
Climbey is a VR-only climbing game! The goal is to climb to the finish as fast as you can, avoiding obstacles and trying not to fall along the way.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hope you're reading this developer, after seeing your videos on my recommended on you testing your games on the steam frame, i wanted to go and buy the game to support you. I hope when the steam frame releases this game works as a tech demo for all the features steam frame has to offer (eg, foveated rendering, native arm support), excited to try this game out once i get a steam frame
i am excausted. worth the price. rember to drink
Probably the most fun you could have in VR back when this released, next to VRChat. It probably hasnt aged as well now, but there was a lot of fun levels to climb together with friends while goofing around in VC. Everyone should climb "The Mighty OoVee" at least once if they ever play this, its basically a right of passage if you get VR. Put on some good music and get to it. Get it on sale if you are curious, could still be fun but I would imagine there are better climbing games out there by now.
a classic VR experience, gives you that nuts in the pit of your stomach feeling
co-op mode is pointless due to the fact disconnects make it impossible to do endurance maps cause of lost progress and no way to teleport back to where you were. that can be so annoying and frustrating considering some maps take hours to complete. so until some sort of solution is brought to the game say like host teleportation with a prompt to the player to accept to be then teleported to host, or some permanent checkpoint for players on DC or set manually and re spawned on said checkpoint upon reconnect. until then, i cannot recommend for co-op play and in some instances solo play due to this issue.
climb pog
i loved the videos on this game growing up, but finally getting my hands on it so long later it shows it's age in a bad way, and with so few options for comfort (i cannot stand snap turn) and a very strange movement system, i cannot recommend it for anything other than a collectable gem
escalo asi pim pam, hasta que me pican ambos huevos y tengo que usar ambas manos para la rascada, me caigo y me muero
Good fun game, had alot of fun with friends
I spend 63 hours swinging my arms around. Not something I do typically so I suppose thats a thumbs up!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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