
Assemble your crew and set sail on an infamous ghost ship to sneak, stab, and spellcast your way through the Inquisition in this non-linear stealth strategy game. Chart a course, develop uncanny abilities, and use unconventional tactics to find a powerful pirate artifact!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 26 → 3/day in the week after.
About
Shadow Gambit: The Cursed Crew is a real-time stealth strategy game set in a fantastical version of the Caribbean during the Golden Age of Piracy. A place of mystery and wonder, these islands are home to pirates, vagrants, and all manner of strange folk – but the forces of the Inquisition have set their sights on these isles you call home, and will stop at nothing to eradicate your people as they seek a powerful pirate artifact buried in the region. Recruit and lead an undead pirate crew from aboard your ghost ship to outwit your enemy, striking from the shadows with both blade and sorcery to save your people.

Take charge of an infamous pirate ship and reunite its cursed crew as you fight back against the Inquisition across the multiple islands that dot the region. With eight undead crew members waiting to be revived, you can choose who to recruit to your cause, and when – there are no wrong choices, but your crew’s composition will determine how you traverse the islands, your unique experience through the narrative campaign, and what abilities you have at your disposal at any given time.
Each of your eight shipmates is an individual armed with their own unique supernatural powers and mildly unhinged personalities – use these to your advantage in clever and creative ways to overcome obstacles and enemies. Will you bring Gaëlle and her magical cannon to launch friends over walls and chasms, or will you rely on Mr. Mercury’s ability to bypass obstacles from below? Or perhaps von Presswald can simply possess an enemy guard, use him to unlock the gates, and stand idly by as the rest of your motley crew walks in? Use these and other abilities individually and in tandem, timing their executions to orchestrate intricate maneuvers and attacks against overwhelming odds.
Mix and match your crew's abilities to find your preferred playstyle among the countless synergies that you can deploy against the Inquisition. Each person’s skills are tailored to specific archetypes built around manipulating movement, operating behind enemy lines, hiding the bodies of dispatched enemies, or being particularly capable killers. Missions will limit how many crew members you can take with you, so choose your comrades wisely based on their abilities and limitations.

The forces of the Inquisition are numerous and well-armed, easily able to overwhelm your crew in a fair fight – make use of cover, darkness, and magic to neutralize your opponents without being seen as you traverse the many islands to accomplish your objectives.
Missions span across entire islands in the Lost Caribbean, and not only can you choose the order in which you tackle those missions, but you’ll also have the choice of where to arrive ashore and depart once the deed is done. Will you prioritize safety, targeting less patrolled areas that may be more distant from your objectives? Or will you seek to make haste, arriving at and leaving from more heavily guarded parts of the island to be closer to your objective from start to finish?
The various types of enemies have different strengths and weaknesses, each warranting varied strategies – what may easily distract or defeat one foe may have no effect on another adversary. From the lowly footman to the snipers hiding on high all the way to the magically linked pairs of enemies who must be killed in tandem, your foe will always seek new ways to thwart you, pushing you towards inventive new solutions.
Keep an eye on your enemies’ movements and lines of sight as you navigate the light and shadow, and make sure no-one is watching when you make that killing blow. Your crew’s abilities can complement your surroundings, as well as open up new strategies not otherwise available. Nowhere to hide? Suledie’s magic can create cover anywhere, allowing you to get even closer for the kill, or sneak past any watchful eyes undetected. Particularly attentive guards watching a path from above? Gaëlle’s cannon can launch friends (and foes) to land onto them, knocking them out at the same time.

