
Shadow Warrior 2 is the stunning evolution of Flying Wild Hog’s offbeat first-person shooter starring the brash warrior Lo Wang, who must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 13 → 2.71/day in the week after.
About
Shadow Warrior 2 is the stunning evolution of Flying Wild Hog’s offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world. Battle alongside allies online in four-player co-op or go it alone in spectacular procedurally-generated landscapes to complete daring missions and collect powerful new weapons, armor, and arcane relics of legend.
Five years have passed since Lo Wang shattered the alliance between his deceitful former boss and the ancient gods of the shadow realm. Despite noble intentions, Lo Wang’s efforts to annihilate the darkness corrupted the world, creating a strange and savage new order where humans and demons live side by side.
The once feared warrior now lives in the shifting wildlands outside the reach of his enemies and the neon glow of Zilla’s cybernetic metropolis, scratching out a meager existence as a hired sword for the local Yakuza clans. When a simple mission goes wrong, Lo Wang is drawn into a volatile conflict between a brilliant young scientist, his nemesis Orochi Zilla, and the demonic forces that have become unsettled in our world. The sharp-tongued hero must once again wield lethal blades, staggering firepower, and archaic magic to purge the world of evil.
Blades and Bullets: Lo Wang delivers his own brand full throttle brutality with an expanded array of over 70 lethal blades and explosive firearms to overcome the demonic opposition. Become a whirlwind of steel and blood with razor sharp katana, short swords, crescent blades, and hand claws or unleash a hellish symphony of ornate firearms to decimate your enemies.
Four Player Co-Op: Battle through the expansive campaign alone or team up as a four-player typhoon of destruction online in campaign co-op mode. Tackle challenging primary missions or thrilling side quests while maintaining your own ninja style with customizable armor, items, and valuable loot from your triumphs.
Procedural Environments: The breach between the human and demon realms created an interdimensional hernia resulting in constant shifts to the world of Shadow Warrior 2. Procedurally generated landscapes and paths bring new twists and turns to once familiar terrain and routine missions.
Brutal Damage System: Choose your weapon based on the situation at hand and then dismantle everything that stands in your path with an advanced gore system. Use precision blade strikes to separate limbs and heads or switch to heavy ordinance and blow a hole right through colossal beasts.
Custom Upgrade System: Upgrade weapons in your arsenal with up to three stones at once to improve performance or augment them with devastating elemental effects. Collect karma, amulets, and armor to enhance Lo Wang’s power and shift his death-dealing artistry into overdrive.
The Shadow Warrior series started back in the 90s with Shadow Warrior Classic that was remastered and released on Steam by Devolver Digital and 3D Realms as Shadow Warrior Classic Redux. Then in 2013, Flying Wild Hog and Devolver Digital released the bold reimagining of the legend of Lo Wang with the modern classic Shadow Warrior.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 28.2Kreviews | 87% | — | $1.7M |
| $49.99 | 4.6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Любителям фар края советую
Никогда не думал что будет настолько скучно стрелять, боссы губки, весь смысл типажей оружия бессмысленный, если Борда такая же, то вообще не понимаю как в такое унылое действо можно играть
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 82% |
| — |
| not modelled |
| $2.99−90% | 1.3Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um pouco repetitivo, mas no valor que peguei, valeu a pena! a gameplay é bagunçada as vezes, mas é gostosinha de jogar! dou nota 7
going to play for third time just for fun
Look I'm not gonna act as if Shadow Warrior 1 was a masterpiece but it was an alright way to update the DOS game into a modern shooter at the time. It was a straight forward, violent, fun FPS for it's time. Let me say that again: it was alright FOR IT'S TIME. Now, Shadow Warrior 2 on the other hand seems to have taken the worst cliches from the first one and double down on them. First thing I noticed about SW 2 is that it is a non-linear game. You cycle endlessly through 4 or 5 maps and a hub in order to do missions and sidequests. Now I have no idea why the developers would decide to take it into a non-linear experience, but not just that, this is also a looter shooter. One hour in and I realised that it's item system basically can be summed up into hoarding ♥♥♥♥ and opening lootboxes scattered around to get perks that you'll never use. Now, I usually appreciate when a developer adds some RPG mechanic into a game, it makes it feel more immersive, sadly this isn't the case. Instead of leveling up or being able to spend skill points in basic perks to improve Lo Wang (yeah that is his name) you get piles of upgrades for weapons, and while you do get to upgrade certain aspects and skills, it never really amounts too anything. But wait, I did have some fun at first, but having played all through the whole damn thing from head to toe, sidequests, main story and DLC missions (which btw are just senseless kill missions that go for $14 last time I checked and should be just included in the base game), I do have a lot of things to complain about actually. The camera is dissorienting, enemies gang up on you and respawn from out of nowhere, projectiles seem to go anywhere but where intended making gunplay almost pointless, there's so much noise in the screen at every moment that I barely knew what the ♥♥♥♥ was going on most of the time, every mission seems to be a fetch quest or a "go there and kill that" cycling eternally through the different maps, the dialogue is terrible, and not only do we have to listen to Lo Wang throw some of the most ungodly awful one-liners ever written and delivered in video game history, now we have to put up with some gal who's stuck inside his mind and is constantly commenting on everything, thankfully you can skip the conversations, they must've known it was annoying so I grant them that at least. Also I have no ♥♥♥♥♥♥♥ idea whatsoever about what the main story is about. I have zero, and I mean ZERO idea about what the ♥♥♥♥ was going on with the story; and it wasn't just because at one point I got tired of listening to the characters terrible dialogue but it is also kind of confusing narratively, like from the get go I had no idea what it was all about nor who the characters where. This game is a drag but I gotta admit that it is passable. It is barely ok from time to time, after all I finished the whole thing. I'm not sure if turning Shadow Warrior into this direction worked too much in it's favour. So, if you are gonna play it, do it at your own risk. And for the love of God don't play it on hard mode. Not because it's harder, no no, but because it becomes an unbearable grindfest. Every foe is a bullet sponge and takes forever to kill. Man, ♥♥♥♥ it. 2.5/5
游戏是好游戏,很爽,很血腥,但是有几个重大缺点,先观察再决定是否购入 1:游戏亮度十分逆天,亮的地方及其亮,暗的地方p都看不清 2:晕3D的请勿尝试。这个游戏的视角晃动极大,而且不可调。我玩了15年电子游戏,第一次晕3D 3:关卡同质化严重,就是堆怪,你和怪的唯一互动性就是换武器切对应属性打怪 不过这游戏才十几块,瑕不掩瑜,自己斟酌吧兄弟们
govno
Yo no mess with Lo Wang! It's fun but only for a certain type of audience. About halfway through the game I felt like I had seen everything there was to see. It gets pretty repetitive after that. If you are someone who likes to min-max in games then this game is great for you since there is always a new trinket to collect which gives you +1 extra damage. But that's literally the core loop of the game. The story is pretty weak and the boomer shooter elements are kinda lost since its more of a looter shooter. I love the original Shadow Warrior from way back and this still captures Lo Wang's humor but if it wasn't for him then i'd probably pass or buy it on a heavy discount.
Прикольная игрушка, бегаешь стреляешь там катаной всех кромсаешь, тупо влажная мечта 12-летнего nиздюка, но очень быстро надоела, без негатива.
Este si es buen juego. No como el bodrio de las ratas llamado Vertimide 2. :v
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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