
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.57/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Il gioco sarebbe anche carino se non si passasse la maggior parte del tempo a pigiar tasti per superare percorsi a ostacoli. Peccato, perché gli altri due titoli erano discreti.
к сожалению кал
流程太短
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wem der erste Teil gefallen hat, wird auch dieser Teil gefallen. Absolutes Splatterfest mit coolen Sprüchen und jede Menge Gegner. Es gibt zwar ziemlich viele Sprungpassagen, aber schwer sind sie nicht. Es hätte etwas mehr verschiedene Standardgegnertypen geben können und das Spiel ist nicht sonderlich lange. Aber ich kam auf jeden Fall auf meine Kosten.
肉鸽爽游,就是太短了
I like this!!!
二代比这个好玩多了
под конец игра превращается в дум
funny
I picked this one up on sale for just a few bucks, and honestly, I had zero expectations since I’d never touched the series before. To my surprise, the first hour felt like stepping back into the good old days of early 2000s shooters. It’s got that Serious Sam / Will Rock energy where the game doesn’t waste your time with complicated systems — you just jump right in, blast enemies into pieces, and enjoy the ride. The combat is fast, fluid, and ridiculously over-the-top, with music that perfectly matches the chaotic pace. It’s not about thinking, it’s about moving, shooting, and having fun. Visually, the game is solid. Nothing that will blow your mind, but it’s colorful, polished, and does its job of making the action feel cinematic. The cutscenes and environments give it that slightly cartoonish vibe — like you’re watching an edgy animated show rated 16+. The characters are surprisingly charismatic too, full of jokes and banter that add to the lighthearted tone. The story isn’t deep (nor does it need to be), but it serves as a fun backdrop for all the chaos. The campaign itself is short — I finished it in around 5 hours — but I didn’t mind at all. In fact, it’s kind of refreshing to have a shooter you can finish in a couple of evenings without it dragging on. It reminded me of the times when games were made simply to be fun, without all the grind, skill trees, or endless side content. There’s a nice nostalgic kick here, but with modern visuals and mechanics to keep it from feeling dated. The setting also deserves a shout-out. It’s creative, colorful, and just different enough to keep you curious about what’s around the next corner. Every arena has its own flavor, and the level design encourages you to keep moving and experimenting with weapons and executions. Would I recommend it? Absolutely, but with a caveat. If you want a light, straightforward shooter that doesn’t demand too much brainpower — Shadow Warrior 3 is perfect. If you’re chasing a hardcore challenge, deep narrative, or dozens of hours of gameplay, you’ll probably be disappointed. Overall, I’d give it a 6.6/10. It’s short, flashy, and not very deep — but if you just want a few hours of pure, uncomplicated fun, this one hits the spot.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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|---|---|---|---|---|
| $1.3M | 861 | 74% | $49.99 | |
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| $1.3M | 1K | 92% | $29.99 | |
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| $1.3M | 2.5K | 84% | $16.99 | |
| $1.3M | 30K | 92% | $1.99 |