tedious) combat + progression and an atmosphere that bleeds Cyberpunk. 8/10
7.5 / 10 Created as an expansion to the first game, Dragonfall eventually became its own entry in the series. In my opinion, the biggest improvements this game has over the original are the overall scope, story & companions, with combat being its main downside. - Scope: Game is a lot bigger than the og. Now you have side-missions and optional objectives, great stuff all around. - Story: Objectively speaking this is a better story than the one in Shadowrun Returns. I think most people would agree that [spoiler] killing a freaking dragon [/spoiler] is more interesting than [spoiler] avenging the death of a random drunk that you have met for 5 minutes [/spoiler]. However, personally I prefer the story from Shadowrun Returns due to its pacing. Dragonfall's story just feels too 'grand' from the get-go to me. I prefer when cyberpunk stories have more mysteries in them and don't lay everything on you at once. - Companions: This time you have permanent companions with unique skills that progress with you the further you get in the game. These companions also have their own missions most of which are pretty good (Glory's story in particular is amazing). - Combat: Mostly the same as in Shadowrun Returns, not very fun in my opinion. Also, this time around there is TOO much of it. Both Shadowrun Returns & Hong Kong have a lot of situations that allow you to skip combat, and there are not many mandatory fights. In Dragonfall however, there are entire levels focused only on fighting. On highest difficulty, especially, this can be a miserable experience.
Good game
another good shadowrun game
Still one of my favourites after all these years. Make a habit of playing it at least once a year.
感谢汉化和作弊插件制作者,没一键跳过战斗我可能真得被这沙皮战斗气疯。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 13.7K | 88% | $14.99 | |
| $2.7M | 4.8K | 87% | $19.99 | |
| $35.2K | 49 | 49% | $29.99 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $1.6M | 2.6K | 78% | $24.99 | |
| $1.1M | 3.9K | 62% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 6.5K | 97% | $19.99 | |
| $2.7M | 4.9K | 75% | $19.99 | |
| $2.7M | 18.5K | 77% | $7.49 | |
| $2.7M | 3.1K | 86% | $24.99 | |
| $2.7M | 4K | 82% | $19.99 | |
| $2.7M | 6.9K | 97% | $14.99 |