
Serious Sam 4 reignites the classic FPS series in a high-powered prequel loaded with an explosive arsenal, intergalactic carnage, and perfectly timed one-liners.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 1 → 5.14/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.8Kreviews | 83% | — | $10.8M |
| $39.99 | 2.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the ♥♥♥♥♥♥♥ painting lost all of its detail right as michelle was talking about how beautiful it was which is really funny Anyways, graphics are really jank and distracting, cutscenes look absolutely terrible and I don't even get an ironic sense of enjoyment or actual amusement out of them unlike with SS2 or any other games, neither do I care about most of the characters or the focus on oneliners that just come off as cringy, and the story and characterization are really weak and not enough to make me even want to care about them, especially when I'm being distracted by the damn textures popping in randomly or losing detail and staying that way through the entire cutscene with really ugly/broken lighting sometimes that happen in the levels sometimes. The fights are less interesting and feels more like enemy spam in big environments that is just like the other one you just did a while ago, there are too many gadgets and some are redundant and even make it difficult to see the gameplay sometimes. Vehicle sections are usually very uneventful and nothing really happens aside from driving over big open fields and sometimes getting off the vehicle to fight because it's frankly easier to just fight on foot than on a vehicle, and mech sections feel like an autoscroller and loses a lot of what makes serious sam the way it is and makes it feel more like just a game of shooting the other guys before they shoot you too much, most secrets are either boring and uninteresting or really, REALLY janky and annoying platforming that are overwhelmingly common and sometimes too precise as well. levels are difficult to remember sometimes and I mainly remember most of them as either some city or ruins or open fields in either Rome or France, with the volcano level, oil rig that looks like an asset flip (it probably is), and the final level being the only one I actually remember in some capacity. I'm fairly certain there were meant to be more levels in the Russian episode (which we eventually did get in the form of Siberian Mayhem which is actually much better than this game), but they got cut so the game could get released, leading to the oil rig level feeling like a huge, underbaked asset flip of a level with terrible gameplay in my opinion and a lot of strange efforts to bridge the gap between that level and the final level. I used to enjoy this game on my first playthrough, but now I'm not even sure after my 2nd playthrough, because this game feels like it gets worse as it goes on and doesn't really compare to the other serious sam games. It feels like this game got hit by the Duke Nukem Forever virus where the game tries a ton of things to be badass and cool and it ends up being really messy and mediocre at best. I have a really strong PC, so performance wasn't too much of an issue for me, but that is a common complaint I've seen and I do notice some frame drops sometimes so be wary of that. If you want something like this but actually good, go play Siberian Mayhem instead, it's basically the same game but nearly everything (aside from the performance) is improved.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 1.4Kratings |
| 81% |
| — |
| not modelled |
| $7.99−80% | 218ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Рекомендую, отличная игра и сюжет на высоте. Если ещё и русскую озвучку сделают то вообще супер будет. https://rutube.ru/plst/1480574/
机甲战真是神了,地上的小兵一枪打爆末日机甲。小兵:不逞英雄了?
Weakest Serious Sam, but still a Serious Sam game nonetheless + Gameplay is great + Mech sections + Maps look good + Side objectives + Auto shotgun and Devastator +- Enemy models look good, while the npc models are PS2 quality +- Final mission is awesome, but the Legion system is misleading; the thousands of soldiers are just copy paste models - Half-assed 'open world' - Stuttering - Weak ass melee - Cringey dialogue
Норм френдслоп.
드럽게 넓은 맵 미친듯이 많은 몬스터 웃길 정도로 강한 무기 건물보다 큰 보스몹 AAA급 게임은 아니지만 생각없이 즐기기엔 좋습니다
You know why. NO!
Відстала років на п'ятнадцять нудна гра, пару місій були більш-менш цікавими. Очікував від неї більшого.
My trigger finger started hurting... Had to take breaks for my finger to recover
по началу интересно, красиво, потом начинает картинка начинает подлагивать, 150+ фпс идут как 70. разрабы не хотят с этим ничего делать, в том же майхеме уже все норм с оптимизацией и там нет таких искажений. сюжет не сказать что бы прям плохой, но местами странный онлайна в ней вообще никакого, карт в мастерской очень мало. в общем, игра на один раз, но если уж сильно хочется попробовать нового сэма, лучше купить Siberian Mayhem
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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