Your ship will be your home between missions – a place where you can engage in your crew mates’ personal stories and side-quests, and perhaps more importantly, where you can make your plans to stay a step ahead of the Inquisition.
Shadow Gambit: The Cursed Crew takes a non-linear approach to storytelling – you can unlock new crew members in whatever order you please, and more islands get revealed as you make progress, each harboring multiple missions featuring different rewards beyond simple victory over your enemy.
There is no one designated path forward – missions always have multiple approaches available based on the team you’ve brought with you, but with such freedom of choice, there are many factors to consider. Will you temporarily avoid a more challenging mission to chase after a simpler one and gain more experience first? This may allow you to upgrade your crew’s abilities to more powerful versions that open up new paths. Or perhaps an entirely different, not-yet-unlocked crew member would be useful instead?
The Inquisition must be stopped at all costs – assemble your crew, learn their powers, and take the fight to the enemy, one island at a time. The fate of your world, and the lives of your comrades, is at stake.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.6Kreviews | 91% | — | $5.4M |
| $39.99 | 915ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
masterpiecee....
好,太好了,实在是好得不得了~~~~
My step dad Tom makes Sonic the Hedgehog OC characters instead of getting a job.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 308ratings |
| 94% |
| — |
| not modelled |
| $9.99−75% | 152ratings | 82% | — | not modelled |
| $39.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩的时候一种有一种即视感,和以前epic上玩的一款游戏很像,后来一搜,果然是同一个公司,那个游戏叫Desperados III。 说实话这个公司这类游戏玩一个就够了,这一款相对Desperados III来说我认为没有什么突破,甚至连技能都比较类似,同时敌对方npc的种类之少,地图之重复,让游玩体验非常千篇一律,同时己方人物的个人任务和剧情非常无聊且冗长,虽说是为了塑造人物,但是给人的感觉非常无聊。 整体而言,玩了二十个小时并且解锁全人物之后,看整体进度还不到一半,但是已经难以忍受继续玩这么久重复的体验,放弃。
Juegazo, el mejor que hizo Mimimi. La historia esta interesante, los personajes estan re copados, y el gameplay como siempre, excelente. 9.5/10
This game is truly the evolution of its genre. There are 8 characters to choose from, each with unique skills, this allows great replayability and thought provoke to create a good team. On a small note, there are some balance issue (some characters are just way better or worse), and unlocking all characters take way too long in my opinion. Nevertheless, I had a great time playing this game till the end and I still want more. The story is also well crafted. Devs even creatively integrated save/load to be a part of story, so kudos for that. Some side stories are a bit too boring for me, but overall the story is much better than my initial expectation. I would say, if you don't mind magic and pirated theme, this could be the best of MIMIMI games to date
mimimi最后一舞,和影子战士与赏金奇兵相比,虽然他刻意在降低难度,但是那也是为了出入RTT游戏的玩家考虑,如果你追求最高难度和全徽章不报警,那就不简单了,虽然徽章比前代相比少了固定速通这个徽章,但是本作的徽章也多了许多有意思的徽章。 任务设计方面,虽然岛屿只有十个,任务过程会有重复,但其实如果你不是所有任务都选相似的登陆点和撤离点,其实重合度不算高,被诅咒的海盗设定也给角色技能设计提高的了很多的可能性,不过这种设计的唯一问题就是船员技能可以过于BUG 难度方面:本作船员技能过强,敌人视锥明显小于前两作,难度有所降低,利好RTT新人,但是如果你刻意限制,比如不升级船员技能、刻意选择弱的船员、追求不报警全杀、追求全最高难度通关,那么难度还是相当在线的, 剧情方面:本作围绕红马利号和她的船员展开,并为每个设计独特的剧情和背景,机缘巧合之下成为了本船的船员,跟随船长,主角也是阴差阳错的成为了船员并成为了关键角色,多次拯救误入歧途的红马利号是胜利的关键一环,本作将存档功能巧妙的融入了背景故事中,玩家能够利用他完成任务,反派也能够利用他进行破坏,丰富了剧情设定
This is an absolute gem of a game. You'll fall in love with the characters and their hijinks. It's clever, funny, fun, and innovative. I got it on a Steam sale, and highly recommend you do the same :)
Bardzo podoba mi się jak ta gra jest zrobiona. Możemy wcielić się w ten świat, poznać historię każdej z postaci. Podczas wracania do lobby ( statku ) nie mamy po prostu nudnej lokacji po której możemy sobie pobiegać, przez całą grę możemy wykonywać zadania poboczne w lobby, których nie wykonamy za jednym razem. Grafika jest spoko, bardzo ładne rysunki. Twórcy bardzo fajnie przemyśleli antagonistę i jego zdolności, których nie będę spojlerował, ale jednak końcowe pokonanie go dało mi taką satysfakcję, że przestał mnie męczyć XD ( co było pozytywne ). Szkoda, że świat tej gry się tu kończy. Raczej nigdy nie dostaniemy kolejnej części, a ta gra ma potencjał na kolejne części. Stara ekipa z nowymi członkami tylko w innym miejscu, zamiast Karaibów to Japonia czy Francja, które są wspomniane w grze. Aby odblokować wszystkie postacie i skończyć FABUŁĘ na 100% trzeba się trochę ograć, mimo iż wiele misji dzieje się na tych samych wyspach to każda z nich się różni przez co odkrywamy inną część tej wyspy. No cóż tu więcej mówić, gra jest bardzo dobra i zasługiwała by na kolejne odsłony.
smooth
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $19.5M | 13.7K | 91% | $39.99 |
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