
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Media

About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 104 reviews with recorded playtime.
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
처음에 운명 각인 찍기 전에는 빡세서 힘들었는데 몇 판 돌리다 보면 스토리도 재미있고 나름 조합 짜면서 하게 돼서 중독성 있음 지금도 토끼 귀 휘날리는 중 추천합니다
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재밌다.. 7월31일 정식출시 기다리겠습니다
好玩
이제 정식 출시 하는게 너가 게임이냐
这数值你真的自己玩过吗?boss一次攻击打你30+,不抓防御/闪避遗物,boss直接2-3下送你回家了,我这还只是点了1层的怪加伤,再往上点那伤害我真的不敢想。 并且作为肉鸽真的就是让你一直抓一个流派的遗物打下去,开局定生死/流派,遗物之间基本都是对自己词条的联动,很少有跨词条的(虽然加了一点点,但真的就只是一点点),一款没有一点惊喜的肉鸽。
굿
재밌어요
轮椅花棍
함께하면 더 재밌는 게임 :)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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