
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.43/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀⡄⡀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀⣼⣿⠇⠀⠀⠈⢿⣿⣦⠀ ⠀ ⢰⣿⣿⠀⠀⠀⠀⠀⢿⣿⡇ ⠀⠸⣿⣿⣷⣶⣿⣿⣿⣿⣿⡇ ⠀ ⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⡆ ⠀ ⠀⡾⢿⣿⣿⠛⢿⣿⣿⣿⣿ ⠀ ⠀⢷⡈⣿⣿⣆⢘⣿⣿⣿⡟ ⠀⠀ ⠘⢿⣿⣿⣿⣿⣿⣿⡟⠁ ❤️⣀⡄⣰⣿⣿⣿⣿⣿⣿⣿⠀ ⠈⠛⢸⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀ ⠀⠈⠿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠀ ⠀⠀⢻⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀ ⠀⠸⣿⠁⠙⠃⢿⠟
Corto pero intenso, con humor bien gamberro y graficotes, mas tremendo gameplay... ¡¡¡JUEGAZO!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was disappointing, it lacked the classic Wang humor even with the main man (Hoji) coming back, it also seemed too short and can be done in one night, it also reminds me of what bioshock did. 1st game: Gold 2nd game: Even better 3rd game: Decent its a good game but it doesn't feel like it fits with the others
За вечер игра зашла как воздух.По скидонцу самое то .
Самая Лучшая игра в франшизе Shadow Warrior Очень Много Шуток и Интересная
It's 100% mid I'd leave a neutral review, but Steam doesn't allow that
好玩!就是太肝了而且堆怪比较多
Нереальный ost.... Рекомендую всем открыть альбом и послушать отдельно, ВСЕ шикарны. Во второй и первой максимум пара хороших треков было. Сама игра гораздо лучше первой части, но уступает второй
Games crashed a few levels in, went to relaunch and my save files were all gone. Apparently this happened to several others Not worth my time to try to play again, as I'll never know when I can lose my saves. Game seems okay otherwise
Surprisingly good? I heard so much trash talk about this game that I had very low expectations, especially since I loved SW2 and heard this one is, again, very different. What to say? I had a blast! I finished it on gog and loved it so much that I got the collection on Steam, jsut to 100% this game again days later. It might be the best entry in the series! Honestly, no joke. Yes, it is very short. Yes, it is shallow. So what? It is a short but very entertaining game. It has quick linear gameplay, no loot collecting and sorting, no big skill tree. Easy challenges and secrets to improve a simple skill system. You can finish it easily in 6 hours or so, but why is this a bad thing? 6 hours of focussed, great gameplay. A bit too much platforming for my taste, but while I usually hate platforming with a passion, this game - a few glitches aside - actually feels great to play. Also, a few enemies are annoying to fight, but I saw that as a feature because you can collect "finisher ressources" from smaller enemies to get an instant kill on the annoying ones. So, this game is not groundbreaking, not AAAAAA and nothing new. It is a colorful, stupid and very much simplified copy of Doom Eternal. But while this idea catastrophically failed with the Painkiller reboot (worst title of the year for sure), SW3 gave me such a fun time and I loved 95% of it. Try it! It's pretty awesome.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $9.7M | 17K | 96% | $29.99 | |
| $597.6K | 2K | 85% | $12.99 | |
| $50.3K | 265 | 85% | $5.99 | |
| $25.7K | 132 | 67% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.1K | 92% | $29.99 | |
| $1.3M | 2K | 65% | $24.99 | |
| $1.3M | 3.7K | 79% | $12.99 | |
| $1.3M | 3.1K | 95% | $19.99 | |
| $1.3M | 873 | 82% | $23.44 | |
| $1.3M | 2.6K | 84% | $16.99 |