
An intense single-player FPS featuring a stylish movement system, completely destructible levels, and an acclaimed OST.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 17 → 4.4/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 10.3Kreviews | 95% | — | $404.7K |
| $24.99 | 385ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥
Cool game, the art style is nice and the movement is really fun.
시간 느려지면 쉬운 것 같은데 이상하게 길을 못 찾겠고, 어렵고, 어지러운 게임. 근데 90% 할인하면 가성비 높으니까 추천.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 4 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian +4 more
| $24.99 |
| 144ratings |
| 88% |
| #88 |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un dólar que valió completamente la pena. Llevo un ratito y ya me dejó con la boca abierta, 100% recomendado.
this ♥♥♥♥♥ is 5 years old
Game is hard, I love it (decided if I was gonna play it, molten steel was the way to go) it's very fun when trying to get more familiar with mechanics
absolute banger açıkçası fazlaca beğendim
The movement sucks. I hate that the button I hit to dive through a window also gives me a slight jump, but I can only dive if I'm already in the air so I'm doing weird jump chaining that never feels right. I loathe that enemies constantly walk through me at close range, so melee (which comes up constantly with all the floaty drifting around) can devolve into the stupidest version of tag where I'm chasing the enemy through my body instead of around a tree. Add in hyperactive flashy nonsense all over the screen, and playing could've been literal hell. The bullet time, and the ability to turn off all the flashy ♥♥♥♥ along with an extensive list of options, is what makes this game. When you abuse the bullet time and utilize the world-erasing arm-cannon, suddenly you're making your own path at your own pace through every level. It's kinda awesome.
Karlson if it didnt release in 2069 ok but its [i]almost[/i] peak and has TONS of sales for like 3 bucks
弾薬を気にする系チョウ・ユンファになれるゲーム。 ★チェックポイント★ シンプルな構成の為、人によってはマンネリ化するかもしれません。体験版がありますのでそれをプレイされて「うおおおめっちゃ楽しいじゃん!!!」と言う感情を抱かれたのなら嗅いだと思います。 ホットラインマイアミ的な要素が強いです。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 6.8K | 93% | $9.99 | |
| $598.8K | 1.4K | 95% | $19.99 | |
| $744 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $404.8K | 1.3K | 91% | $14.99 | |
| $404.5K | 1.1K | 91% | $7.99 | |
| $404.4K | 1.8K | 77% | $6.95 | |
| $405.2K | 1.3K | 81% | $9.99 | |
| $405.2K | 1.3K | 75% | $9.99 | |
| $404.2K | 4.3K | 89% | $3.39 |