
Assemble your crew and set sail on an infamous ghost ship to sneak, stab, and spellcast your way through the Inquisition in this non-linear stealth strategy game. Chart a course, develop uncanny abilities, and use unconventional tactics to find a powerful pirate artifact!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 26 → 3/day in the week after.
About
Shadow Gambit: The Cursed Crew is a real-time stealth strategy game set in a fantastical version of the Caribbean during the Golden Age of Piracy. A place of mystery and wonder, these islands are home to pirates, vagrants, and all manner of strange folk – but the forces of the Inquisition have set their sights on these isles you call home, and will stop at nothing to eradicate your people as they seek a powerful pirate artifact buried in the region. Recruit and lead an undead pirate crew from aboard your ghost ship to outwit your enemy, striking from the shadows with both blade and sorcery to save your people.

Take charge of an infamous pirate ship and reunite its cursed crew as you fight back against the Inquisition across the multiple islands that dot the region. With eight undead crew members waiting to be revived, you can choose who to recruit to your cause, and when – there are no wrong choices, but your crew’s composition will determine how you traverse the islands, your unique experience through the narrative campaign, and what abilities you have at your disposal at any given time.
Each of your eight shipmates is an individual armed with their own unique supernatural powers and mildly unhinged personalities – use these to your advantage in clever and creative ways to overcome obstacles and enemies. Will you bring Gaëlle and her magical cannon to launch friends over walls and chasms, or will you rely on Mr. Mercury’s ability to bypass obstacles from below? Or perhaps von Presswald can simply possess an enemy guard, use him to unlock the gates, and stand idly by as the rest of your motley crew walks in? Use these and other abilities individually and in tandem, timing their executions to orchestrate intricate maneuvers and attacks against overwhelming odds.
Mix and match your crew's abilities to find your preferred playstyle among the countless synergies that you can deploy against the Inquisition. Each person’s skills are tailored to specific archetypes built around manipulating movement, operating behind enemy lines, hiding the bodies of dispatched enemies, or being particularly capable killers. Missions will limit how many crew members you can take with you, so choose your comrades wisely based on their abilities and limitations.

The forces of the Inquisition are numerous and well-armed, easily able to overwhelm your crew in a fair fight – make use of cover, darkness, and magic to neutralize your opponents without being seen as you traverse the many islands to accomplish your objectives.
Missions span across entire islands in the Lost Caribbean, and not only can you choose the order in which you tackle those missions, but you’ll also have the choice of where to arrive ashore and depart once the deed is done. Will you prioritize safety, targeting less patrolled areas that may be more distant from your objectives? Or will you seek to make haste, arriving at and leaving from more heavily guarded parts of the island to be closer to your objective from start to finish?
The various types of enemies have different strengths and weaknesses, each warranting varied strategies – what may easily distract or defeat one foe may have no effect on another adversary. From the lowly footman to the snipers hiding on high all the way to the magically linked pairs of enemies who must be killed in tandem, your foe will always seek new ways to thwart you, pushing you towards inventive new solutions.
Keep an eye on your enemies’ movements and lines of sight as you navigate the light and shadow, and make sure no-one is watching when you make that killing blow. Your crew’s abilities can complement your surroundings, as well as open up new strategies not otherwise available. Nowhere to hide? Suledie’s magic can create cover anywhere, allowing you to get even closer for the kill, or sneak past any watchful eyes undetected. Particularly attentive guards watching a path from above? Gaëlle’s cannon can launch friends (and foes) to land onto them, knocking them out at the same time.

