
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 88.5Kreviews | 85% | — | $60M |
| $39.60 | 198ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simplesmente insano, jogão da peste, historia boa e bem feita, gráficos lindos e bem otimizado, recomendo
For story telling is somehow, still better is 1 and 2 part. For gameplay is boring, they shoul left some enemy... For me, this is the worst part from "NEW TRILLOGY" Borring, Borring, Borring + avhievements from some downloadable content
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1M | 45.6K | 79% | $59.99 | |
| $60.2M | 373.3K | 89% | $13.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $59.5M | 198.9K | 98% | $14.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.3K | 94% | $29.99 | |
| — | 277 | 90% | $29.99 | |
| — | 198 | 86% | $39.60 | |
| $24.5M | 31.1K | 92% | $39.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great conclusion to the trilogy. This one leans much more into exploration and tombs, which I really enjoyed. The environments are gorgeous, the optional tombs are some of the best in the series, and Lara finally feels like the Tomb Raider she's meant to become. Not everyone's favorite in the trilogy, but I had a great time with it.
very gud 👍
古墓丽影三部曲的最终作,画面是三部曲中最好的,当然剧情有不少争议,特别是有关劳拉的各种决定,以及圣三一的各种割裂感; 玩法上显著减少了正面枪战,以丛林潜行、暗杀、解密、平台跳跃为主; 地图也大了不少,地形种类也多了不少,壁画、古墓、文献等收集要素非常多; 游戏主线剧情、支线剧情、全收集等能够提供数十小时的体验; 有难度成就,但是不建议一周目就最高难度,非常痛苦,可以选择二周目速通,但有几段路还是非常粪; 多了一个古墓挑战,分成得分和计时模式,可以单人完成,也就是说一个古墓至少需要完成3次(重复利用这一块)。
不如9和10
非常不推荐,逃离灰岩坑那关没有QTE判定,直接秒杀,被野人抓后背抓了一个多小时了,不知道怎么判定的,到一个拐弯处必被抓。
yani zamnaında gaza gelip almıştım ama çokta iyi değil yani
NOT enough combat pretty useless skil tree and way more bugs than the previous games but its still goo nice puzzles and enviroments and i like the new rope and mud mechanics
buenos graficos de momento buena historia
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.