
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #40, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 最終BOSS變得好像東方 但是沒東方那麼難 只是想通關建議玩小刀閃避流 可以用綠衝那個分支 堆起來75%閃避 再一些必定閃避神器 因該就不會說到真的打不贏了 眾武器格檔要訣: 使用格檔時搭配閃避 往 子彈or攻擊上撞就非常容易觸發 加油吧各位!!! 往50+難度前進!!! (現35剛過)
me ha gustado mucho, pero me da la sensacion de que faltan mejoras y como que llegas un punto de hacer siempre lo mismo y lo enemigos escalan demasiados o tienen demasiada vida. Estaria bien que ponga mas niveles para subir las estaditicas. 8.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
找到了玩塔一时的乐趣
앤딩보고 18단까지는 해본 후기 초갓겜 전투 스토리 로그라이크 뭐하나 부족하지않고 잘만듬 꼬치시스템(원하는 테마 더 잘나오게 안나오게 조정가능) 소원분수(원하는 템 가져가기) 기능으로 인해 앤딩볼떄까지 운이 없어서 못깨는게 불가능할 정도로 불쾌한 요소를 많이 줄임 그렇다고 랜덤성이 아예 없는것도 아니고 다양한 무기들과 강화를 통해 같은 테마임에도 다른 느낌을 줘서 반복 플레이가 지루하지 않게 만듬 이겜에서 재일 좋았던게 어떤 테마든지 게임 클리어에 문제가 없다는 점임 정말 최소한의 지능만 있으면 개나 소나 빌드짜서 뽕맛 느낄수 있게 해놓음 화염검은 불속성딜이니깐 불속성이랑 화염검 관련 아티팩트를 챙기자 화염속성을 올렸으니 무기강화도 화염속성 관련으로 가자 이정도만 생각해도 그냥 클리어됨 컨트롤이 안되는 사람들도 걱정할 필요 없음 회피쪽 계열이나 대쉬계열 아티팩트 챙기면 원없이 무적 구르기 가능하고 무기에 패링이나 가드 이동패링이 달린 무기들이 있고 이것도 힘들까봐 개발진이 개사기 석궁도 준비해 놓음 원거리에서 ㅈ사기 스킬 패시브 다 터트리면서 찢어버리면됨 이래도 걱정되면 친구랑 같이할수도 있음 친구랑 멀티플레이로 같이하면서 다양한 캐릭터를 골라 다양한 무기를 들고 다양한 빌드를 가는것도 가능 결론 : 그냥 사서 해라 재미없을 수가 없다
Absolute 10/10 game. Incredible story, very diverse gameplay. More fun with people but still an absolute blast
───▐▀▄──────▄▀▌───▄▄▄▄▄▄▄ ───▌▒▒▀▄▄▄▄▀▒▒▐▄▀▀▒██▒██▒▀▀▄ ──▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▀▄ ──▌▒▒▒▒▒▒▒▒▒▒▒▒▒▄▒▒▒▒▒▒▒▒▒▒▒▒▒▀▄ ▀█▒▒█▌▒▒█▒▒▐█▒▒▀▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▌ ▀▌▒▒▒▒▒▀▒▀▒▒▒▒▒▀▀▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▐ ▄▄ ▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▄█▒█ ▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒█▀ ──▐▄▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▄▌ ────▀▄▄▀▀▀▀▄▄▀▀▀▀▀▀▄▄▀▀▀▀▀▀▄▄▀
100% the game now. Decent game especially for the price it has on sale. One of the few nitpicks I'd say the game was the ability to try out builds outside of the dungeon (not just weapons, but actual relics + artifacts builds) Other than that, it's a decent game for the price.
haven't even finished it yet but it is easily one of my favorite roguelikes of all time. intuitive and fun combat system with a diverse array of bulids. the art is wonderful and the lore is very interesting too!
시간 빌게이츠 아니면 이 게임 시작도 하지마라
11 Кроликов из 10 Белых волков
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $502 | 9 | 89% | $2.99 | |
| — | 0 | — | — | |
| $2.8M | 9.5K | 87% | $14.99 | |
| $6.8M | 18.3K | 89% | $21.99 | |
| $15.2K | 79 | 84% | $14.99 | |
| $1.3K | 7 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.2K | 76% | $20.79 | |
| $4.3M | 7K | 64% | $24.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 4.6K | 95% | $24.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.4M | 14.7K | 52% | $13.99 |