
Evil is afoot... Wielding your new Magic, bound into mysterious Monster-infested lands to uncover ancient relics and restore the Fate Stone. Along the way, explore the depths of every nook to find creatures, garner ingredients, train in Witchery, and craft new equipment.
Modeled estimate, not a reported figure. How we estimate →
About
A hand-crafted fantasy RPG that delves deep into the churning depths of Magic. Explore a retro-inspired world bustling with rich story, unique mechanics, and fearsome Monsters!
Encourages an adventurous spirit and offers greater difficulty to the brave who seek it.
Main Features
Sprawling and large world.
Epic storyline and narrative.
Use of Magic and Spell casting.
Capture 50 species of Familiars.
Train, tend & level your Familiars to defeat formidable Monsters.
Hone skills, spend points, and choose a perk path.
Complex stats, calculations & combat build diversity.
Pursue a deeper relation with NPCs and unravel their stories.
Sub Features
Craft all assortments of weapons, trinkets, armor, edibles and furniture.
Find side tasks and Witchery errands.
Grow a sprouting potion garden.
Timing events, day night cycle, and weather patterns.
Choose to play Serin, Val, or Human and customize your character.
Hard Mode: With greater risk & reward.
Evil is afoot...
Wielding your new Magic, bound into mysterious Monster-infested lands to uncover ancient relics and restore the Fate Stone. Along the way, explore the depths of every nook to find creatures, garner ingredients, train in Witchery, and craft new equipment.
Moments before its destruction, by the hands of evil, the Fate Stone imbued you with Magic. Now it’s time to learn some Witchery, armor up, and aid Princess Starwen in finding the lost Shards of Fate.
It’s dangerous to go alone… Take your battle-worthy familiar, some unique friends, and wits for adventure! Or spend your days around town running errands for the Witches Guild, fishing, tending your familiars, and shaping up a potion garden.
Serin Fate is riddled with secrets, hidden depths, and deeper complexities in combat, exploration, items, and stats.
A Sun Amulet that slows time during the day, or a ring that bites Monsters who attack you? Yup.
Entertaining those fleeting "I wonder..." thoughts will aid your quest!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm only a few hours in, will probably revisit the review when I finish. So far I really like it. I wasn't impressed by the art style at first so put it off but saw the mechanics and decided to give it a go anyway. It is sometimes hard to figure out what things are especially because it's new to me and it is a fantasy world but it is definitely growing on me. The story is going really well and I am enjoying the mechanics around gathering and wizardry!
Não vale a pena comprar esse jogo no valor total, so se for com desconto grande, tive muitos problemas como falta de mecanismos que normalmente tem nesses tipos de jogo mas no Serin Fate não tem, deixando uma sensação de inacabado, oque deixa a jogabilidade bem mediana ou baixa e o pior de tudo os bugs que podem acontecer como os itens sumindo se voce retira do bau ou coletando normalmente ele não aparece no inventario oque é bastante irritante.
Oyunu değerlendirmek gerekirse Büyü ile çifcilik + Yaratık yakalama benzeri ayrıca çözmeniz gereken gizem ve bulmacalarla kaliteli bir yapım olmuş.
一句话总结:这是一款在国内定价应该在30块附近的产品。前提是还得英语过了4级,因为没有中文。 写这个只是希望国内玩家少被坑。作者应该是不会继续投入时间在长期维护上,个人认为已经没救了。 剧情本身非常简单,东西坏了,找碎片修。 具体分析: 1.非常简陋的过场,boss战斗并没有对应配乐预算。 2.通过增大各种道具的需求来减缓游戏内容的消耗,以免暴露内容少的问题,直接表现为,怪物刀数失控,道具生产时间失控。看着怪物数值的陡增,就是开发者没有内容填充,来拖延的垃圾时间了。 3.直到2025年还在修复bug,但是没有任何ui方面的用户友好修正。a.制作菜单分类非常简单,并没有细化分类。比如武器,并没有把法杖近战副手挂饰分开,全塞在武器分页里面,防具类型同理。人物装备栏不少,但就是不分类。b.大地图极其粗糙,每个区域全靠人记路线,后期拥有直升机但落地范围完全不明。c.所谓制造后记录,然而并不会同步在制作菜单里面,且记录本身无详细分类,无顺序。d.专用道具缺乏固定分页以及详细介绍。e.窗体没有有边框模式。f.下方UI挡住鼠标采集。g.钻地特效固定屏幕中心而不是角色。h.npc支线任务没有现代化任务记录,demo级别的任务系统,里面只有任务标题,缺失结构化信息。 4.大量道具没有具体用途介绍,填充开发者梦话般的侧写。即便制造双分用以记录,也没有揭露任何详细的用途介绍。 5.虽然内容少,但开发者花费不少心思放在数值检测上,以免自己的障眼法被戳穿。比如反调试,数值拆分。 6.从北方冰冻岛废案来看,这款产品属于中途终结类型。 ----以下英文只是之前游玩被恶心到的地方,但一笔画解密真的是交互灾难,千万别改,还能恶心更多人---- No area detail map. TP status cannot remove the fire/burn debuff. No quick magic list. No story guide. No detailed sort in manufacture menu and where.
16:10 resolutions dont run well. There are graphical issues. Other than that the game is ok.
GREATTTTTTTTTT GAMEEEE!!!!!!!!!!!!!!!
Well made.
Despite what the store page says it runs on win7
SO good. As others have mentioned, this is not Stardew Valley. This game doesn't hold your hand. The tutorial IS good, and the information IS there, but you do have to pay attention to everything. When the game suggests talk to everyone, it really means it! This is a robust RPG with strong creature capture, farming, and crafting elements. I'm still early in the game (5 hr at time of review) so the story is alright, nothing really to write home about, but the mechanics of the game are engaging. Definitely a hidden gem!
Tons of stuff not really explained, and when explained, grindy. Tons of stuff different for the sake of being different. How do I get blue coins for spells? Chimeras. Where to find chimeras? Sometimes haha. Where do I need to put these chimeras to make coins, the barn that costs a ton of rare materials? Maybe? The description of the barn is growling and hissing. Alright, lets go to the forest. One shot by grass goblin. Princess said we needed copper gear. Barely find any copper in the mine. Give up and just buy a set of iron gear from the local blacksmith. One shot by grass goblin. And stump. And birds because I can't tell when I've taken damage, how much I've taken, if Moon beats Sun and if Nature is better than Storm and the only way to heal is to go out of combat mode and scarf down apples. One shot by grass goblin. Why can I not upgrade my skill tree? Because it's right click instead of left. And the skills to gather later materials are hidden up in the tree, meaning if you wasted your points on the first rows of perks, well, get stuffed and grind. It's so frustrating. I love the idea. I love casting spells to send ethereal tools to cut wood and mine ore. Crafting my own equipment 30 times to roll better effects. For a solo project it plays well. But the need to make so much early info obtuse to the point of having guides dedicated to early game, in a farming/adventure/crafting game, is baffling.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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