
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 0.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool
Nice fun game. Love to kill and destroy everything. The main character is funny af.
不推荐
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito divertido, apesar da história ser bem chatinha e, depois de várias horas, ele ficar um pouco repetitivo. Bom pra jogar despretensiosamente e, mesmo depois de zerar, tô pensando em voltar pra conseguir mais conquistas e achar mais segredos. Super leve e fácil de rodar também.
plays like half-life but with cutscenes; pretty fun but a little dated
неплохой шутер как по мне следующие части куда то не туда свернули лучше бы собственную идентичность развивали
Game terkeren yang pernah gua mainkan, lebih keren daripada sekiro. Game katana dan pistol sambil menghadapi iblis-iblis yang tiba-tiba muncul di kota. Tebasannya bagus, gamenya ringan, banyak skill nya, banyak kombinasinya. Rahasianya banyak, easter egg nya kocak - kocak, karakternya Lo Wang sok asik. Ini game FPP kombat katana yang keren yang pernah gua mainkan
目前刚玩到第五章,我就已经按耐不住心情来评价了。怎么说呢,很难想象这是2013年的游戏,而且还是重启之作,原版是1997年的Doom like游戏。为什么游戏没玩完我就来评价了,因为这游戏不论是细节,还是玩法,都深深的吸引了我,而且在2026年,这个文娱水平倒退的年代,游戏整体水平不论是放在现在,还是将来,都不会过时,放在当年也是很超前了,画面表现力也不差。游戏秉承着该系列一贯的黑色幽默,以及色情暴力,说实话用现在的眼光来看已经算和谐的了。游戏里有很多细节,可以看得出制作组做这款游戏很用心,有着现在很多游戏都没有的用心细节,比如水面互动效果,各类物件的破碎效果和划痕,爆炸以及物理碰撞。游戏玩法上也有着很多细节和创新,比如游戏里的武器装备,不论是近战还是远程,都有着不同的玩法可解锁,比如武士刀和手里剑,配合技能,能变着花样玩,甚至可以砍出一刀刀气。左轮手枪可以单发和连发,颇有后代游戏的启蒙之意。十字弩也是,可以蓄力打出强力一击和爆炸弩箭。游戏的的打击感也是相当给力,技能树UI,设计的都很棒且有特色。最有趣的还是游戏里那些对其他游戏和电影的致敬,和一些意想不到的彩蛋。比如游戏里有着很多其他游戏的海报,以及操作画面。还有一些彩蛋,比如游玩中常见的兔子,当我碰到两只正在愉快玩耍的兔子,我干掉了其中一只,这时会有较低的概率会触发刚刚被干掉的兔子变成恶魔兔子来向玩家复仇,当我第一次遇到这样的突发事件还是相当惊喜的。最后再来聊聊游戏目前游玩下来的不足,首先是汉化,游戏有点老,自带有中文翻译,但需要借助一些中文修复补丁,才能体验原汁原味的官方翻译。其次是游戏的存档机制,游戏里的存档删除判定很迷惑,会和云存档有冲突导致已经达成的成就会反复跳成就,不会影响steam成就本身,但是会弹出已经解锁的成就,这种情况并不影响游玩,如果出现这种重复成就的情况,关掉steam重启就好了。另外再谈谈游戏的背景设定,可以看出制作组很热爱日本文化,游戏里含有大量的日本文化,但夹杂着一些中国文化,我觉得制作组对中国文化是不具有一定的考究的,或者说是没有一定的认知的,可能他们觉得那些东西是日本文化里的,但我想说这就倒反天罡。考虑游戏年代久远,游戏整体表现不错,加上本来就是Doom like游戏,这些背景什么的不影响游玩,接下来我会通关游戏,综合评价还是很推荐游玩的。
Поистине одна из моих самых любимых игр, ни секунды не жалею что в нее поиграл, остальные части хуже, ну кроме 3-ки наверное, я ее не проходил еще, я считаю что это 10/10 ибо баланс у игры феноменален.
Драйвовая игрушка кровь мяса кишки и резать вампиров, очень зашла. Помогает расслабится и выплеснуть эмоции
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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