
Mine, craft, and explore deeper underground. Forge powerful gear, conquer 10 dungeons, and reclaim Lumia from the darkness in this 2D mining sandbox RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Return to Lumia is a 2D mining sandbox RPG where you grow through mining and crafting, conquer dungeons and bosses, and restore your ruined hometown.
Explore underground biomes and gather rare resources to reclaim Lumia, a town consumed by the Abyssal Darkness.
Craft powerful equipment, conquer 10 dungeons and bosses, and build relationships with NPCs to unlock new features and recipes.
■ Key Features
⛏ Deep Mining & Exploration
Explore an underground world filled with ores, treasures, monsters, and secrets.
⚒ Crafting & Progression
Craft and enchant equipment using gathered resources to become a stronger adventurer.
👑 10 Dungeons & Bosses
Conquer unique dungeons and defeat powerful bosses with distinct mechanics.
🏘 Rebuild Lumia
Restore the ruined town and build relationships with NPCs to unlock new features and crafting recipes.
🎣 Relaxing Life Activities
Enjoy fishing, gathering, building, and other activities while creating your own Lumia.
Genres
Reviews
[h1]「光の地ルミアを、今こそ取り戻す!」[/h1] [hr] [h1]概要[/h1] [b][u]『Return to Lumia』[/u][/b]は、[b]Terraria風の2Dサンドボックス・アクションアドベンチャーゲーム[/b]である。 [b][u]開発は韓国にあると思われる「hwangso.world」[/u][/b]によるもので、少人数のインディーゲーム開発のようだ。 日本語にはきちんと対応しており、遊びやすい。 [hr] [h1]物語[/h1] かつて[b]ルミアの地は豊かで、人々が安寧の中に暮らしていた[/b]。 しかしある日、[b]深淵の闇がルミアに忍び込み、村は荒廃の一途を辿った[/b]。 住民たちは散り散りに去っていき、主人公も幼かったため、この地を離れるほかなかった。 長い時が流れ、主人公は成長するにつれ、[b]ルミアへの強い思い[/b]を胸に抱くようになる。 そして大人になった今、ついに故郷へ戻る決意を固める。 かつてのように、[b]豊かで平和な地としてのルミアを復興するために……[/b]。 [hr] [h1]ゲーム性[/h1] Terraria風の2Dサンドボックス・アクションアドベンチャーゲームであるため、[b]このジャンルに慣れている人ならすぐにプレイに入れる[/b]。 操作は[b]マウス+キーボード[/b]、そして[b]ゲームパッド[/b]にも対応しており、プレイヤーは好みの操作方法を選択できる。ちなみに筆者はマウス+キーボードでプレイした。 以下に要点をまとめる。 [list] [*][b]初期リスポーン地点はルミア村の廃墟と思われるが、その周辺にはNPCが最初から存在する[/b]。 [*][b]NPCたちはそれぞれ異なる職業を持ち、クエストや必要なサービスを提供する[/b]。(例:商人はアイテム販売) [*][b]NPCには好感度があり、商人なら販売品、鍛冶師ならエンチャントの制限などに影響する[/b]。好感度は最大5と思われる。 [*][b]村から少し離れると野生動物や敵モンスターが出現する[/b]。倒しても直接強くはならないが、素材やアイテムが手に入る。 [*][b]プレイヤーを強化するには、武器・防具などを上位のものへ作成・更新していく必要がある[/b]。鍛冶師による強化やエンチャントにはお金が必要。 [*][b]お金はNPCから受けられるクエストをこなすと効率よく手に入る[/b]。 [*][b]食料でHP回復や各種バフを付与できる[/b]。 [*][b]採掘しながら地下へ進むと、深いほど貴重な鉱石が入手できる[/b]。 [*][b]貴重な鉱石で装備をアップグレードするが、一部装備には雑魚敵やボスの素材が必要[/b]。 [*][b]バイオームごとに敵の種類・強さが異なるため、進行するほど注意が必要[/b]。 [*][b]大砲などの設置式武器は自動で敵を攻撃し、難易度を緩和してくれる。[/b]設置できる場所ならどこでも使えるため非常に便利。 [*][b]ボス戦ではそれぞれ特徴のある敵と戦うことになる[/b]。 [/list] [hr] [h1]総評[/h1] [b][u]Return to Lumia[/u][/b]が[b][u]Terraria風ゲーム[/u][/b]ということで、[b]Terrariaの全実績を解除している筆者[/b]にレビューの出番が回ってきたようだ([b][u]推定[/u][/b])。 さて、そんな筆者がReturn to Lumiaをどう評価するかというと、端的に言えば[b][u]カジュアルな2Dサンドボックス・アクションアドベンチャー[/u][/b]である。 要するに、[b]全体的に難易度が低く、進行の制限も非常に少ない[/b]という印象だ。 おそらく[b]急げば十数時間ほどでクリア可能[/b]ではないだろうか。筆者は物語の終わりまで進めたが、ここまでのプレイ時間は[b]12時間程度[/b]。 [b][u]不満点[/u][/b] まずは不満点から書いていきたい。 [list] [*][b]防具を変更してもキャラクターの外見が変化しない[/b]のは残念。 [*][b]落下ダメージが分かりづらい[/b]。 [*][b]アイテム名が拾った最初の一回しか表示されず、何を拾ったか把握しづらい[/b]。 [*]解像度の影響なのか、[b]文字が若干ぼやけて読みにくい[/b]。 [*][b]設定項目が非常に少ない[/b]。 [/list] [b][u]バグ(?)と思われる点[/u][/b] 続いて、バグらしき挙動について。 [list] [*][b]鉱石関連の実績が全く解除されない[/b]。解除できているプレイヤーもいるようなので、筆者の環境限定の可能性はある。しかし、他のゲームではあまり経験したことがない。 [*][b]海底ダンジョンに入るためのアイテムが見つからない(?)[/b]。単に見落としている可能性もあるが、どこにあるのか皆目見当がつかない。もし分かった方がいたら教えてほしい。なお、海底ダンジョンは攻略せずともゲームの終わりまでは進められる。 [*]その他、[b]プレイに支障はないが小さなバグが散見される[/b]。 [/list] [b][u]良かった点[/u][/b] ここでは良かった点を挙げる。 [list] [*][b]グラフィックや音楽が世界観に合っている[/b]。 [*][b]ゲーム自体は普通に楽しめる[/b]。ゲームプレイ部分の完成度はまずまず高い。 [*][b]大砲を設置してボスと戦えるシステムが個性的でよい[/b]。初心者への救済策にもなっていると思う。 [/list] [b][u]プレイが楽になる豆知識[/u][/b] ゲームをプレイする上で知っておくと楽になるポイント。 [list] [*][b]大砲などは設置後に近づいてEキーで回収可能[/b]。何度でも再利用でき、ボス戦中でも回収できる。 [*][b]Mキーでミニマップを拡大すると広範囲の地形を確認できる[/b]。 [*][b]商人から買える水を使えば簡易エレベーターになる[/b]。窒息には注意。 [*][b]エンチャントで採掘範囲を上げると大幅な時間短縮になる[/b]。 [*]地底はそれほど深くなく、[b]レア鉱石が簡単に手に入るため、早めに最強装備を作ると楽[/b]。 [*]このゲームは[b]装備そのものの強さに限界があるため、強化やエンチャントを最強装備に施すのがよい[/b]。 [/list] [b][u]技術的な点[/u][/b] 現在急伸している[b]Godot Engineを採用[/b]している。また、一部のグラフィックには[b][u]生成AIを基礎として使用し、最終的に人間が調整している[/u][/b]とのこと。生成AIが苦手でない人向けと言えるかもしれない。筆者はGodotも生成AIゲームも初体験だったようで、レビューを引き受けてから気がついた。 [b][u]まとめ[/u][/b] 以上を踏まえると、[b]Terrariaライクなゲームが好きな人にはおすすめ[/b]したい。カジュアルなため、[b]ジャンル入門者にも向いている[/b]と思う。バグ潰しは[b]今後のバージョンアップに期待[/b]したいところだ。 [hr] [h1]長所[/h1] [list] [*][b]日本語対応済み[/b] [*][b]多彩なボス戦が楽しめる[/b] [*][b]攻撃系の設置物を活用する独自のゲーム性[/b] [*][b]世界観に合った音楽[/b] [/list] [h1]短所[/h1] [list] [*][b]実績解除に不具合の可能性あり[/b] [*][b]設定項目が少ない[/b] [*][b]防具を変更しても外見に反映されない[/b] [*][b]些細なバグが散見される[/b] [/list] [hr] [quote]Steamキュレーター[url=https://store.steampowered.com/curator/33120141-%E3%82%B2%E3%83%BC%E3%83%9F%E3%83%B3%E3%82%B0%E3%83%81%E3%83%A3%E3%82%A4%E3%83%AB%E3%83%89/]ゲーミングチャイルド[/url]では、近日発売予定のゲームの一口紹介を、あなたのアクティビティに毎日お屆けします。ぜひフォローしてください。[/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Korean
[b]큐레이터커넥트[/b] [h1]국산 오픈월드 + 크래프팅 게임. 테라리아와 비슷합니다.[/h1] 맵이 광할하고 넓으며, 갈곳도 많고 할 것도 많은 게임입니다. 플레이어는 아무것도 없는 맨몸으로 시작하여 광석을 캐고, 나무를 잘라서 도구를 만들고, 이 도구로 더 많은 자원을 모아서 집도 짓고 가구도 만들고, 캐기 어려운 자원들도 캘 수 있습니다. 무기를 만들어 맵 상의 몬스터와 싸우고, 나중에는 던전에 쳐들어가 여러 보스들을 잡아 아주 드물고 귀한 여러가지를 얻을 수 있습니다. 또 제한적인 자동사냥이 가능한 대포건설도 가능합니다. 게임자체는 테라리아와 흡사하나 여러모로 추가된 콘텐츠가 많이 있습니다. 국산이라 언어장벽이 전혀 없습니다. 기계적 대화가 아닌 친숙한 대화를 하는 npc들, 완벽한 한국어로 구성된 여러 설명들을 볼 수 있습니다. 대신 화려한걸 보려면 시간이 좀 걸리기는 합니다. 이런 샌드박스 게임은 진짜 맨땅에서 시작해서 왕궁을 건설하는 게임이라 하나하나 모으고, 발전하는데 많은 시간이 소요되기도 합니다. 허나 한칸짜리 오두막집이 아닌 거대하고 아름다운 궁궐을 만들면 보람을 느낄 수 있는것은 확실합니다. 일부 그래픽적인 것은 ai로 토대를 만들었고 이걸 디자이너(사람)이 직접 수정하는 식으로 만들어졌습니다. [h1]관심이 있으신분은 한번 해보시기 바랍니다.[/h1]
Give me my 60 hours back!!!! I got a beta key for this game and figured I'd try it for an hour or two. That was 60 hours ago. The weird thing is, it's not even the kind of game that constantly throws excitement at you. But every time I close it, I find myself thinking, "Maybe I'll just mine a little more ore." Then I get home, launch the game, and suddenly it's midnight. Send help. The ore won't stop calling me.
