
Made by and for skaters, the dual stick controls faithfully reproduce your feet on the skateboard for an ultra-realistic experience. Try out real-life iconic skate spots, customise your skater and equipment with items from the top brands
Modeled estimate, not a reported figure. How we estimate →
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About


With the dual stick controls, each stick represents one of your feet. You will need to learn how to control them and transfer weight, just like on a real skateboard. The physics have been developed with a focus on realism, smoothness and immersion. Just like in real life for a new skateboarder, the first hours can seem challenging, but once you have mastered the technique, you will feel the unrivalled thrill of pulling off your very first kickflip! Session: Skate Sim also includes full options customisation, so you can enjoy the perfect experience tailored to you. A full tutorial provides all the help you need to get started, and you can choose from four difficulty levels!

Inspired by the golden age of street skating – the 1990s – Session: Skate Sim lets you experience true skateboarding and its culture: no scoring system; just you, your spot and your imagination! There's no need for judges to tell you that your noseslide or varial heelflip are perfect for this spot. And because certain locations are iconic, the developers have added several of them to the game for you to skate in and express your creativity, including Black Hubbas (New York City), Brooklyn banks (New York City), FDR Park (Philadelphia) and many other spots.

Skating and pulling off the best lines in the best spots is one thing, but if no one is there to film it, it didn't really happen… In Session: Skate Sim, you can film with a 1990s filter or fisheye lens, and you can use the video editor to create your clips and share them. You can play with multiple options, including changing the field of view, time of day, filters, and different camera views (tripod, orbit, etc.). Session: Skate Sim also offers the chance to go from skater to filmmaker: pull off your moves then go into film mode to experience the action from the point of view of your camera operator and create the best clip.