Your ship will be your home between missions – a place where you can engage in your crew mates’ personal stories and side-quests, and perhaps more importantly, where you can make your plans to stay a step ahead of the Inquisition.
Shadow Gambit: The Cursed Crew takes a non-linear approach to storytelling – you can unlock new crew members in whatever order you please, and more islands get revealed as you make progress, each harboring multiple missions featuring different rewards beyond simple victory over your enemy.
There is no one designated path forward – missions always have multiple approaches available based on the team you’ve brought with you, but with such freedom of choice, there are many factors to consider. Will you temporarily avoid a more challenging mission to chase after a simpler one and gain more experience first? This may allow you to upgrade your crew’s abilities to more powerful versions that open up new paths. Or perhaps an entirely different, not-yet-unlocked crew member would be useful instead?
The Inquisition must be stopped at all costs – assemble your crew, learn their powers, and take the fight to the enemy, one island at a time. The fate of your world, and the lives of your comrades, is at stake.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.6Kreviews | 91% | — | $5.4M |
| $39.99 | 915ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I usualy do not wright reviews but i think this game deserves an opinion So I beat the main storyline and I am still not even 50% done this game is a real GAME Story - there is a main storyline with an amasing story that is interesting and kept me playing through the Nights - will you play the story line you can interact with your crew and do some of there fun extra story that tell you a little about them, i also like that you can not play through there storys all in one go and that you have to split up there story witch keps you hooked wen your on your ship again - I to like how the quick save meckanik is a in game part in the story and a key story problem witch is just so cool - after your done with the story you kind of enter a sandbox mode were you can play anymission and this is amasing for the 100%'ers because you even get a reward wen you get to 85% general completion. - the evil faction is also very entertaining and the big bad guy boss is realy cool and I like there bland and collor less goals (extra) - you can play all of the mirror missons in the ende because I could not decide witch crew bacstory I wanted to learn about Gameplay - The Missions are not to long and it gave me real Portal vibes to think about how to get rid of all the guards so you get to your objektive the camera got a little confusing at times and cliking on a surfis got the game confused about above or blew but it works and I like the top down perspektive - controling your crew is key in this game and mimi nailed it with the pausing and executing, however it did get realy hard to know were and what your crew is doing in the end because it breaks the usual 3 crewmembers on a mision in the end but i think its managable Grafiks - I love the art style of this game it fits with the cursed pirat crew genera and the inqusition really feel like they do not belong in this pirat rich world and I esecaly like that there is a conection to 2D and 3D witch I will always enjoy seeing - the Modles of this game are greatly designed and the crew design really tells you about there curs and personality - the camera rolls are fantastik and give this game even more life Sound - this game has one of my favorit musik soundtrak ever its on my playlist now and i can still here the main menu musik playing - the sound efekts are good and fit the theam of the game its not over the top and not non exsistant - i do find it funny that you can shoot her cannon right next to a guard and they do not care avalability - I have a not so good PC and this game runs like butter on oil - I like how the crew is equal men and women, I do not really care all to much about this but its nice to see all in all this is a deep and rich game, a must play for all how enjoy Pirats, magic and stealth I do wish this cursed Pirat crew genera was a little more pupulare because you can really do some cool stoff with it as visable in this game great job mimi crew i love this pice of art and wished i had found it erlier
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 308ratings |
| 94% |
| — |
| not modelled |
| $9.99−75% | 152ratings | 82% | — | not modelled |
| $39.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very nice game like desperados 3
the funny Br*tish man likes cigars. Only respectable Br*tish
好玩的,女主超级帅的
Polecam tytuł mimo iż jest to kopiuj wklej "Shadow tactics - blade of the shogun". Jedna jak i druga jest przyjemna. Niestety minusem są powolne przerywniki pomiędzy misjami na statku. Postacie są takie... że są i tyle. Nie są zupełnie ciekawe (subiektywna opinia) i niektóre wypowiadają "zboczone teksty" co jest... zabawne momentami. Mapy się powtarzają za dużo razy co po czasie już nie stanowi wyzwania żadnego. Poza tym aby sobie poklikać i czasem wpaść w wir planowania to fajna gra. Pirat co nie umie pływać... nie dziwne, że sterujemy trupami xD Jeśli nie grałeś w "Shadow tactics - blade of the shogun" to polecam Ci feudalną Japonię bardziej niż ten klimat.
地图重复利用律太高,多是任务都是拿珍珠拿能力玩起来是真的无聊,没有赏金猎人好玩
전작들처럼 특정 캐릭터만 있으면 날먹이 가능하거나 하진 않지만 어떤 조합을 해도 깰 수 있게 설계하려고 해서 그런지 전작들보다 쉬움. 적이 세이브 로드를 쓴다는 걸 참신하다고 생각했나본데 안 그래도 장르 특성상 플레이 방식이 정해져 있는터라 시간만 잡아먹고 지루하기만 함
优点: 画面和操作各方面都有提升,明显感觉比前两部精致了很多 万年不变的技能终于改了,加上dlc一共10个角色,新鲜度比赏金奇兵高很多 缺点: 角色太多导致每个地图并没有针对性设计,大部分角色技能相比前两作都很超模,而且可以自选角色导致某些组合几乎完全可以乱杀 每个地图要打好几遍,重复性的打导致中期开始就非常无聊,除了最后一关几乎都没有什么难度 船员任务真的太无聊了,一点都不想做
jogao
BUY THIS AND LOVE IT OR I'LL COME TO YOUR HOUSE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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