A game that seems boring but keeps you playing I've written a few tips for those who don't know what to do when starting out. 1. Logging/Mining - It seems the basics of this game are logging and mining to craft good items. - When you go underground to gather resources and obtain high-tier resources, you must upgrade your tools first. This makes mining incredibly efficient. 2. Water and Return Scrolls - Merchants sell water, and if you raise your affinity with them a bit, they will sell Return Scrolls. - It is convenient to use a Return Scroll when traveling far or going underground to instantly teleport back to town. - Water purchased from merchants can be placed; if you dig the ground beneath the water, it flows down, allowing you to use it like an elevator. (Be careful of the "Dive" gauge.) 3. Blacksmith Enchantments - Once the blacksmith opens, you can enchant items, but you absolutely must do "Mingin Rage." Doing this changes the game completely (you can mine 2 blocks with one click). It seems that if you master just these three things, you can wander around and grow comfortably. Oh, and regarding the dungeons... for those having trouble finding them: The Slime and Guardians appear if you go left or right, and the Spider Queen and Crystal King can be seen if you go down a little into the underground area near the Slime and Guardian dungeons.
I don't play Steam games often, and I haven't been exposed to this genre much, but my perspective has changed a lot since Play. At first, I found the joy of exploring and surviving in an unfamiliar world, but as time went on, I found myself gradually falling into that world. The process of growing the character and fitting the equipment is more than expected. It was much more immersive and had a strange addictive quality that made you repeat "just one more round." However, while playing the game, everything felt difficult and complicated, but as we repeatedly failed, we gradually became accustomed to it, and the satisfaction we felt when we managed to strategize and survive was quite significant. It was good that even people who aren't good at games could feel like they've grown as much as they put in effort. Above all, what stands out in my memory was the atmosphere. Unlike games that are all flashy, Return to Lumia had its own unique worldview and sensibility. While playing, it feels like an adventure. I felt as though I had stepped directly into the story. Therefore, the time spent in the game remained like a memory. If you've played a lot of Steam games, you might enjoy a deeper system and strategy, but I think it's a work that even someone new to it like me can find enjoyable. Perhaps it was because there was no preconception about the game that I was able to enjoy it more purely. A one-line review: "A world you could get into even without knowing much about games. It was an even more special experience because it was my first time."
有中文 有成就
This is one of the must-do games this year! 1. The atmosphere in this game is absolutely breathtaking. The art style is beautiful and immersive, making every moment of exploration feel like stepping into a painting. 2. Return to Lumina tells a deeply moving story that stays with you long after you finish. The narrative depth and the way the world building unfolds are simply masterclass. 3. A hidden gem! If you love atmospheric adventures with a strong emotional core, this is a must-play.
힐링하면서 몬스터 괴롭히기(?) 좋은 게임. 방대한 크기의 월드를 즐기며 여행하기 위해 다양한 준비를 하는 즐거움이 있습니다. (모든 준비를 하지 않아도 되요. 필요하다고 생각하는 것만 챙겨도 충분합니다) 초반에 어려우신 분들은 조금만 시간을 들여 한번에 3발쏘는 포탑을 3개 정도 만든 다음 가지고 다녀보세요. 위험한 순간에 매우 유용합니다!!
시간 순삭;; 무서운 게임.. 이 가격에 이런 게임을 할 수 있다니. 스팀 대단하네요 ..
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $20.5K | 47 | 83% | $16.99 | |
| — | 0 | — | — | |
| $47.8K | 172 | 76% | $11.99 | |
| $33.7K | 88 | 84% | $12.99 | |
| $3.1K | 14 | 86% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 97 | 92% | $0.49 | |
| $1K | 52 | 67% | $0.99 | |
| $1K | 80 | 75% | $0.99 | |
| $1K | 67 | 84% | $0.99 | |
| $1K | 61 | 64% | $0.99 | |
| $1K | 53 | 96% | $0.79 |