Show off your style with an extensive customisation system for your skater and skateboard. By completing challenges, you earn money to spend in skate shops. You can find nearly 200 items (hoodies, shoes, caps, T-shirts, trousers, etc.) from top brands, such as Fallen, Zero, GrindKing, Thankyou, HIJINX Net, Antilanta, Roger Skate CO, No-Comply, iDabble and others. You can also customise your skateboard with over 250 parts, such as wheels, trucks and many other components from famous brands like, No-Comply, GindKing, Thankyou and many others. In addition to the design aspect, the components (trucks, riser pads, wheels…) impact the way you skate. Find the right ones for your style and shred the most iconic spots!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
get it on sale, my favorite time waster/ rainy day sanity maintainer
currently, the best skateboard sim game, hands down. skater xl is too floaty. the EA mmo is a ghey money grab. and from what i keep seeing from this developer, they keep improving. animations for picking up the board and putting down the board where the latest update. if you are/were a skater and want a fun skateboarding game, don't even f-around with those other titles.
В целом игра имеет большие перспективы, хороший симулятор скейтбординга с очень интересным управлением, но количество багов в сюжете и геймплее в целом просто убивает желание играть, по англоязычным гайдам с ютуба с багами можно справится, но это всё ещё тяжело)
Love this game!! Was a little bit of a learning curve to get used to the double stick controls, but once I got it, it was a walk in the park. Some things are still tricky, but going for a simple line and actually stomping it feels so satisfying, but every attempt is different, so its not a mind numbing feeling of "f**k this." Its not a button mash game, you have to know what you're doing and what trick/line you're trying to attempt, but its not "hard". Skill plays a factor, but not hard like others have made it out to be, certain tricks are harder, just like irl, but saying the entire gameplay is hard... a bit of a reach, get basic tricks down on flat, then you're rocking honestly. Story feels very 90s-00s, but it reminds me of gaming on the PS1 back in the day. Lots of fun to be had, lines to skate. Screw EA, screw "Skate. not Skate 4." Play this instead, well worth the money, especially after the recent update, I just hope with the recent news that support for this game continues.
This game just feels amazing. Going from Skate 3 to skate. was the worst experience of my life. I needed a skate game to scratch that itch that skate. couldn't. Found Session. The controls were hard to get into, but when they clicked, and made sense. Man. Idk how i ever played skate. in the first place. A nice line in this game can take up to an hour to get, but when you get it. Oh my god bro. Get this game. They are actively working on it, The DLC maps are GREAT!
o jogo tinha tudo pra ser bom , infelizmente não me identifiquei com a jogabilidade , essa ideia de torná-lo ultrarrealista foi uma péssima ideia, pois jogador fica mais tempo no chão do que se divertindo . dinheiro jogado fora pena que não tem como reembolso , fica ai minha indignação pela expectativa grande . não compraria de novo , de graça está caro. tenho um certo problema de mobilidade na mão esquerda e não consegui jogar, me senti enganado pelo trailer , pois fiz de tudo , porém o jogador não consegue dar um simples grind nem encaixar nos corrimões ou caixas , bem frustrante a jogabilidade além dos bugs que matam o que poderia ser fantástico.
I don't think my ideal skate sim game will ever come out, that being a realistic skate sim RPG with skate spots dotted across a map like dungeons. Something that captures the growth of actually picking up a board, from first ollie to the dream spot. That game will never exist for some reason. Every skateboarding game is either a half-abandoned Skate clone, made purely for awkward millennial comedy, an arcade style skate game, or Tony Hawk's Pro Skater. On a purely mechanical level, this game is pretty cool. Doing tricks feels like a real effort, and attempting a single spot over and over again is something you would do irl, like climbing a hidden mountain. However, it's JUST flip tricks, manuals, and grind tricks. Done in a very technically deep way, but there are no grab tricks at all. Getting some big air is possible if you really look for it, but it's obviously not built for that. The base map is full of decent spots, but feels really constricting. Overall this game is fine. It's fine. My ideal skateboarding sim will never come out. Ever. This is fine. I'll play it until I feel my $10 were avenged.
The game controls are fine. but it's unfriendly to skateboarding beginners . I dont know these tricks . how am I supposed to do them? The mission design is terrible , you might stuck at a mission for a long time and dont know how to improve ,how the mission determines success Finally , I suggest putting down your controller , picking up your skateboard and go practice in real life . Good luck!
Session, junto com Skater XL, tem um apelo muito afetivo para mim, pois ambos foram companhias durante muitas horas dos meus dias na pandemia. Durante o Early Access, eu sempre achei que Skater XL era o melhor dos dois. Porém, com o lançamento da versão 1.0 de Session, minha opinião mudou completamente. Hoje, para mim, Session é o skate sim definitivo e disparado melhor que Skater XL. Gameplay, controles, física e progressão compõem um jogo que abraça totalmente a estética do skate dos anos 90, recriando picos lendários como Hubba Hideout, El Toro e Hollywood High em seus mapas. Eu já disse isso na minha review de Skater XL, e vale também para Session: Session Skate Sim não é um jogo arcade. Não é sobre fazer a maior pontuação possível com combos absurdos. É um jogo muito mais contemplativo, que tenta replicar a experiência real de andar de skate. Lembro da minha adolescência andando de skate com os amigos: ir até algum pico e passar o dia inteiro tentando acertar uma única manobra em um obstáculo. As risadas, os amigos te incentivando quando você estava quase acertando, os tombos, o medo de se machucar, a frustração de às vezes voltar para casa sem ter conseguido encaixar a manobra… ou então a felicidade absurda quando finalmente você acerta algo que tentou mais de 100 vezes. É exatamente essa experiência que Session tenta capturar. Aqui você luta para acertar a manobra que imaginou, grava suas linhas, faz cortes e monta sua própria video part, tudo filmado com a icônica Sony VX1000, que marcou uma geração inteira do skate. A progressão do jogo não é das melhores. As missões são simples e acabam rápido. Ainda assim, existe algum senso de progressão, algo que, na minha opinião, Skater XL praticamente não tem. Graficamente o jogo é competente e a física funciona bem. Um ponto muito positivo em relação ao Skater XL é que Session funciona muito bem sem mods. Você pode simplesmente instalar e jogar. Já no Skater XL, para mim, é praticamente impossível jogar sem mods (o jogo depende muito da comunidade para se sustentar). Session ainda tem alguns bugs, e a sensação de impacto em aterrissagens grandes (como descendo escadarias enormes ou pegando corrimões grandes) às vezes parece estranha. Falta um pouco de peso nessas situações, o que pode quebrar um pouco a imersão. Mas, no geral, a gameplay é muito boa. Session Skate Sim é aquele tipo de jogo que eu sempre volto de tempos em tempos. Sem compromisso, jogo que eu coloco pra rodar sem fricção, jogo e vou dormir. Só para relaxar, como se estivesse passando um dia andando de skate em um pico que eu sempre sonhei conhecer. Obrigado, Crea-ture Studios e Nacon por fazer esse jogo ser realidade e ter me roubado algumas boas horas de vida me provendo uma experiencia maravilhosa com videogames novamente.
Нет, нет, нет, однозначно нет, я чуть свой джойстик не сломал, управление ужасное от слова совсем!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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